public MyTargetSteering(MyBotNavigation navigation) : base(navigation, 1f) { this.m_capsuleRadiusSq = 1f; this.m_capsuleHeight = 0.5f; this.m_capsuleOffset = -0.8f; this.m_target = null; }
public MyPathSteering(MyBotNavigation navigation) : base(navigation) { }
public MyCollisionDetectionSteering(MyBotNavigation parent) : base(parent, 1.0f) { }
public MyTreeAvoidance(MyBotNavigation navigation, float weight) : base(navigation, weight) { }
public MySteeringBase(MyBotNavigation parent, float weight) { Weight = weight; Parent = parent; }
public MyTargetSteering(MyBotNavigation navigation) : base(navigation, 1.0f) { m_target = null; }
public MyPathSteering(MyBotNavigation navigation) : base(navigation) { }
public MySteeringBase(MyBotNavigation parent, float weight) { Weight = weight; Parent = parent; }
public MyCollisionDetectionSteering(MyBotNavigation parent) : base(parent, 1f) { }
public MyCharacterAvoidance(MyBotNavigation botNavigation, float weight) : base(botNavigation, weight) { this.m_debugDirection = Vector3D.Forward; }
public MyTargetSteering(MyBotNavigation navigation) : base(navigation, 1.0f) { m_target = null; }
public MyCharacterAvoidance(MyBotNavigation botNavigation, float weight) : base(botNavigation, weight) { }
public MyTreeAvoidance(MyBotNavigation navigation, float weight) : base(navigation, weight) { this.m_trees = new List <HkBodyCollision>(); }