public override void UpdateAfterSimulation100() { base.UpdateAfterSimulation100(); m_drillBase.UpdateAfterSimulation100(); if (Sync.IsServer && IsFunctional && m_useConveyorSystem && m_inventory.GetItems().Count > 0) { MyGridConveyorSystem.PushAnyRequest(this, m_inventory, OwnerId); } }
public override void UpdateBeforeSimulation100() { base.UpdateBeforeSimulation100(); m_drillBase.UpdateAfterSimulation100(); m_oreDetectorBase.Update(PositionComp.GetPosition()); }