public void UnregisterPlanetEnvironment(MyPlanetEnvironmentComponent env)
        {
            m_planetEnvironments.Remove(env);

            foreach (var provider in env.Providers)
            {
                m_environmentProviders.Remove(provider);
            }
        }
        public void Init(IMy2DClipmapManager parent, int x, int y, int lod, ref BoundingBox2D bounds)
        {
            m_manager = (MyPlanetEnvironmentComponent)parent;

            var bounds3D = new BoundingBoxD(new Vector3D(bounds.Min, 0), new Vector3D(bounds.Max, 0));

            Lod = lod;

            Face = m_manager.ActiveFace;

            var matrix = m_manager.ActiveClipmap.WorldMatrix;

            bounds3D = bounds3D.Transform(matrix);

            Coords = new Vector2I(x, y);

            Id = MyPlanetSectorId.MakeSectorId(x, y, m_manager.ActiveFace, lod);

            m_manager.RegisterProxy(this);

            MyEnvironmentSectorParameters sectorParams;

            matrix.Translation = Vector3D.Zero;

            sectorParams.SurfaceBasisX = Vector3.Transform(new Vector3(bounds.Width / 2, 0, 0), matrix);
            sectorParams.SurfaceBasisY = Vector3.Transform(new Vector3(0, bounds.Height / 2, 0), matrix);
            sectorParams.Center        = bounds3D.Center;

            if (lod > m_manager.MaxLod)
            {
                return;
            }

            if (!m_manager.TryGetSector(Id, out EnvironmentSector))
            {
                sectorParams.SectorId = Id;
                sectorParams.EntityId = MyPlanetSectorId.MakeSectorId(x, y, m_manager.ActiveFace, lod);

                sectorParams.Bounds = m_manager.GetBoundingShape(ref sectorParams.Center, ref sectorParams.SurfaceBasisX, ref sectorParams.SurfaceBasisY);;

                sectorParams.Environment = m_manager.EnvironmentDefinition;

                sectorParams.DataRange = new BoundingBox2I(Coords << lod, ((Coords + 1) << lod) - 1);

                sectorParams.Provider = m_manager.Providers[m_manager.ActiveFace];

                EnvironmentSector = m_manager.EnvironmentDefinition.CreateSector();
                EnvironmentSector.Init(m_manager, ref sectorParams);

                m_manager.Planet.AddChildEntity((MyEntity)EnvironmentSector);
            }

            m_manager.EnqueueOperation(this, lod);
            LodSet = lod;

            EnvironmentSector.OnLodCommit += sector_OnMyLodCommit;
        }
        public void Init(IMy2DClipmapManager parent, int x, int y, int lod, ref BoundingBox2D bounds)
        {
            m_manager = (MyPlanetEnvironmentComponent)parent;

            var bounds3D = new BoundingBoxD(new Vector3D(bounds.Min, 0), new Vector3D(bounds.Max, 0));
            Lod = lod;

            Face = m_manager.ActiveFace;

            var matrix = m_manager.ActiveClipmap.WorldMatrix;

            bounds3D = bounds3D.Transform(matrix);

            Coords = new Vector2I(x, y);

            Id = MyPlanetSectorId.MakeSectorId(x, y, m_manager.ActiveFace, lod);

            m_manager.RegisterProxy(this);

            MyEnvironmentSectorParameters sectorParams;

            matrix.Translation = Vector3D.Zero;

            sectorParams.SurfaceBasisX = Vector3.Transform(new Vector3(bounds.Width / 2, 0, 0), matrix);
            sectorParams.SurfaceBasisY = Vector3.Transform(new Vector3(0, bounds.Height / 2, 0), matrix);
            sectorParams.Center = bounds3D.Center;

            if (lod > m_manager.MaxLod) return;

            if (!m_manager.TryGetSector(Id, out EnvironmentSector))
            {
                sectorParams.SectorId = Id;
                sectorParams.EntityId = MyPlanetSectorId.MakeSectorId(x, y, m_manager.ActiveFace, lod);

                sectorParams.Bounds = m_manager.GetBoundingShape(ref sectorParams.Center, ref sectorParams.SurfaceBasisX, ref sectorParams.SurfaceBasisY); ;

                sectorParams.Environment = m_manager.EnvironmentDefinition;

                sectorParams.DataRange = new BoundingBox2I(Coords << lod, ((Coords + 1) << lod) - 1);

                sectorParams.Provider = m_manager.Providers[m_manager.ActiveFace];

                EnvironmentSector = m_manager.EnvironmentDefinition.CreateSector();
                EnvironmentSector.Init(m_manager, ref sectorParams);

                m_manager.Planet.AddChildEntity((MyEntity)EnvironmentSector);
            }

            m_manager.EnqueueOperation(this, lod);
            LodSet = lod;

            EnvironmentSector.OnLodCommit += sector_OnMyLodCommit;
        }
        public void UnregisterPlanetEnvironment(MyPlanetEnvironmentComponent env)
        {
            m_planetEnvironments.Remove(env);

            foreach (var provider in env.Providers)
                m_environmentProviders.Remove(provider);
        }