/// <summary> /// Raises the <see cref="VehiclePaintjobApplied" /> event. /// </summary> /// <param name="vehicle">The vehicle triggering the event.</param> /// <param name="e">An <see cref="VehiclePaintjobEventArgs" /> that contains the event data. </param> protected virtual void OnVehiclePaintjobApplied(GtaVehicle vehicle, VehiclePaintjobEventArgs e) { if (VehiclePaintjobApplied != null) VehiclePaintjobApplied(vehicle, e); }
/// <summary> /// Raises the <see cref="VehiclePaintjobApplied" /> event. /// </summary> /// <param name="vehicle">The vehicle triggering the event.</param> /// <param name="e">An <see cref="VehiclePaintjobEventArgs" /> that contains the event data. </param> protected virtual void OnVehiclePaintjobApplied(BaseVehicle vehicle, VehiclePaintjobEventArgs e) { VehiclePaintjobApplied?.Invoke(vehicle, e); }