예제 #1
0
        private void _dispatchEvent(SAEvent notifier, Object target = null, string type = "")
        {
            Dictionary <string, ArrayList> funs;

            if (events.ContainsKey(type))
            {
                funs = events[type];
                Dictionary <string, ArrayList> .Enumerator en = funs.GetEnumerator();
                while (en.MoveNext())
                {
                    ArrayList list         = en.Current.Value;
                    string    functionName = en.Current.Key;
                    int       length       = list.Count;
                    for (int i = 0; i < length; ++i)
                    {
                        if (target == null || list[i] == target)
                        {
                            Type       t          = list[i].GetType();
                            MethodInfo methodInfo = t.GetMethod(functionName, BindingFlags.NonPublic | BindingFlags.Instance | BindingFlags.Public);
                            if (methodInfo != null)
                            {
                                ParameterInfo[] paramsInfo = methodInfo.GetParameters(); //得到指定方法的参数列表
                                if (paramsInfo.Length == 1)
                                {                                                        //参数数量
                                    if (notifier.GetType().Equals(paramsInfo[0].ParameterType))
                                    {
                                        try
                                        {
                                            methodInfo.Invoke(list[i], new Object[] { notifier });
                                        } catch (Exception ex)
                                        {
                                            UnityEngine.Debug.LogError(ex.Message);
                                        }
                                    }
                                }
                            }
                        }
                    }
                }
            }
        }
예제 #2
0
 /**
  * 消息广播
  */
 public void dispatchEvent(SAEvent notifier, Object target = null)
 {
     _dispatchEvent(notifier, target, notifier.Type);
     _dispatchEvent(notifier, target, notifier.LuaType);
 }