private void CheckBattleResetButton() { TowerParam tower = MonoSingleton <GameManager> .Instance.FindTower(GlobalVars.SelectedTowerID); if (tower == null) { return; } TowerResuponse towerResuponse = MonoSingleton <GameManager> .Instance.TowerResuponse; if (towerResuponse == null) { return; } TowerFloorParam currentFloor = towerResuponse.GetCurrentFloor(); if (currentFloor == null) { return; } if (MonoSingleton <GameManager> .Instance.Player.Coin > (int)tower.floor_reset_coin && GlobalVars.SelectedQuestID == currentFloor.iname && towerResuponse.CheckEnemyDeck()) { ((Selectable)this.BattleResetButton).set_interactable(true); } else { ((Selectable)this.BattleResetButton).set_interactable(false); } }
private void Start() { GameManager instance = MonoSingleton <GameManager> .Instance; TowerResuponse towerResuponse = instance.TowerResuponse; this.m_TowerParam = instance.FindTower(instance.TowerResuponse.TowerID); this.NowScore = new int[4]; this.NowScore[0] = towerResuponse.turn_num; this.NowScore[1] = towerResuponse.died_num; this.NowScore[2] = towerResuponse.retire_num; this.NowScore[3] = towerResuponse.recover_num; this.OldBestScore = new int[4]; this.OldBestScore[0] = towerResuponse.spd_score; this.OldBestScore[1] = towerResuponse.tec_score; this.OldBestScore[2] = towerResuponse.ret_score; this.OldBestScore[3] = towerResuponse.rcv_score; this.CountupIndex = 0; if (Object.op_Inequality((Object)this.NextButton, (Object)null)) { // ISSUE: method pointer ((UnityEvent)this.NextButton.get_onClick()).AddListener(new UnityAction((object)this, __methodptr(OnClickNext))); } if (this.NowScore == null || this.ScoreContents == null || (this.ScoreObj == null || this.NewRecord == null)) { DebugUtility.LogWarning("Error TowerClear Param Check!!!!"); } this.Icons = AssetManager.Load <SpriteSheet>("UI/TowerRankIcon"); }
public bool IsOpendTower() { GameManager instance = MonoSingleton <GameManager> .Instance; QuestParam[] availableQuests = instance.Player.AvailableQuests; long serverTime = Network.GetServerTime(); for (int index1 = 0; index1 < instance.Towers.Length; ++index1) { TowerParam tower = instance.Towers[index1]; for (int index2 = 0; index2 < availableQuests.Length; ++index2) { if (availableQuests[index2].type == QuestTypes.Tower && !(availableQuests[index2].iname != tower.iname) && availableQuests[index2].IsDateUnlock(serverTime)) { return(true); } } } for (int index = 0; index < availableQuests.Length; ++index) { if (availableQuests[index].IsMultiTower && availableQuests[index].IsDateUnlock(serverTime)) { return(true); } } return(false); }
private void Start() { GameUtility.SetGameObjectActive((Component)this.m_MissionItemTemplate, false); GameUtility.SetGameObjectActive((Component)this.m_MissionListTitle, false); GameUtility.SetGameObjectActive((Component)this.m_MissionListTitleNoItem, false); GameUtility.SetGameObjectActive((Component)this.m_MissionListParent, false); TowerParam tower = MonoSingleton <GameManager> .Instance.FindTower(GlobalVars.SelectedTowerID); if (tower == null) { return; } if (tower.floor_reset_coin > (short)0) { this.TollRecovery.SetActive(true); this.FreeRecovery.SetActive(false); ((Text)this.TollRecovery.GetComponent <Text>()).set_text(string.Format(LocalizedText.Get("sys.TOWER_BATTLE_RESET_DESCRIPTION_02"), (object)tower.floor_reset_coin.ToString())); this.HaveItemNum.set_text(MonoSingleton <GameManager> .Instance.Player.Coin.ToString()); } else { this.TollRecovery.SetActive(false); this.FreeRecovery.SetActive(true); this.HaveItemObject.SetActive(false); } }
