public override void UpdateBeforeSimulation() { base.UpdateBeforeSimulation(); int count = this.m_creationBuffer.Count; if (count > 20) { count /= 10; } while (true) { count--; if (count <= 0) { return; } DebrisCreationInfo info = this.m_creationBuffer.Dequeue(); DebrisType type = info.Type; if (type == DebrisType.Voxel) { (this.CreateVoxelDebris(50f, info.Ammount).Debris as MyDebrisVoxel.MyDebrisVoxelLogic).Start(info.Position, info.Velocity, info.Material); continue; } if (type != DebrisType.Random) { throw new ArgumentOutOfRangeException(); } MyDebrisBase base2 = this.CreateRandomDebris(); if (base2 != null) { base2.Debris.Start(info.Position, info.Velocity); } } }
public MyEntity CreateDebris(string model) { m_desc.ScaleMin = MyDebrisConstants.EXPLOSION_MODEL_DEBRIS_INITIAL_SCALE_MIN; m_desc.ScaleMax = MyDebrisConstants.EXPLOSION_MODEL_DEBRIS_INITIAL_SCALE_MAX; var newObj = new MyDebrisBase(); m_desc.Model = model; newObj.Debris.Init(m_desc); m_debrisCount++; return(newObj); }
public MyEntity CreateDebris(string model) { m_desc.ScaleMin = MyDebrisConstants.EXPLOSION_MODEL_DEBRIS_INITIAL_SCALE_MIN; m_desc.ScaleMax = MyDebrisConstants.EXPLOSION_MODEL_DEBRIS_INITIAL_SCALE_MAX; var newObj = new MyDebrisBase(); m_desc.Model = model; newObj.Debris.Init(m_desc); m_debrisCount++; m_desc.LifespanMinInMiliseconds = MyDebrisConstants.EXPLOSION_MODEL_DEBRIS_LIFESPAN_MIN_IN_MILISECONDS; m_desc.LifespanMaxInMiliseconds = MyDebrisConstants.EXPLOSION_MODEL_DEBRIS_LIFESPAN_MAX_IN_MILISECONDS; return(newObj); }
public MyEntity CreateDebris(string model) { if (!MyFakes.ENABLE_DEBRIS) { return(null); } this.m_desc.Model = model; MyDebrisBase base1 = new MyDebrisBase(); base1.Debris.Init(this.m_desc); Interlocked.Increment(ref this.m_debrisCount); this.m_desc.LifespanMinInMiliseconds = 0xfa0; this.m_desc.LifespanMaxInMiliseconds = 0x1b58; return(base1); }
private MyDebrisBase CreateRandomDebris() { MyDebrisBase base2 = null; if (this.m_debrisModelIndex < m_debrisModels.Length) { int debrisModelIndex = this.m_debrisModelIndex; if (debrisModelIndex > m_debrisModels.Length) { this.m_debrisModelIndex = debrisModelIndex = debrisModelIndex % m_debrisModels.Length; } base2 = (MyDebrisBase)this.CreateDebris(m_debrisModels[debrisModelIndex]); this.m_debrisModelIndex++; } return(base2); }
private MyDebrisBase CreateDebris() { m_desc.ScaleMin = MyDebrisConstants.EXPLOSION_MODEL_DEBRIS_INITIAL_SCALE_MIN; m_desc.ScaleMax = MyDebrisConstants.EXPLOSION_MODEL_DEBRIS_INITIAL_SCALE_MAX; var newObj = new MyDebrisBase(); m_desc.Model = m_debrisModels[m_debrisModelIndex]; m_debrisModelIndex++; if (m_debrisModelIndex >= m_debrisModels.Count()) { m_debrisModelIndex = 0; } newObj.Debris.Init(m_desc); return(newObj); }
private void OnDebrisClosed(MyDebrisBase obj) { m_debrisCount--; }
public override void OnAddedToContainer() { base.OnAddedToContainer(); m_debris = Container.Entity as MyDebrisBase; }
public override void OnAddedToContainer() { base.OnAddedToContainer(); m_debris = Container.Entity as MyDebrisBase; }
public override void OnAddedToContainer(MyComponentContainer container) { base.OnAddedToContainer(container); m_debris = container.Entity as MyDebrisBase; }
private MyDebrisBase CreateDebris() { m_desc.ScaleMin = MyDebrisConstants.EXPLOSION_MODEL_DEBRIS_INITIAL_SCALE_MIN; m_desc.ScaleMax = MyDebrisConstants.EXPLOSION_MODEL_DEBRIS_INITIAL_SCALE_MAX; var newObj = new MyDebrisBase(); m_desc.Model = m_debrisModels[m_debrisModelIndex]; m_debrisModelIndex++; if (m_debrisModelIndex >= m_debrisModels.Count()) { m_debrisModelIndex = 0; } newObj.Debris.Init(m_desc); return newObj; }
public MyEntity CreateDebris(string model) { m_desc.ScaleMin = MyDebrisConstants.EXPLOSION_MODEL_DEBRIS_INITIAL_SCALE_MIN; m_desc.ScaleMax = MyDebrisConstants.EXPLOSION_MODEL_DEBRIS_INITIAL_SCALE_MAX; var newObj = new MyDebrisBase(); m_desc.Model = model; newObj.Debris.Init(m_desc); m_debrisCount++; return newObj; }
private void OnDebrisClosed(MyDebrisBase obj) { m_debrisCount--; }
private void OnDebrisClosed(MyDebrisBase obj) { Interlocked.Decrement(ref this.m_debrisCount); }
public MyEntity CreateDebris(string model) { m_desc.ScaleMin = MyDebrisConstants.EXPLOSION_MODEL_DEBRIS_INITIAL_SCALE_MIN; m_desc.ScaleMax = MyDebrisConstants.EXPLOSION_MODEL_DEBRIS_INITIAL_SCALE_MAX; var newObj = new MyDebrisBase(); m_desc.Model = model; newObj.Debris.Init(m_desc); m_debrisCount++; m_desc.LifespanMinInMiliseconds = MyDebrisConstants.EXPLOSION_MODEL_DEBRIS_LIFESPAN_MIN_IN_MILISECONDS; m_desc.LifespanMaxInMiliseconds = MyDebrisConstants.EXPLOSION_MODEL_DEBRIS_LIFESPAN_MAX_IN_MILISECONDS; return newObj; }
public override void OnAddedToContainer(MyComponentContainer container) { base.OnAddedToContainer(container); m_debris = container.Entity as MyDebrisBase; }