public MainScreen(IDictionary<Type, object> managers) : base(managers) { _Width = (int) CluwneLib.Camera.ViewSize.X; _Height = (int) CluwneLib.Camera.ViewSize.Y; _background = ResourceManager.GetSprite("mainbg_filler"); // _background.Smoothing = Smoothing.Smooth; _btnConnect = new ImageButton { ImageNormal = "connect_norm", ImageHover = "connect_hover" }; _btnConnect.Clicked += _buttConnect_Clicked; _btnOptions = new ImageButton { ImageNormal = "options_norm", ImageHover = "options_hover" }; _btnOptions.Clicked += _buttOptions_Clicked; _btnExit = new ImageButton { ImageNormal = "exit_norm", ImageHover = "exit_hover" }; _btnExit.Clicked += _buttExit_Clicked; _txtConnect = new Textbox(100, ResourceManager) {Text = ConfigurationManager.GetServerAddress()}; _txtConnect.OnSubmit += ConnectTextboxOnSubmit; Assembly assembly = Assembly.GetExecutingAssembly(); FileVersionInfo fvi = FileVersionInfo.GetVersionInfo(assembly.Location); _lblVersion = new Label("v. " + fvi.FileVersion, "CALIBRI", ResourceManager); _lblVersion.Text.Color = Color.WhiteSmoke; _lblVersion.Position = new Point(_Width - _lblVersion.ClientArea.Width - 3, _Height - _lblVersion.ClientArea.Height - 3); _imgTitle = new SimpleImage { Sprite = "SpaceStationLogoColor", Position = new Point(_Width-550, 100), }; _lblVersion.Update(0); _imgTitle.Update(0); _txtConnect.Position = new Point(_imgTitle.ClientArea.Left + 40, _imgTitle.ClientArea.Bottom + 50); _txtConnect.Update(0); _btnConnect.Position = new Point(_txtConnect.Position.X, _txtConnect.ClientArea.Bottom + 20); _btnConnect.Update(0); _btnOptions.Position = new Point(_btnConnect.Position.X, _btnConnect.ClientArea.Bottom + 20); _btnOptions.Update(0); _btnExit.Position = new Point(_btnOptions.Position.X, _btnOptions.ClientArea.Bottom + 20); _btnExit.Update(0); }
private void tabButton_Clicked(ImageButton sender) { if (_tabs.Exists(x => x.Key == sender)) { KeyValuePair<ImageButton, TabContainer> tab = _tabs.Find(x => x.Key == sender); SelectTab(tab.Value); } }
protected override void button_Clicked(ImageButton sender) { if (_items.Exists(x => x.Key == sender)) { KeyValuePair<ImageButton, object> sel = _items.Find(x => x.Key == sender); Selected = _items.IndexOf(sel); } }
public void AddTab(TabContainer newTab) { var newButton = new ImageButton(); newButton.Clicked += tabButton_Clicked; _tabs.Add(new KeyValuePair<ImageButton, TabContainer>(newButton, newTab)); rebuildButtonIcons(); }
public override void AddItem(ImageButton button, Object associatedData) { if (button == null || associatedData == null) return; if (!_items.Exists(x => x.Key == button || x.Value == associatedData)) { _items.Add(new KeyValuePair<ImageButton, object>(button, associatedData)); button.Clicked += button_Clicked; } ScrollOffset = (int)Math.Floor(_items.Count / 2f); //start in the middle. cosmetic thing only. Selected = ScrollOffset; }
public Showcase() { _resourceManager = IoCManager.Resolve<IResourceManager>(); _buttonLeft = new ImageButton(); _buttonLeft.Clicked += _buttonLeft_Clicked; _buttonRight = new ImageButton(); _buttonRight.Clicked += _buttonRight_Clicked; _selectionGlow = new SimpleImage(); Update(0); }
public Window(string windowTitle, Size size, IResourceManager resourceManager) : base(windowTitle, size, resourceManager) { _resourceManager = resourceManager; closeButton = new ImageButton { ImageNormal = "closewindow" }; closeButton.Clicked += CloseButtonClicked; title = new Label(windowTitle, "CALIBRI", _resourceManager); gradient = new GradientBox(); DrawBackground = true; Update(0); }
