static void CreateStroke(SVGPolygonElement svgElement) { string name = svgElement.attrList.GetValue("id"); if (string.IsNullOrEmpty(name)) { name = "Polygon Stroke "; } List <List <Vector2> > path = SVGSimplePath.CreateStroke(SVGGraphics.position_buffer, svgElement.paintable, ClosePathRule.ALWAYS); if (svgElement.paintable.clipPathList != null && svgElement.paintable.clipPathList.Count > 0) { path = SVGGeom.ClipPolygon(path, svgElement.paintable.clipPathList); } SVGGraphics.AddLayer(name, path, svgElement.paintable, svgElement.transformMatrix, true); /* * Mesh antialiasingMesh; * Mesh mesh = SVGLineUtils.TessellateStroke(stroke, SVGSimplePath.GetStrokeColor(svgElement.paintable), out antialiasingMesh); * if(mesh == null) return; * mesh.name = name; * SVGGraphics.AddLayer(new SVGMesh(mesh, svgElement.paintable.svgFill, svgElement.paintable.opacity)); * if(antialiasingMesh != null) * { * SVGFill svgFill = svgElement.paintable.svgFill.Clone(); * svgFill.blend = FILL_BLEND.ALPHA_BLENDED; * SVGGraphics.AddLayer(new SVGMesh(antialiasingMesh, svgFill, svgElement.paintable.opacity)); * } */ }
static void CreateFill(SVGPolygonElement svgElement) { string name = svgElement.attrList.GetValue("id"); if (string.IsNullOrEmpty(name)) { name = "Polygon Fill"; } List <List <Vector2> > path; if (svgElement.paintable.clipPathList != null && svgElement.paintable.clipPathList.Count > 0) { path = SVGGeom.ClipPolygon(new List <List <Vector2> >() { SVGGraphics.position_buffer }, svgElement.paintable.clipPathList); } else { path = new List <List <Vector2> >() { SVGGraphics.position_buffer }; } SVGGraphics.AddLayer(name, path, svgElement.paintable, svgElement.transformMatrix); /* * Mesh antialiasingMesh; * Mesh mesh = SVGSimplePath.CreatePolygon(path, svgElement.paintable, svgElement.transformMatrix, out antialiasingMesh); * if(mesh == null) return; * mesh.name = name; * SVGGraphics.AddLayer(new SVGMesh(mesh, svgElement.paintable.svgFill, svgElement.paintable.opacity)); * if(antialiasingMesh != null) * { * SVGFill svgFill = svgElement.paintable.svgFill.Clone(); * svgFill.blend = FILL_BLEND.ALPHA_BLENDED; * SVGGraphics.AddLayer(new SVGMesh(antialiasingMesh, svgFill, svgElement.paintable.opacity)); * } */ }
public new void Render() { if (!string.IsNullOrEmpty(name)) { CreateLayer(); } for (int i = 0; i < elementList.Count; i++) { ISVGDrawable temp = elementList[i] as ISVGDrawable; if (temp != null) { temp.Render(); SVGGraphics.currentGroup = this; } } if (SVGGraphics.currentGroup == this) { SVGGraphics.currentGroup = null; } if (_layer.shapes != null && _layer.shapes.Length > 0) { SVGGraphics.AddLayer(_layer); } }
public static void Create(ISVGElement svgElement, string defaultName = null, ClosePathRule closePathRule = ClosePathRule.ALWAYS) { if (svgElement == null) { return; } if (svgElement.paintable.visibility != SVGVisibility.Visible || svgElement.paintable.display == SVGDisplay.None) { return; } List <SVGShape> shapes = new List <SVGShape>(); List <List <Vector2> > inputPaths = svgElement.GetPath(); if (inputPaths.Count == 1) { if (svgElement.paintable.IsFill()) { List <List <Vector2> > path = inputPaths; if (svgElement.paintable.clipPathList != null && svgElement.paintable.clipPathList.Count > 0) { path = SVGGeom.ClipPolygon(new List <List <Vector2> >() { inputPaths[0] }, svgElement.paintable.clipPathList); } SVGShape[] addShapes = SVGGraphics.GetShapes(path, svgElement.paintable, svgElement.transformMatrix); if (addShapes != null && addShapes.Length > 0) { shapes.AddRange(addShapes); } } if (svgElement.paintable.IsStroke()) { List <List <Vector2> > path = SVGSimplePath.CreateStroke(inputPaths[0], svgElement.paintable, closePathRule); if (svgElement.paintable.clipPathList != null && svgElement.paintable.clipPathList.Count > 0) { path = SVGGeom.ClipPolygon(path, svgElement.paintable.clipPathList); } SVGShape[] addShapes = SVGGraphics.GetShapes(path, svgElement.paintable, svgElement.transformMatrix, true); if (addShapes != null && addShapes.Length > 0) { shapes.AddRange(addShapes); } } } else { if (svgElement.paintable.IsFill()) { List <List <Vector2> > fillPaths = inputPaths; if (svgElement.paintable.clipPathList != null && svgElement.paintable.clipPathList.Count > 0) { fillPaths = SVGGeom.ClipPolygon(inputPaths, svgElement.paintable.clipPathList); } SVGShape[] addShapes = SVGGraphics.GetShapes(fillPaths, svgElement.paintable, svgElement.transformMatrix); if (addShapes != null && addShapes.Length > 0) { shapes.AddRange(addShapes); } } if (svgElement.paintable.IsStroke()) { List <List <Vector2> > strokePath = SVGSimplePath.CreateStroke(inputPaths, svgElement.paintable, closePathRule); if (svgElement.paintable.clipPathList != null && svgElement.paintable.clipPathList.Count > 0) { strokePath = SVGGeom.ClipPolygon(strokePath, svgElement.paintable.clipPathList); } SVGShape[] addShapes = SVGGraphics.GetShapes(strokePath, svgElement.paintable, svgElement.transformMatrix, true); if (addShapes != null && addShapes.Length > 0) { shapes.AddRange(addShapes); } } } if (shapes.Count > 0) { string name = svgElement.attrList.GetValue("id"); if (string.IsNullOrEmpty(name)) { name = defaultName; } SVGLayer layer = new SVGLayer(); layer.shapes = shapes.ToArray(); layer.name = name; SVGGraphics.AddLayer(layer); } }