private BatchRunResponse execute(Action<RunInput> configure) { var path = ".".ToFullPath().ParentDirectory().ParentDirectory().ParentDirectory() .AppendPath("Storyteller.Samples"); var input = new RunInput { Path = path }; configure(input); var controller = input.BuildRemoteController(); var task = controller.Start(EngineMode.Batch).ContinueWith(t => { var systemRecycled = t.Result; if (!systemRecycled.success) { systemRecycled.WriteSystemUsage(); throw new Exception("Unable to start the system"); } return input.StartBatch(controller); }); task.Wait(); task.Result.Wait(); return task.Result.Result; }
public void exits_with_failure_if_workspace_does_not_exist() { var input = new RunInput { Path = Path, WorkspaceFlag = "Does-Not-Exist" }; new RunCommand().Execute(input).ShouldBe(false); }
public void write_json_results() { var file = "perf-" + Guid.NewGuid().ToString() + ".csv"; var input = new RunInput { Path = Path, JsonFlag = file }; new RunCommand().Execute(input); File.Exists(file).ShouldBe(true); }
public void SetUp() { var directory = ".".ToFullPath().ParentDirectory().ParentDirectory().ParentDirectory() .AppendPath("Storyteller.Samples"); theController = new RemoteController(directory); theInput = new RunInput {Path = directory,RetriesFlag = 1}; theController = theInput.BuildRemoteController(); var task = theController.Start(EngineMode.Batch); task.Wait(3.Seconds()); theFixtures = task.Result.fixtures; }
public run_command_integration_specs() { TestUtility.CleanUpHangingProcesses(); var directory = TestingContext.FindParallelDirectory("Storyteller.Samples"); var project = Project.LoadForFolder(directory); #if NET46 theController = new EngineController(project, new AppDomainSystemLauncher(project)); #else throw new NotImplementedException("Not done yet for CoreCLR"); #endif theInput = new RunInput { Path = directory, RetriesFlag = 1 }; theController = theInput.BuildEngine(); var task = theController.Start(); task.Wait(3.Seconds()); theFixtures = task.Result.fixtures; }
private BatchRunResponse execute(Action<RunInput> configure) { var path = TestingContext.FindParallelDirectory("Storyteller.Samples"); var input = new RunInput { Path = path }; configure(input); var controller = input.BuildEngine(); var task = controller.Start().ContinueWith(t => { var systemRecycled = t.Result; if (!systemRecycled.success) { systemRecycled.WriteSystemUsage(); throw new Exception("Unable to start the system"); } return input.StartBatch(controller); }); task.Wait(); task.Result.Wait(); controller.Dispose(); return task.Result.Result; }