private void Initialize() { this.AddClickListener(this.RecoverButton, new Action(this.OnClick_RecoverButton)); this.AddClickListener(this.DetailButton, new Action(this.OnClick_Detail)); this.AddClickListener(this.ChallengeButton, new Action(this.OnClick_Challenge)); this.AddClickListener(this.CurrentButton, new Action(this.OnClick_Current)); this.AddClickListener(this.ResetButton, new Action(this.OnClick_Reset)); // ISSUE: method pointer this.mScrollAutoFit.OnScrollBegin.AddListener(new UnityAction((object)this, __methodptr(OnScrollBegin))); this.mTowerParam = MonoSingleton <GameManager> .Instance.FindTower(GlobalVars.SelectedTowerID); this.mRecoverTime = MonoSingleton <GameManager> .Instance.TowerResuponse.rtime; if (this.mTowerParam != null && Object.op_Inequality((Object)this.RankingButton, (Object)null)) { this.RankingButton.SetActive(this.mTowerParam.is_view_ranking); } if (this.mTowerParam != null && Object.op_Inequality((Object)this.StatusButton, (Object)null)) { this.StatusButton.SetActive(this.mTowerParam.is_view_ranking); } if (this.mTowerParam != null && !string.IsNullOrEmpty(this.mTowerParam.eventURL)) { FlowNode_Variable.Set("CAPTION_TOWER_EVENT_DETAIL", this.mTowerParam.eventURL); } this.initialized = true; if (!this.is_reset) { return; } this.mTowerQuestList.ScrollToCurrentFloor(MonoSingleton <GameManager> .Instance.FindFirstTowerFloor(GlobalVars.SelectedTowerID)); this.RefreshUI(); this.mTowerQuestInfo.Refresh(); this.is_reset = false; this.StartCoroutine(this.CheckLoadIcon()); }
private void OnTowerSelect(GameObject go) { TowerParam dataOfClass = DataSource.FindDataOfClass <TowerParam>(go, (TowerParam)null); if (dataOfClass == null) { return; } QuestParam[] availableQuests = MonoSingleton <GameManager> .Instance.Player.AvailableQuests; long serverTime = Network.GetServerTime(); int num1 = 0; int num2 = 0; for (int index = 0; index < availableQuests.Length; ++index) { if (availableQuests[index].type == QuestTypes.Tower && !(availableQuests[index].ChapterID != dataOfClass.iname) && !availableQuests[index].IsMulti) { ++num1; if (availableQuests[index].IsJigen && !availableQuests[index].IsDateUnlock(serverTime)) { ++num2; } } } if (num1 > 0 && num1 == num2) { UIUtility.NegativeSystemMessage((string)null, LocalizedText.Get("sys.QUEST_OUT_OF_DATE"), (UIUtility.DialogResultEvent)null, (GameObject)null, false, -1); } else { GlobalVars.SelectedTowerID = dataOfClass.iname; FlowNode_GameObject.ActivateOutputLinks((Component)this, 200); } }
private void UpdateResultFlags() { if (this.mCurrentQuest == null) { return; } TowerResuponse towerResuponse = MonoSingleton <GameManager> .Instance.TowerResuponse; TowerParam tower = MonoSingleton <GameManager> .Instance.FindTower(MonoSingleton <GameManager> .Instance.FindTowerFloor(this.mQuestName).tower_id); if (this.m_QuestRecord.result == BattleCore.QuestResult.Win) { this.ResultFlags_SetOn(TowerQuestResult.eTowerResultFlags.Win); } else { this.ResultFlags_SetOn(TowerQuestResult.eTowerResultFlags.Lose); } if (this.mCurrentQuest.HasMission()) { bool flag = true; bool[] flagArray = new bool[this.m_QuestRecord.bonusCount]; for (int index = 0; index < this.m_QuestRecord.bonusCount; ++index) { if ((this.m_QuestRecord.bonusFlags & 1 << index) != 0) { flagArray[index] = true; } if (this.mCurrentQuest.IsMissionClear(index)) { flagArray[index] = true; } if (!flagArray[index]) { flag = false; break; } } if (flag) { this.ResultFlags_SetOn(TowerQuestResult.eTowerResultFlags.MissionComplete); } else { this.ResultFlags_SetOn(TowerQuestResult.eTowerResultFlags.MissionFailure); } } if (towerResuponse.IsNotClear || towerResuponse.IsRoundClear || !tower.is_view_ranking) { this.ResultFlags_Set(TowerQuestResult.eTowerResultFlags.ShowRank, false); } else { this.ResultFlags_Set(TowerQuestResult.eTowerResultFlags.ShowRank, true); } }
