private Scenarios.Action CreateRepeat(int reps, ref int ix) { ix++; ArrayList r = new ArrayList(); while (!(reclistBox.Items[ix] is Scenarios.RepeatStopMarker)) { if (reclistBox.Items[ix] is Scenarios.RepeatStartMarker) { Scenarios.RepeatStartMarker startMark = (Scenarios.RepeatStartMarker)reclistBox.Items[ix]; r.Add(CreateRepeat(startMark.repetitions, ref ix)); ix++; } else { r.Add(reclistBox.Items[ix++]); } } return(new Scenarios.Action(r, reps)); }
//private void pausbutton_Click(object sender, System.EventArgs e) //{ // MessageBox.Show("Not implemented"); // status = Status.Paused; // this.statusBar.Text = "Paused"; // if (status == Status.Recording) // { // OutputPanel.Instance.LogEvent("- Recording paused", true); // } // else if (status == Status.Playing) // { // OutputPanel.Instance.LogEvent("- Playback paused", true); // } //} private void BuildScenario() { ArrayList scn = new ArrayList(); int i; for (i = 0; i < this.reclistBox.Items.Count; i++) { if (reclistBox.Items[i] is Scenarios.RepeatStartMarker) { Scenarios.RepeatStartMarker startMark = (Scenarios.RepeatStartMarker)reclistBox.Items[i]; scn.Add(CreateRepeat(startMark.repetitions, ref i)); } else { scn.Add(reclistBox.Items[i]); } } scenario = new Sate.Scenarios.Action(scn, 1); }