void _shwJobs_SelectionChanged(ImageButton sender, object associatedData) { if (associatedData != null && associatedData is JobDefinition) { JobDefinition jobDef = (JobDefinition) associatedData; _tabJob._lbljobName.Text.Text = jobDef.Name; _tabJob._lbljobDesc.Text.Text = jobDef.Description; var netManager = IoCManager.Resolve<INetworkManager>(); NetOutgoingMessage playerJobSpawnMsg = netManager.CreateMessage(); playerJobSpawnMsg.Write((byte) NetMessage.RequestJob); playerJobSpawnMsg.Write(jobDef.Name); netManager.SendMessage(playerJobSpawnMsg, NetDeliveryMethod.ReliableOrdered); } }
private void ComboCloseClicked(ImageButton sender) { _showTabbedWindow = false; _craftStatus.Text = "Status"; _craftStatus.Color = Color.White; }
public HumanComboGui(IPlayerManager playerManager, INetworkManager networkManager, IResourceManager resourceManager, IUserInterfaceManager userInterfaceManager) { _networkManager = networkManager; _playerManager = playerManager; _resourceManager = resourceManager; _userInterfaceManager = userInterfaceManager; ComponentClass = GuiComponentType.ComboGui; #region Status UI _ResBlunt = new ArmorInfoLabel(DamageType.Bludgeoning, resourceManager); _ResBurn = new ArmorInfoLabel(DamageType.Burn, resourceManager); _ResFreeze = new ArmorInfoLabel(DamageType.Freeze, resourceManager); _ResPierce = new ArmorInfoLabel(DamageType.Piercing, resourceManager); _ResShock = new ArmorInfoLabel(DamageType.Shock, resourceManager); _ResSlash = new ArmorInfoLabel(DamageType.Slashing, resourceManager); _ResTox = new ArmorInfoLabel(DamageType.Toxin, resourceManager); #endregion _equipBg = _resourceManager.GetSprite("outline"); _comboBg = _resourceManager.GetSprite("combo_bg"); _comboClose = new ImageButton { ImageNormal = "button_closecombo", }; _tabEquip = new ImageButton { ImageNormal = "tab_equip", }; _tabEquip.Clicked += TabClicked; _tabHealth = new ImageButton { ImageNormal = "tab_health", }; _tabHealth.Clicked += TabClicked; _tabCraft = new ImageButton { ImageNormal = "tab_craft", }; _tabCraft.Clicked += TabClicked; _comboClose.Clicked += ComboCloseClicked; //Left Side - head, eyes, outer, hands, feet _slotHead = new EquipmentSlotUi(EquipmentSlot.Head, _playerManager, _resourceManager, _userInterfaceManager); _slotHead.Dropped += SlotDropped; _slotEyes = new EquipmentSlotUi(EquipmentSlot.Eyes, _playerManager, _resourceManager, _userInterfaceManager); _slotEyes.Dropped += SlotDropped; _slotOuter = new EquipmentSlotUi(EquipmentSlot.Outer, _playerManager, _resourceManager, _userInterfaceManager); _slotOuter.Dropped += SlotDropped; _slotHands = new EquipmentSlotUi(EquipmentSlot.Hands, _playerManager, _resourceManager, _userInterfaceManager); _slotHands.Dropped += SlotDropped; _slotFeet = new EquipmentSlotUi(EquipmentSlot.Feet, _playerManager, _resourceManager, _userInterfaceManager); _slotFeet.Dropped += SlotDropped; //Right Side - mask, ears, inner, belt, back _slotMask = new EquipmentSlotUi(EquipmentSlot.Mask, _playerManager, _resourceManager, _userInterfaceManager); _slotMask.Dropped += SlotDropped; _slotEars = new EquipmentSlotUi(EquipmentSlot.Ears, _playerManager, _resourceManager, _userInterfaceManager); _slotEars.Dropped += SlotDropped; _slotInner = new EquipmentSlotUi(EquipmentSlot.Inner, _playerManager, _resourceManager, _userInterfaceManager); _slotInner.Dropped += SlotDropped; _slotBelt = new EquipmentSlotUi(EquipmentSlot.Belt, _playerManager, _resourceManager, _userInterfaceManager); _slotBelt.Dropped += SlotDropped; _slotBack = new EquipmentSlotUi(EquipmentSlot.Back, _playerManager, _resourceManager, _userInterfaceManager); _slotBack.Dropped += SlotDropped; _txtDbg = new TextSprite("comboDlgDbg", "Combo Debug", _resourceManager.GetFont("CALIBRI")); _craftSlot1 = new CraftSlotUi(_resourceManager, _userInterfaceManager); _craftSlot2 = new CraftSlotUi(_resourceManager, _userInterfaceManager); _craftButton = new ImageButton { ImageNormal = "wrenchbutt" }; _craftButton.Clicked += CraftButtonClicked; _craftStatus = new TextSprite("craftText", "Status", _resourceManager.GetFont("CALIBRI")) { ShadowColor = Color.DimGray, ShadowOffset = new Vector2(1, 1), Shadowed = true }; _blueprints = new ScrollableContainer("blueprintCont", new Size(210, 100), _resourceManager); }
protected override void _buttonLeft_Clicked(ImageButton sender) { if (ScrollOffset - 1 >= 0) ScrollOffset--; }
protected override void _buttonRight_Clicked(ImageButton sender) { if (ScrollOffset + 1 <= _items.Count - 1) ScrollOffset++; }
private void ComboOpenClicked(ImageButton sender) //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! { _showTabbedWindow = !_showTabbedWindow; _craftStatus.Text = "Status"; _craftStatus.Color = Color.White; }
private void EraserButtonClicked(ImageButton sender) { _placementManager.ToggleEraser(); }
private void _buttOptions_Clicked(ImageButton sender) { if (_isConnecting) { _isConnecting = false; NetworkManager.Disconnect(); } StateManager.RequestStateChange<OptionsMenu>(); }
private void _buttConnect_Clicked(ImageButton sender) { if (!_isConnecting) StartConnect(_txtConnect.Text); else { _isConnecting = false; NetworkManager.Disconnect(); } }
private void menuButton_Clicked(ImageButton sender) { UserInterfaceManager.DisposeAllComponents<MenuWindow>(); //Remove old ones. UserInterfaceManager.AddComponent(new MenuWindow()); //Create a new one. }
void _shwDepa_SelectionChanged(ImageButton sender, object associatedData) { _tabJob._shwJobs.ClearItems(); if (associatedData is DepartmentInfo) { DepartmentInfo info = (DepartmentInfo) associatedData; _tabJob._imgJobGrad.Color = Color.FromArgb(_tabJob._imgJobGrad.Color.A, ColorTranslator.FromHtml(info.Department.DepartmentColorHex)); _tabJob._lblDep.Text.Text = info.Department.Name; foreach (JobDefinition def in info.JobDefs) { var newJob = new ImageButton { ImageNormal = def.JobIcon }; _tabJob._shwJobs.AddItem(newJob, def); } } }
void _btnReady_Clicked(ImageButton sender) { var playerManager = IoCManager.Resolve<IPlayerManager>(); playerManager.SendVerb("joingame", 0); }
private void HandleJobList(NetIncomingMessage msg) { int byteNum = msg.ReadInt32(); byte[] compressedXml = msg.ReadBytes(byteNum); string jobListXml = ZipString.UnZipStr(compressedXml); JobHandler.Singleton.LoadDefinitionsFromString(jobListXml); _tabJob._shwDepa.ClearItems(); _tabJob._shwJobs.ClearItems(); sortedJobs.Clear(); foreach (DepartmentDefinition dep in JobHandler.Singleton.JobSettings.DepartmentDefinitions) { var depJobs = (from x in JobHandler.Singleton.JobSettings.JobDefinitions where x.Department.ToLowerInvariant() == dep.Name.ToLowerInvariant() where x.Available orderby x.Name select x).ToList(); var newEntry = new KeyValuePair<DepartmentDefinition, List<JobDefinition>>(dep, depJobs); sortedJobs.Add(newEntry); var newDep = new ImageButton { ImageNormal = dep.DepartmentIcon, }; DepartmentInfo newInfo = new DepartmentInfo() { Department = dep, JobDefs = depJobs }; _tabJob._shwDepa.AddItem(newDep, newInfo); } }
