private void DrawVoiceChat(MyHudVoiceChat voiceChat) { MyGuiDrawAlignEnum align = MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_BOTTOM; var bg = MyGuiConstants.TEXTURE_VOICE_CHAT; var basePos = new Vector2(0.01f, 0.99f); var bgPos = ConvertHudToNormalizedGuiPosition(ref basePos); MyGuiManager.DrawSpriteBatch( bg.Texture, bgPos, bg.SizeGui, Color.White, align); }