public int CalcRecoverCost() { TowerParam tower = MonoSingleton <GameManager> .Instance.FindTower(this.TowerID); if (tower == null) { return(0); } double num = Math.Ceiling((TimeManager.FromUnixTime(this.rtime).AddMinutes(-1.0) - TimeManager.ServerTime).TotalMinutes) / (double)tower.unit_recover_minute; return(Mathf.Clamp((int)Math.Ceiling((double)tower.unit_recover_coin * num), 0, (int)tower.unit_recover_coin)); }
public override void OnActivate(int pinID) { if (pinID != 0) { return; } TowerParam tower = MonoSingleton <GameManager> .Instance.FindTower(GlobalVars.SelectedTowerID); if (tower == null) { this.ActivateOutputLinks(2); } else { FlowNode_Variable.Set(this.Value, this.URL + tower.URL); this.ActivateOutputLinks(1); } }
public string ShowProgLockMessage() { if (this.Param == null || this.Param.is_unlock) { return(string.Empty); } TowerFloorParam towerFloorParam = this.GetTowerFloorParam(this.Param.unlock_quest); if (towerFloorParam == null) { return(string.Empty); } TowerParam towerParam = this.GetTowerParam(towerFloorParam.tower_id); if (towerParam == null) { return(string.Empty); } return(LocalizedText.Get("sys.UNLOCK_COND_TOWER_PROG", (object)towerParam.name, (object)towerFloorParam.name)); }
private void UpdateBestScore() { GameManager instance = MonoSingleton <GameManager> .Instance; TowerResuponse towerResuponse = instance.TowerResuponse; TowerParam tower = instance.FindTower(towerResuponse.TowerID); if (towerResuponse.spd_score != 0) { this.SetText(this.BestTurn, towerResuponse.spd_score.ToString()); this.SetText(this.BestDied, towerResuponse.tec_score.ToString()); this.SetText(this.BestRetire, towerResuponse.ret_score.ToString()); this.SetText(this.BestRecover, towerResuponse.rcv_score.ToString()); this.SetText(this.BestChallenge, towerResuponse.challenge_score.ToString()); this.SetText(this.BestLose, towerResuponse.lose_score.ToString()); this.SetText(this.BestReset, towerResuponse.reset_score.ToString()); this.SetRankIcon(this.TurnScore, instance.ConvertTowerScoreToRank(tower, towerResuponse.spd_score, TOWER_SCORE_TYPE.TURN)); this.SetRankIcon(this.DiedScore, instance.ConvertTowerScoreToRank(tower, towerResuponse.tec_score, TOWER_SCORE_TYPE.DIED)); this.SetRankIcon(this.RetireScore, instance.ConvertTowerScoreToRank(tower, towerResuponse.ret_score, TOWER_SCORE_TYPE.RETIRE)); this.SetRankIcon(this.RecoverScore, instance.ConvertTowerScoreToRank(tower, towerResuponse.rcv_score, TOWER_SCORE_TYPE.RECOVER)); this.SetDefault(this.ChallengeScore); this.SetDefault(this.LoseScore); this.SetDefault(this.ResetScore); } else { this.SetText(this.BestTurn, this.NotSocreText); this.SetText(this.BestDied, this.NotSocreText); this.SetText(this.BestRetire, this.NotSocreText); this.SetText(this.BestRecover, this.NotSocreText); this.SetText(this.BestChallenge, this.NotSocreText); this.SetText(this.BestLose, this.NotSocreText); this.SetText(this.BestReset, this.NotSocreText); this.SetDefault(this.TurnScore); this.SetDefault(this.DiedScore); this.SetDefault(this.RetireScore); this.SetDefault(this.RecoverScore); this.SetDefault(this.ChallengeScore); this.SetDefault(this.LoseScore); this.SetDefault(this.ResetScore); } }