private void CloseButtonClicked(ImageButton sender) { Dispose(); }
public void Startup() { LastUpdate = DateTime.Now; Now = DateTime.Now; _cleanupList = new List<RenderTarget>(); _cleanupSpriteList = new List<CluwneSprite>(); UserInterfaceManager.DisposeAllComponents(); //Init serializer var serializer = IoCManager.Resolve<ISS14Serializer>(); _entityManager = new EntityManager(NetworkManager); IoCManager.Resolve<IEntityManagerContainer>().EntityManager = _entityManager; NetworkManager.MessageArrived += NetworkManagerMessageArrived; NetworkManager.RequestMap(); IoCManager.Resolve<IMapManager>().TileChanged += OnTileChanged; IoCManager.Resolve<IPlayerManager>().OnPlayerMove += OnPlayerMove; // TODO This should go somewhere else, there should be explicit session setup and teardown at some point. NetworkManager.SendClientName(ConfigurationManager.GetPlayerName()); // Create new _baseTarget = new RenderImage((uint)CluwneLib.Camera.ViewSize.X, (uint)CluwneLib.Camera.ViewSize.Y, true); _cleanupList.Add(_baseTarget); _baseTargetSprite = new CluwneSprite(_baseTarget); _cleanupSpriteList.Add(_baseTargetSprite); _sceneTarget = new RenderImage((uint)CluwneLib.Camera.ViewSize.X, (uint)CluwneLib.Camera.ViewSize.Y, true); _cleanupList.Add(_sceneTarget); _tilesTarget = new RenderImage((uint)CluwneLib.Camera.ViewSize.X, (uint)CluwneLib.Camera.ViewSize.Y, true); _cleanupList.Add(_tilesTarget); _overlayTarget = new RenderImage((uint)CluwneLib.Camera.ViewSize.X, (uint)CluwneLib.Camera.ViewSize.Y, true); _cleanupList.Add(_overlayTarget); // _overlayTarget.SourceBlend = AlphaBlendOperation.SourceAlpha; // _overlayTarget.DestinationBlend = AlphaBlendOperation.InverseSourceAlpha; // _overlayTarget.SourceBlendAlpha = AlphaBlendOperation.SourceAlpha; //_overlayTarget.DestinationBlendAlpha = AlphaBlendOperation.InverseSourceAlpha; _composedSceneTarget = new RenderImage((uint)CluwneLib.Camera.ViewSize.X, (uint)CluwneLib.Camera.ViewSize.Y, ImageBufferFormats.BufferRGB888A8); _cleanupList.Add(_composedSceneTarget); _lightTarget = new RenderImage("lightTarget", (int)CluwneLib.Camera.ViewSize.X, (int)CluwneLib.Camera.ViewSize.Y, ImageBufferFormats.BufferRGB888A8); _cleanupList.Add(_lightTarget); _lightTargetSprite = new CluwneSprite("lightTargetSprite", _lightTarget) { DepthWriteEnabled = false }; _cleanupSpriteList.Add(_lightTargetSprite); _lightTargetIntermediate = new RenderImage("lightTargetIntermediate", (int)CluwneLib.Camera.ViewSize.X, (int)CluwneLib.Camera.ViewSize.Y, ImageBufferFormats.BufferRGB888A8); _cleanupList.Add(_lightTargetIntermediate); _lightTargetIntermediateSprite = new CluwneSprite("lightTargetIntermediateSprite", _lightTargetIntermediate) { DepthWriteEnabled = false }; _cleanupSpriteList.Add(_lightTargetIntermediateSprite); _gasBatch = new SpriteBatch(); //_gasBatch.SourceBlend = AlphaBlendOperation.SourceAlpha; //_gasBatch.DestinationBlend = AlphaBlendOperation.InverseSourceAlpha; //_gasBatch.SourceBlendAlpha = AlphaBlendOperation.SourceAlpha; //_gasBatch.DestinationBlendAlpha = AlphaBlendOperation.InverseSourceAlpha; _wallTopsBatch = new SpriteBatch(); //_wallTopsBatch.SourceBlend = AlphaBlendOperation.SourceAlpha; //_wallTopsBatch.DestinationBlend = AlphaBlendOperation.InverseSourceAlpha; //_wallTopsBatch.SourceBlendAlpha = AlphaBlendOperation.SourceAlpha; //_wallTopsBatch.DestinationBlendAlpha = AlphaBlendOperation.InverseSourceAlpha; _decalBatch = new