public TextTool() { settingsPanel = new RecolorToolPanel(); ControlPanels = new CustomPanel[] { settingsPanel, CharacterPickPanel.SharedInstance }; tempConsole = new Console(1, 1); }
public BoxTool() { animSinglePoint = new AnimatedTextSurface("single", 1, 1, Settings.Config.ScreenFont); var _frameSinglePoint = animSinglePoint.CreateFrame(); _frameSinglePoint[0].GlyphIndex = 42; frameEffect = new SadConsole.Effects.Fade() { UseCellBackground = true, FadeForeground = true, FadeDuration = 1f, AutoReverse = true }; _settingsPanel = new BoxToolPanel(); ControlPanels = new CustomPanel[] { _settingsPanel }; // Brush = new SadConsole.Game.GameObject(); Brush.Font = Settings.Config.ScreenFont; AnimatedTextSurface animation = new AnimatedTextSurface("single", 1, 1, Settings.Config.ScreenFont); animation.CreateFrame()[0].GlyphIndex = 42; Brush.Animations.Add(animation.Name, animation); Brush.Animation = animation; }
public CircleTool() { frameEffect = new SadConsole.Effects.Fade() { UseCellBackground = true, FadeForeground = true, FadeDuration = 1f, AutoReverse = true }; // Configure the animations Brush = new SadConsole.Game.GameObject(); Brush.Font = Settings.Config.ScreenFont; AnimatedTextSurface animation = new AnimatedTextSurface("single", 1, 1, Settings.Config.ScreenFont); animation.CreateFrame()[0].GlyphIndex = 42; Brush.Animations.Add(animation.Name, animation); settingsPanel = new CircleToolPanel(); ControlPanels = new CustomPanel[] { settingsPanel, CharacterPickPanel.SharedInstance }; ResetCircle(); }
public SelectionTool() { Brush = new LayeredGameObject(); Brush.Font = Settings.Config.ScreenFont; var animation = new AnimatedTextSurface(AnimationSingle, 1, 1, Settings.Config.ScreenFont); animation.CreateFrame()[0].GlyphIndex = 42; animation.Frames[0][0].Background = Color.Black; Brush.Animations.Add(animation.Name, animation); animation = new AnimatedTextSurface(AnimationSelection, 1, 1, Settings.Config.ScreenFont); Brush.Animations.Add(animation.Name, animation); _frameEffect = new SadConsole.Effects.Fade() { UseCellBackground = true, FadeForeground = true, FadeDuration = 1f, AutoReverse = true }; _panel = new SelectionToolPanel(LoadBrush, SaveBrush); _panel.StateChangedHandler = PanelStateChanged; _panel.State = SelectionToolPanel.CloneState.SelectingPoint1; _altPanel = new SelectionToolAltPanel(); ControlPanels = new CustomPanel[] { _panel, _altPanel }; _pulseAnimation = new SadConsole.Effects.Fade() { FadeBackground = true, UseCellBackground = false, DestinationBackground = Color.Transparent, FadeDuration = 2d, CloneOnApply = false, AutoReverse = true, Repeat = true, }; }
public void Reset() { ControlPanels = new CustomPanel[] { EditorConsoleManager.Instance.ToolPane.FilesPanel, EditorConsoleManager.Instance.ToolPane.LayersPanel, EditorConsoleManager.Instance.ToolPane.ToolsPanel }; if (_consoleLayers != null) { _consoleLayers.MouseMove -= _mouseMoveHandler; _consoleLayers.MouseEnter -= _mouseEnterHandler; _consoleLayers.MouseExit -= _mouseExitHandler; } _objectsSurface = new SadConsole.Consoles.Console(25, 10); _objectsSurface.Font = SadConsoleEditor.Settings.Config.ScreenFont; _objectsSurface.Data.DefaultForeground = Color.White; _objectsSurface.Data.DefaultBackground = Color.Transparent; _objectsSurface.Data.Clear(); _objectsSurface.BeforeRenderHandler = (cr) => cr.Batch.Draw(SadConsole.Engine.BackgroundCell, cr.RenderBox, null, new Color(0, 0, 0, 0.5f)); _consoleLayers = new LayeredConsole(1, 25, 10); _consoleLayers.Font = SadConsoleEditor.Settings.Config.ScreenFont; _consoleLayers.CanUseMouse = true; _consoleLayers.CanUseKeyboard = true; _consoleLayers.GetLayerMetadata(0).Name = "Root"; _consoleLayers.GetLayerMetadata(0).IsRemoveable = false; _consoleLayers.GetLayerMetadata(0).IsMoveable = false; _width = 25; _height = 10; SelectedGameObjects = new GameObjectCollection(); GameObjects = new List<GameObjectCollection>(); GameObjects.Add(SelectedGameObjects); _mouseMoveHandler = (o, e) => { if (this.MouseMove != null) this.MouseMove(_consoleLayers.ActiveLayer, e); EditorConsoleManager.Instance.ToolPane.SelectedTool.MouseMoveSurface(e.OriginalMouseInfo, _consoleLayers.ActiveLayer); }; _mouseEnterHandler = (o, e) => { if (this.MouseEnter != null) this.MouseEnter(_consoleLayers.ActiveLayer, e); EditorConsoleManager.Instance.ToolPane.SelectedTool.MouseEnterSurface(e.OriginalMouseInfo, _consoleLayers.ActiveLayer); }; _mouseExitHandler = (o, e) => { if (this.MouseExit != null) this.MouseExit(_consoleLayers.ActiveLayer, e); EditorConsoleManager.Instance.ToolPane.SelectedTool.MouseExitSurface(e.OriginalMouseInfo, _consoleLayers.ActiveLayer); }; _consoleLayers.MouseMove += _mouseMoveHandler; _consoleLayers.MouseEnter += _mouseEnterHandler; _consoleLayers.MouseExit += _mouseExitHandler; }
public FillTool() { ControlPanels = new CustomPanel[] { Panels.CharacterPickPanel.SharedInstance }; }
public RecolorTool() { settingsPanel = new RecolorToolPanel(); ControlPanels = new CustomPanel[] { settingsPanel, CharacterPickPanel.SharedInstance }; }