private static void HandleRoundStart() { if (Plugin.Config.ForceRestart > -1) { State.RunCoroutine(HandlerHelper.RunForceRestart()); } if (Plugin.Config.ItemAutoCleanup != 0) { State.RunCoroutine(HandlerHelper.RunAutoCleanup()); } if (Plugin.Config.DecontaminationTime > -1) { LightContainmentZoneDecontamination.DecontaminationController.Singleton.TimeOffset = (float)((11.7399997711182 - Plugin.Config.DecontaminationTime) * 60.0); } if (Plugin.Config.GeneratorDuration > -1) { foreach (Generator079 generator in Generator079.Generators) { generator.startDuration = Plugin.Config.GeneratorDuration; generator.SetTime(Plugin.Config.GeneratorDuration); } } if (!Plugin.Config.SelfHealingDuration.IsEmpty() && !Plugin.Config.SelfHealingAmount.IsEmpty()) { State.RunCoroutine(HandlerHelper.RunSelfHealing()); } if (Plugin.Config.Scp106LureAmount < 1) { Object.FindObjectOfType <LureSubjectContainer>().SetState(true); } HandlerHelper.SetupWindowsHealth(); if (Plugin.Config.InsertTablets) { foreach (WorkStation workstation in Object.FindObjectsOfType <WorkStation>()) { workstation.NetworkisTabletConnected = true; } } }
private static void HandleFemurEnter(EnteringFemurBreakerEventArgs ev) { // That means the femur breaker is always open if (Plugin.Config.Scp106LureAmount < 1) { return; } // Allowed team check if (!Plugin.Config.Scp106LureTeam.Contains(ev.Player.Team)) { ev.IsAllowed = false; return; } if (++State.LuresCount < Plugin.Config.Scp106LureAmount) { State.RunCoroutine(HandlerHelper.RunLureReload()); } }