SpriteBatch(); //_decalBatch.SourceBlend = AlphaBlendOperation.SourceAlpha; //_decalBatch.DestinationBlend = AlphaBlendOperation.InverseSourceAlpha; //_decalBatch.SourceBlendAlpha = AlphaBlendOperation.SourceAlpha; //_decalBatch.DestinationBlendAlpha = AlphaBlendOperation.InverseSourceAlpha; _floorBatch = new SpriteBatch(); _wallBatch = new SpriteBatch(); _gaussianBlur = new GaussianBlur(ResourceManager); _realScreenWidthTiles = (float)CluwneLib.Camera.ViewSize.X / MapManager.TileSize; _realScreenHeightTiles = (float)CluwneLib.Camera.ViewSize.Y / MapManager.TileSize; //Init GUI components _gameChat = new Chatbox(ResourceManager, UserInterfaceManager, KeyBindingManager); _gameChat.TextSubmitted += ChatTextboxTextSubmitted; UserInterfaceManager.AddComponent(_gameChat); //UserInterfaceManager.AddComponent(new StatPanelComponent(ConfigurationManager.GetPlayerName(), PlayerManager, NetworkManager, ResourceManager)); var statusBar = new StatusEffectBar(ResourceManager, PlayerManager); statusBar.Position = new Point((int)CluwneLib.Camera.ViewSize.X - 800, 10); UserInterfaceManager.AddComponent(statusBar); var hotbar = new Hotbar(ResourceManager); hotbar.Position = new Point(5, (int)CluwneLib.Camera.ViewSize.Y - hotbar.ClientArea.Height - 5); hotbar.Update(0); UserInterfaceManager.AddComponent(hotbar); #region Lighting // TODO: Convert all shaders to GLSL // TODO: Convert QuadRenderer to use SFML // TODO: Convert shadowMapResolver to use SFML // TODO: Convert this shit right here to use SFML /* quadRenderer = new QuadRenderer(); quadRenderer.LoadContent(); shadowMapResolver = new ShadowMapResolver(quadRenderer, ShadowmapSize.Size1024, ShadowmapSize.Size1024, ResourceManager); shadowMapResolver.LoadContent(); lightArea128 = new LightArea(ShadowmapSize.Size128); lightArea256 = new LightArea(ShadowmapSize.Size256); lightArea512 = new LightArea(ShadowmapSize.Size512); lightArea1024 = new LightArea(ShadowmapSize.Size1024); screenShadows = new RenderImage("screenShadows", CluwneLib.Camera.ViewSize.X, CluwneLib.Camera.ViewSize.Y, ImageBufferFormats.BufferRGB888A8); _cleanupList.Add(screenShadows); screenShadows.UseDepthBuffer = false; shadowIntermediate = new RenderImage("shadowIntermediate", CluwneLib.Camera.ViewSize.X, CluwneLib.Camera.ViewSize.Y, ImageBufferFormats.BufferRGB888A8); _cleanupList.Add(shadowIntermediate); shadowIntermediate.UseDepthBuffer = false; shadowBlendIntermediate = new RenderImage("shadowBlendIntermediate", CluwneLib.Camera.ViewSize.X, CluwneLib.Camera.ViewSize.Y, ImageBufferFormats.BufferRGB888A8); _cleanupList.Add(shadowBlendIntermediate); shadowBlendIntermediate.UseDepthBuffer = false; playerOcclusionTarget = new RenderImage("playerOcclusionTarget", CluwneLib.Camera.ViewSize.X, CluwneLib.Camera.ViewSize.Y, ImageBufferFormats.BufferRGB888A8); _cleanupList.Add(playerOcclusionTarget); playerOcclusionTarget.UseDepthBuffer = false; lightBlendShader = IoCManager.Resolve<IResourceManager>().GetShader("lightblend"); finalBlendShader = IoCManager.Resolve<IResourceManager>().GetShader("finallight"); lightMapShader = IoCManager.Resolve<IResourceManager>().GetShader("lightmap"); playerVision = IoCManager.Resolve<ILightManager>().CreateLight(); playerVision.SetColor(Color.Transparent); playerVision.SetRadius(1024); playerVision.Move(Vector2.Zero); */ #endregion _handsGui = new HandsGui(); _handsGui.Position = new Point(hotbar.Position.X + 5, hotbar.Position.Y + 7); UserInterfaceManager.AddComponent(_handsGui); var combo = new