public override void Activated(int pinID) { base.Activated(pinID); if (pinID != 11) { return; } TowerResuponse towerResuponse = MonoSingleton <GameManager> .Instance.TowerResuponse; TowerParam tower = MonoSingleton <GameManager> .Instance.FindTower(GlobalVars.SelectedTowerID); if (towerResuponse.clear == 0 || towerResuponse.clear == 1 && towerResuponse.arrived_num == 0 || !tower.is_view_ranking) { this.EndTowerClear(); } else { this.Window.SetActive(false); this.TowerClear.Refresh(); ((Component)this.TowerClear).get_gameObject().SetActive(true); } }
public override void OnSuccess(WWWResult www) { if (Network.IsError) { Network.EErrCode errCode = Network.ErrCode; this.OnRetry(); } else { WebAPI.JSON_BodyResponse <FlowNode_ReqBtlCom.JSON_ReqBtlComResponse> jsonObject = JSONParser.parseJSONObject <WebAPI.JSON_BodyResponse <FlowNode_ReqBtlCom.JSON_ReqBtlComResponse> >(www.text); DebugUtility.Assert(jsonObject != null, "res == null"); Network.RemoveAPI(); GameManager instance = MonoSingleton <GameManager> .Instance; instance.Player.SetQuestListDirty(); instance.ResetJigenQuests(); if (!instance.Deserialize(jsonObject.body.quests)) { this.Failure(); } else { if (jsonObject.body.towers != null) { for (int index = 0; index < jsonObject.body.towers.Length; ++index) { JSON_ReqTowerResuponse.Json_TowerProg tower1 = jsonObject.body.towers[index]; TowerParam tower2 = instance.FindTower(tower1.iname); if (tower2 != null) { tower2.is_unlock = tower1.is_open == 1; } } } this.Success(); } } }
private void Refresh(EventQuestList.EventQuestTypes type) { GameUtility.DestroyGameObjects <ListItemEvents>(this.mItems); GameManager instance = MonoSingleton <GameManager> .Instance; ChapterParam[] chapters = instance.Chapters; List <ChapterParam> chapterParamList = new List <ChapterParam>((IEnumerable <ChapterParam>)chapters); QuestParam[] availableQuests = instance.Player.AvailableQuests; long serverTime = Network.GetServerTime(); ChapterParam chapterParam = (ChapterParam)null; for (int index = chapterParamList.Count - 1; index >= 0; --index) { if ((string)GlobalVars.SelectedSection != chapterParamList[index].section) { chapterParamList.RemoveAt(index); } } if (!string.IsNullOrEmpty((string)GlobalVars.SelectedChapter)) { chapterParam = instance.FindArea((string)GlobalVars.SelectedChapter); for (int index = chapterParamList.Count - 1; index >= 0; --index) { if (chapterParamList[index].parent == null || chapterParamList[index].parent.iname != (string)GlobalVars.SelectedChapter) { chapterParamList.RemoveAt(index); } } } else { for (int index = chapterParamList.Count - 1; index >= 0; --index) { if (chapterParamList[index].parent != null) { chapterParamList.RemoveAt(index); } } } switch (type) { case EventQuestList.EventQuestTypes.Normal: for (int index = 0; index < chapterParamList.Count; ++index) { if (chapterParamList[index].IsKeyQuest()) { chapterParamList.RemoveAt(index--); } } break; case EventQuestList.EventQuestTypes.Key: for (int index = 0; index < chapterParamList.Count; ++index) { if (!chapterParamList[index].IsKeyQuest()) { chapterParamList.RemoveAt(index--); } } break; } for (int index = chapterParamList.Count - 1; index >= 0; --index) { if (!this.ChapterContainsPlayableQuest(chapterParamList[index], chapters, availableQuests, serverTime)) { chapterParamList.RemoveAt(index); } } if (this.Descending) { chapterParamList.Reverse(); } if (type == EventQuestList.EventQuestTypes.Normal && string.IsNullOrEmpty(GlobalVars.SelectedChapter.Get())) { List <TowerParam> towerParamList = new List <TowerParam>(); for (int index1 = 0; index1 < instance.Towers.Length; ++index1) { TowerParam tower = instance.Towers[index1]; for (int index2 = 0; index2 < availableQuests.Length; ++index2) { if (availableQuests[index2].type == QuestTypes.Tower && !