public FormILFMatrixCalculator(RotationMatrix matrix) { this.m_Device = null; this.m_Mesh = null; this.m_Paused = false; InitializeComponent(); this.m_FormRenderSurface = new FormILFRenderSurface(); this.panelRenderSurface.Controls.Add(this.m_FormRenderSurface); this.m_FormRenderSurface.Visible = true; if (!this.InitializeGraphics()) { MessageBox.Show("Failed to initialize Direct3D.", "TRE Explorer", MessageBoxButtons.OK, MessageBoxIcon.Error); } EulerAngles eulerAngles = matrix.ToEulerAngles(); this.trackBarXPitch.Value = eulerAngles.xPitch; this.trackBarYYaw.Value = eulerAngles.yYaw; this.trackBarZRoll.Value = eulerAngles.zRoll; this.m_OriginalXPitch = eulerAngles.xPitch; this.m_OriginalYYaw = eulerAngles.yYaw; this.m_OriginalZRoll = eulerAngles.zRoll; this.UpdateMatrix(); }
public EulerAngles(RotationMatrix rotationMatrix) { EulerAngles eulerAngles = rotationMatrix.ToEulerAngles(); this.m_xPitch = eulerAngles.xPitch; this.m_yYaw = eulerAngles.yYaw; this.m_zRoll = eulerAngles.zRoll; }