HumanComboGui(PlayerManager, NetworkManager, ResourceManager, UserInterfaceManager); combo.Update(0); combo.Position = new Point(hotbar.ClientArea.Right - combo.ClientArea.Width + 5, hotbar.Position.Y - combo.ClientArea.Height - 5); UserInterfaceManager.AddComponent(combo); var healthPanel = new HealthPanel(); healthPanel.Position = new Point(hotbar.ClientArea.Right - 1, hotbar.Position.Y + 11); healthPanel.Update(0); UserInterfaceManager.AddComponent(healthPanel); var targetingUi = new TargetingGui(); targetingUi.Update(0); targetingUi.Position = new Point(healthPanel.ClientArea.Right - 1, healthPanel.ClientArea.Bottom - targetingUi.ClientArea.Height); UserInterfaceManager.AddComponent(targetingUi); var inventoryButton = new ImageButton { ImageNormal = "button_inv", Position = new Point(hotbar.Position.X + 172, hotbar.Position.Y + 2) }; inventoryButton.Update(0); inventoryButton.Clicked += inventoryButton_Clicked; UserInterfaceManager.AddComponent(inventoryButton); var statusButton = new ImageButton { ImageNormal = "button_status", Position = new Point(inventoryButton.ClientArea.Right, inventoryButton.Position.Y) }; statusButton.Update(0); statusButton.Clicked += statusButton_Clicked; UserInterfaceManager.AddComponent(statusButton); var craftButton = new ImageButton { ImageNormal = "button_craft", Position = new Point(statusButton.ClientArea.Right, statusButton.Position.Y) }; craftButton.Update(0); craftButton.Clicked += craftButton_Clicked; UserInterfaceManager.AddComponent(craftButton); var menuButton = new ImageButton { ImageNormal = "button_menu", Position = new Point(craftButton.ClientArea.Right, craftButton.Position.Y) }; menuButton.Update(0); menuButton.Clicked += menuButton_Clicked; UserInterfaceManager.AddComponent(menuButton); CluwneLib.Camera.SetWorldCenter( new Vector2(0.0f, 0.0f)); }
public Lobby(IDictionary<Type, object> managers) : base(managers) { _background = ResourceManager.GetSprite("mainbg"); _background.Smoothing = true; _imgMainBg = new SimpleImage { Sprite = "lobby_mainbg" }; _imgStatus = new SimpleImage { Sprite = "lobby_statusbar" }; _lblServer = new Label("SERVER:", "MICROGME", ResourceManager); _lblServer.Text.Color = Color.WhiteSmoke; _serverLabels.Add(_lblServer); _lblServerInfo = new Label("LLJK#1", "MICROGME", ResourceManager); _lblServerInfo.Text.Color = Color.DarkRed; _serverLabels.Add(_lblServerInfo); _lblMode = new Label("GAMEMODE:", "MICROGME", ResourceManager); _lblMode.Text.Color = Color.WhiteSmoke; _serverLabels.Add(_lblMode); _lblModeInfo = new Label("SECRET", "MICROGME", ResourceManager); _lblModeInfo.Text.Color = Color.DarkRed; _serverLabels.Add(_lblModeInfo); _lblPlayers = new Label("PLAYERS:", "MICROGME", ResourceManager); _lblPlayers.Text.Color = Color.WhiteSmoke; _serverLabels.Add(_lblPlayers); _lblPlayersInfo = new Label("17/32", "MICROGME", ResourceManager); _lblPlayersInfo.Text.Color = Color.DarkRed; _serverLabels.Add(_lblPlayersInfo); _lblPort = new Label("PORT:", "MICROGME", ResourceManager); _lblPort.Text.Color = Color.WhiteSmoke; _serverLabels.Add(_lblPort); _lblPortInfo = new Label("1212", "MICROGME", ResourceManager); _lblPortInfo.Text.Color = Color.DarkRed; _serverLabels.Add(_lblPortInfo); _tabs = new TabbedMenu { TopSprite = "lobby_tab_top", MidSprite = "lobby_tab_mid", BotSprite = "lobby_tab_bot", TabOffset = new Point(-8, 300), ZDepth = 2 }; _tabJob = new JobTab("lobbyTabJob", new Size(793, 450), ResourceManager) { tabSpriteName = "lobby_tab_bcase" }; _tabs.AddTab(_tabJob); _tabJob._shwDepa.SelectionChanged += new Showcase.ShowcaseSelectionChangedHandler(_shwDepa_SelectionChanged); _tabJob._shwJobs.SelectionChanged += new Showcase.ShowcaseSelectionChangedHandler(_shwJobs_SelectionChanged); _tabCharacter = new TabContainer("lobbyTabCharacter", new Size(793, 450), ResourceManager) { tabSpriteName = "lobby_tab_person" }; _tabs.AddTab(_tabCharacter); _tabObserve = new TabContainer("lobbyTabObserve", new Size(793, 450), ResourceManager) { tabSpriteName = "lobby_tab_eye" }; _tabs.AddTab(_tabObserve); _tabServer = new PlayerListTab("lobbyTabServer", new Size(793, 450), ResourceManager) { tabSpriteName = "lobby_tab_info" }; _tabs.AddTab(_tabServer); _tabs.SelectTab(_tabJob); _lobbyChat = new Chatbox(ResourceManager, UserInterfaceManager, KeyBindingManager) { Size = new Vector2(780,225), }; _lobbyChat.Update(0); _imgChatBg = new SimpleImage() { Sprite = "lobby_chatbg", }; _lobbyChat.TextSubmitted += new Chatbox.TextSubmitHandler(_lobbyChat_TextSubmitted); _btnReady = new ImageButton() { ImageNormal = "lobby_ready", ImageHover = "lobby_ready_green", //BlendingMode = BlendingModes.None, ZDepth = 1 }; _btnReady.Clicked += _btnReady_Clicked; _btnReady.Update(0); _lblServerInfo.FixedWidth = 100; _lblModeInfo.FixedWidth = 90; _lblPlayersInfo.FixedWidth = 60; _lblPortInfo.FixedWidth = 50; UpdateGUIPosition(); }
private void inventoryButton_Clicked(ImageButton sender) { UserInterfaceManager.ComponentUpdate(GuiComponentType.ComboGui, ComboGuiMessage.ToggleShowPage, 1); }
public override void Dispose() { _buttonRight = null; _buttonLeft = null; SelectionChanged = null; base.Dispose(); GC.SuppressFinalize(this); }
private void _buttExit_Clicked(ImageButton sender) { CluwneLib.Stop(); }
protected virtual void _buttonLeft_Clicked(ImageButton sender) { if (Selected - 1 >= 0) Selected--; }
public TestState (IDictionary<Type, object> managers) : base(managers) { _sprites = new List<ICluwneDrawable>(); _UI = new List<GuiComponent>(); // setup everything we want to draw here. TextSprite CluwneEngineText = new TextSprite("TEST", "CluwneEngine", ResourceManager.GetFont("CALIBRI")); CluwneEngineText.Position = new Shared.Maths.Vector2(450,600); CluwneEngineText.Color = Color.DarkRed; CluwneEngineText.Text = " SS14: Running on CluwneEngine"; _sprites.Add(CluwneEngineText); // testing TextSprites TextSprite VersionText = new TextSprite("TEST", "version", ResourceManager.GetFont("CALIBRI")); VersionText.Position = new Shared.Maths.Vector2(500, 650); VersionText.Color = Color.Gold; VersionText.Text = "( Running SFML v2.0 ) " ; _sprites.Add(VersionText); TextSprite ProjNotDeadText = new TextSprite("TEST", "ProjNoDed", ResourceManager.GetFont("CALIBRI")); ProjNotDeadText.Position = new Shared.Maths.Vector2(512, 700); ProjNotDeadText.Color = Color.Gold; ProjNotDeadText.Text = " Project != Dead :)"; _sprites.Add(ProjNotDeadText); // testing CluwneSprite from SFML Texture Texture Cluwnelogo = new Texture(ResourceManager.GetImage("Textures/CluwneLibLogo.png")); CluwneSprite CluwneEngineLogo = new CluwneSprite(Cluwnelogo); CluwneEngineLogo.Position = new SFML.System.Vector2f(150,100); _sprites.Add(CluwneEngineLogo); Texture _Tiles = new Texture(ResourceManager.GetImage("Textures/0_Tiles.png")); CluwneSprite _TilesSprite = new CluwneSprite(_Tiles); _TilesSprite.Position = new SFML.System.Vector2f(50, 50); _sprites.Add(_TilesSprite); // Test a sprite extracted from the spritesheet CluwneSprite _OneTile = ResourceManager.GetSprite("locker_closed"); _OneTile.Position = new SFML.System.Vector2f(0, 0); _sprites.Add(_OneTile); ImageButton _button = new ImageButton { ImageNormal = "connect_norm", ImageHover = "connect_hover", }; _button.Update(0); _button.Position = new System.Drawing.Point(0, 0); _UI.Add(_button); Texture _Items = new Texture(ResourceManager.GetImage("Textures/0_Items.png")); CluwneSprite _TilesItems = new CluwneSprite(_Items); _TilesItems.Position = new SFML.System.Vector2f(0, 500); _sprites.Add(_TilesItems); Texture _Objects = new Texture(ResourceManager.GetImage("Textures/0_Objects.png")); CluwneSprite _TilesObjects = new CluwneSprite(_Objects); _TilesObjects.Position = new SFML.System.Vector2f(970, 400); _sprites.Add(_TilesObjects); Texture _Decals = new Texture(ResourceManager.GetImage("Textures/0_Decals.png")); CluwneSprite _TilesDecals = new CluwneSprite(_Decals); _TilesDecals.Position = new SFML.System.Vector2f(1000, 0); _sprites.Add(_TilesDecals); _floorTile = ResourceManager.GetSprite("floor_texture"); _testBatch = new SpriteBatch(); }
protected virtual void _buttonRight_Clicked(ImageButton sender) { if (Selected + 1 <= _items.Count - 1) Selected++; }
public EntitySpawnPanel(Size size, IResourceManager resourceManager, IPlacementManager placementManager) : base("Entity Spawn Panel", size, resourceManager) { _resourceManager = resourceManager; _placementManager = placementManager; _entityList = new ScrollableContainer("entspawnlist", new Size(200, 400), _resourceManager) {Position = new Point(5, 5)}; components.Add(_entityList); var searchLabel = new Label("Entity Search:", "CALIBRI", _resourceManager) {Position = new Point(210, 0)}; components.Add(searchLabel); _entSearchTextbox = new Textbox(125, _resourceManager) {Position = new Point(210, 20)}; _entSearchTextbox.OnSubmit += entSearchTextbox_OnSubmit; components.Add(_entSearchTextbox); _clearLabel = new Label("[Clear Filter]", "CALIBRI", _resourceManager) { DrawBackground = true, DrawBorder = true, Position = new Point(210, 55) }; _overLabel = new Label("Override Placement:", "CALIBRI", _resourceManager) { Position = _clearLabel.Position + new Size(0, _clearLabel.ClientArea.Height + 15) }; components.Add(_overLabel); var initOpts = new List<string>(); initOpts.AddRange(new[] { "None", "AlignNone", "AlignFree", "AlignSimilar", "AlignTileAny", "AlignTileEmpty", "AlignTileNonSolid", "AlignTileSolid", "AlignWall", "AlignWallTops" }); _lstOverride = new Listbox(150, 125, resourceManager, initOpts); _lstOverride.SelectItem("None"); _lstOverride.ItemSelected += _lstOverride_ItemSelected; _lstOverride.Position = _overLabel.Position + new Size(0, _overLabel.ClientArea.Height); components.Add(_lstOverride); _clearLabel.Clicked += ClearLabelClicked; _clearLabel.BackgroundColor = Color.Gray; components.Add(_clearLabel); _eraserButton = new ImageButton { ImageNormal = "erasericon", Position = new Point(_clearLabel.Position.X + _clearLabel.ClientArea.Width + 5, _clearLabel.Position.Y) }; //eraserButton.Position = new Point(clearLabel.ClientArea.Right + 5, clearLabel.ClientArea.Top); Clientarea not updating properly. FIX THIS _eraserButton.Clicked += EraserButtonClicked; components.Add(_eraserButton); BuildEntityList(); Position = new Point((int) (CluwneLib.CurrentRenderTarget.Size.X/2f) - (int) (ClientArea.Width/2f), (int) (CluwneLib.CurrentRenderTarget.Size.Y/2f) - (int) (ClientArea.Height/2f)); _placementManager.PlacementCanceled += PlacementManagerPlacementCanceled; }