(availableQuests[index2].iname != tower.iname) && availableQuests[index2].IsDateUnlock(serverTime)) { towerParamList.Add(tower); break; } } } for (int index = 0; index < towerParamList.Count; ++index) { TowerParam data = towerParamList[index]; ListItemEvents listItemEvents1 = !Object.op_Inequality((Object)this.ItemTemplate, (Object)null) ? (ListItemEvents)null : (ListItemEvents)this.ItemTemplate.GetComponent <ListItemEvents>(); if (!string.IsNullOrEmpty(data.prefabPath)) { StringBuilder stringBuilder = GameUtility.GetStringBuilder(); stringBuilder.Append("QuestChapters/"); stringBuilder.Append(data.prefabPath); listItemEvents1 = AssetManager.Load <ListItemEvents>(stringBuilder.ToString()); } if (!Object.op_Equality((Object)listItemEvents1, (Object)null)) { QuestParam quest = MonoSingleton <GameManager> .Instance.FindQuest(data.iname); ListItemEvents listItemEvents2 = (ListItemEvents)Object.Instantiate <ListItemEvents>((M0)listItemEvents1); DataSource.Bind <TowerParam>(((Component)listItemEvents2).get_gameObject(), data); DataSource.Bind <QuestParam>(((Component)listItemEvents2).get_gameObject(), quest); ((Component)listItemEvents2).get_transform().SetParent(this.ItemContainer.get_transform(), false); ((Component)listItemEvents2).get_gameObject().SetActive(true); listItemEvents2.OnSelect = new ListItemEvents.ListItemEvent(this.OnTowerSelect); this.mItems.Add(listItemEvents2); } } } for (int index = 0; index < chapterParamList.Count; ++index) { ChapterParam data = chapterParamList[index]; ListItemEvents listItemEvents1 = !Object.op_Inequality((Object)this.ItemTemplate, (Object)null) ? (ListItemEvents)null : (ListItemEvents)this.ItemTemplate.GetComponent <ListItemEvents>(); if (!string.IsNullOrEmpty(data.prefabPath)) { StringBuilder stringBuilder = GameUtility.GetStringBuilder(); stringBuilder.Append("QuestChapters/"); stringBuilder.Append(data.prefabPath); listItemEvents1 = AssetManager.Load <ListItemEvents>(stringBuilder.ToString()); } if (!Object.op_Equality((Object)listItemEvents1, (Object)null)) { ListItemEvents listItemEvents2 = (ListItemEvents)Object.Instantiate <ListItemEvents>((M0)listItemEvents1); DataSource.Bind <ChapterParam>(((Component)listItemEvents2).get_gameObject(), data); DataSource.Bind <KeyItem>(((Component)listItemEvents2).get_gameObject(), data == null || data.keys.Count <= 0 ? (KeyItem)null : data.keys[0]); KeyQuestBanner component = (KeyQuestBanner)((Component)listItemEvents2).get_gameObject().GetComponent <KeyQuestBanner>(); if (Object.op_Inequality((Object)component, (Object)null)) { component.UpdateValue(); } ((Component)listItemEvents2).get_transform().SetParent(this.ItemContainer.get_transform(), false); ((Component)listItemEvents2).get_gameObject().SetActive(true); listItemEvents2.OnSelect = new ListItemEvents.ListItemEvent(this.OnNodeSelect); this.mItems.Add(listItemEvents2); } } if (Object.op_Inequality((Object)this.BackButton, (Object)null)) { if (chapterParam != null) { this.BackButton.SetActive(true); } else if (!string.IsNullOrEmpty((string)GlobalVars.SelectedSection)) { this.BackButton.SetActive(!this.IsSectionHidden((string)GlobalVars.SelectedSection)); } } if (Object.op_Inequality((Object)this.Caution, (Object)null)) { this.Caution.SetActive(chapterParamList.Count == 0); } this.RefreshSwitchButton(type); this.RefreshQuestTypeText(type); this.ResetScroll(); FlowNode_GameObject.ActivateOutputLinks((Component)this, 50); }
