public abstract void Init(MyObjectBuilder_AiTarget builder);
public virtual void Init(MyObjectBuilder_AiTarget builder) { m_currentTarget = builder.CurrentTarget; m_targetEntity = null; if (builder.EntityId.HasValue) { if (!MyEntities.TryGetEntityById(builder.EntityId.Value, out m_targetEntity)) { m_currentTarget = MyAiTargetEnum.NO_TARGET; } } else { m_currentTarget = MyAiTargetEnum.NO_TARGET; } m_targetCube = builder.TargetCube; m_targetPosition = builder.TargetPosition; m_compoundId = builder.CompoundId; if (builder.UnreachableEntities != null) { foreach (var data in builder.UnreachableEntities) { MyEntity entity = null; if (MyEntities.TryGetEntityById(data.UnreachableEntityId, out entity)) m_unreachableEntities.Add(entity, MySandboxGame.TotalGamePlayTimeInMilliseconds + data.Timeout); else Debug.Assert(false, "Couldn't find entity with given id: " + data.UnreachableEntityId); } } }