private void Refresh(EventQuestList.EventQuestTypes type) { GameUtility.DestroyGameObjects <ListItemEvents>(this.mItems); this.mItems.Clear(); GameManager instance = MonoSingleton <GameManager> .Instance; ChapterParam[] chapters = instance.Chapters; QuestParam[] availableQuests = instance.Player.AvailableQuests; long serverTime = Network.GetServerTime(); ChapterParam currentChapter = (ChapterParam)null; List <ChapterParam> availableChapters = this.GetAvailableChapters(type, chapters, availableQuests, (string)GlobalVars.SelectedSection, (string)GlobalVars.SelectedChapter, serverTime, out currentChapter); if (type == EventQuestList.EventQuestTypes.Normal) { SubQuestTypes mTabIndex = (SubQuestTypes)this.mTabIndex; for (int index = 0; index < availableChapters.Count; ++index) { if (availableChapters[index].GetSubQuestType() != mTabIndex) { availableChapters.RemoveAt(index--); } } } if (this.Descending) { availableChapters.Reverse(); } if (type == EventQuestList.EventQuestTypes.Tower && string.IsNullOrEmpty(GlobalVars.SelectedChapter.Get())) { List <TowerParam> towerParamList = new List <TowerParam>(); for (int index1 = 0; index1 < instance.Towers.Length; ++index1) { TowerParam tower = instance.Towers[index1]; for (int index2 = 0; index2 < availableQuests.Length; ++index2) { if (availableQuests[index2].type == QuestTypes.Tower && !(availableQuests[index2].iname != tower.iname) && availableQuests[index2].IsDateUnlock(serverTime)) { towerParamList.Add(tower); break; } } } for (int index = 0; index < towerParamList.Count; ++index) { TowerParam data = towerParamList[index]; ListItemEvents listItemEvents1 = !UnityEngine.Object.op_Inequality((UnityEngine.Object) this.ItemTemplate, (UnityEngine.Object)null) ? (ListItemEvents)null : (ListItemEvents)this.ItemTemplate.GetComponent <ListItemEvents>(); if (!string.IsNullOrEmpty(data.prefabPath)) { StringBuilder stringBuilder = GameUtility.GetStringBuilder(); stringBuilder.Append("QuestChapters/"); stringBuilder.Append(data.prefabPath); listItemEvents1 = AssetManager.Load <ListItemEvents>(stringBuilder.ToString()); } if (!UnityEngine.Object.op_Equality((UnityEngine.Object)listItemEvents1, (UnityEngine.Object)null)) { QuestParam quest = MonoSingleton <GameManager> .Instance.FindQuest(data.iname); ListItemEvents listItemEvents2 = (ListItemEvents)UnityEngine.Object.Instantiate <ListItemEvents>((M0)listItemEvents1); DataSource.Bind <TowerParam>(((Component)listItemEvents2).get_gameObject(), data); DataSource.Bind <QuestParam>(((Component)listItemEvents2).get_gameObject(), quest); ((Component)listItemEvents2).get_transform().SetParent(this.ItemContainer.get_transform(), false); ((Component)listItemEvents2).get_gameObject().SetActive(true); listItemEvents2.OnSelect = new ListItemEvents.ListItemEvent(this.OnTowerSelect); this.mItems.Add(listItemEvents2); } } for (int index = 0; index < availableQuests.Length; ++index) { if (availableQuests[index].IsMultiTower && availableQuests[index].IsDateUnlock(serverTime)) { ListItemEvents listItemEvents1 = !UnityEngine.Object.op_Inequality((UnityEngine.Object) this.ItemTemplate, (UnityEngine.Object)null) ? (ListItemEvents)null : (ListItemEvents)this.ItemTemplate.GetComponent <ListItemEvents>(); ChapterParam chapter = availableQuests[index].Chapter; if (chapter != null) { if (!string.IsNullOrEmpty(chapter.prefabPath)) { StringBuilder stringBuilder = GameUtility.GetStringBuilder(); stringBuilder.Append("QuestChapters/"); stringBuilder.Append(chapter.prefabPath); listItemEvents1 = AssetManager.Load <ListItemEvents>(stringBuilder.ToString()); } if (!UnityEngine.Object.op_Equality((UnityEngine.Object)listItemEvents1, (UnityEngine.Object)null)) { ListItemEvents listItemEvents2 = (ListItemEvents)UnityEngine.Object.Instantiate <ListItemEvents>((M0)listItemEvents1); DataSource.Bind <QuestParam>(((Component)listItemEvents2).get_gameObject(), availableQuests[index]); ((Component)listItemEvents2).get_transform().SetParent(this.ItemContainer.get_transform(), false); ((Component)listItemEvents2).get_gameObject().SetActive(true); listItemEvents2.OnSelect = new ListItemEvents.ListItemEvent(this.OnMultiTowerSelect); this.mItems.Add(listItemEvents2); } } } } } for (int index = 0; index < availableChapters.Count; ++index) { ChapterParam data = availableChapters[index]; ListItemEvents listItemEvents1 = !UnityEngine.Object.op_Inequality((UnityEngine.Object) this.ItemTemplate, (UnityEngine.Object)null) ? (ListItemEvents)null : (ListItemEvents)this.ItemTemplate.GetComponent <ListItemEvents>(); if (!string.IsNullOrEmpty(data.prefabPath)) { StringBuilder stringBuilder = GameUtility.GetStringBuilder(); stringBuilder.Append("QuestChapters/"); stringBuilder.Append(data.prefabPath); listItemEvents1 = AssetManager.Load <ListItemEvents>(stringBuilder.ToString()); } if (!UnityEngine.Object.op_Equality((UnityEngine.Object)listItemEvents1, (UnityEngine.Object)null)) { ListItemEvents listItemEvents2 = (ListItemEvents)UnityEngine.Object.Instantiate <ListItemEvents>((M0)listItemEvents1); DataSource.Bind <ChapterParam>(((Component)listItemEvents2).get_gameObject(), data); DataSource.Bind <KeyItem>(((Component)listItemEvents2).get_gameObject(), data == null || data.keys.Count <= 0 ? (KeyItem)null : data.keys[0]); KeyQuestBanner component = (KeyQuestBanner)((Component)listItemEvents2).get_gameObject().GetComponent <KeyQuestBanner>(); if (UnityEngine.Object.op_Inequality((UnityEngine.Object)component, (UnityEngine.Object)null)) { component.UpdateValue(); } ((Component)listItemEvents2).get_transform().SetParent(this.ItemContainer.get_transform(), false); ((Component)listItemEvents2).get_gameObject().SetActive(true); listItemEvents2.OnSelect = new ListItemEvents.ListItemEvent(this.OnNodeSelect); this.mItems.Add(listItemEvents2); } } this.StableSort <ListItemEvents>(this.mItems, (Comparison <ListItemEvents>)((p1, p2) => { ChapterParam chapterParam1 = !UnityEngine.Object.op_Inequality((UnityEngine.Object)p1, (UnityEngine.Object)null) ? (ChapterParam)null : p1.Chapter; ChapterParam chapterParam2 = !UnityEngine.Object.op_Inequality((UnityEngine.Object)p2, (UnityEngine.Object)null) ? (ChapterParam)null : p2.Chapter; return((chapterParam1 == null ? 1 : (!chapterParam1.IsGpsQuest() ? 1 : 0)).CompareTo(chapterParam2 == null ? 1 : (!chapterParam2.IsGpsQuest() ? 1 : 0))); })); for (int index = 0; index < this.mItems.Count; ++index) { if (UnityEngine.Object.op_Inequality((UnityEngine.Object) this.mItems[index], (UnityEngine.Object)null)) { ((Component)this.mItems[index]).get_gameObject().get_transform().SetSiblingIndex(index); } } if (UnityEngine.Object.op_Inequality((UnityEngine.Object) this.BackButton, (UnityEngine.Object)null)) { if (currentChapter != null) { this.BackButton.SetActive(true); } else if (!string.IsNullOrEmpty((string)GlobalVars.SelectedSection)) { this.BackButton.SetActive(!this.IsSectionHidden((string)GlobalVars.SelectedSection)); } } if (UnityEngine.Object.op_Inequality((UnityEngine.Object) this.Caution, (UnityEngine.Object)null)) { this.Caution.SetActive(availableChapters.Count == 0 && type != EventQuestList.EventQuestTypes.Tower); } this.RefreshSwitchButton(type); if (type == EventQuestList.EventQuestTypes.Normal) { this.EnableTab(); if (UnityEngine.Object.op_Inequality((UnityEngine.Object) this.QuestTypeTextFrame, (UnityEngine.Object)null)) { this.QuestTypeTextFrame.SetActive(false); } this.SetToggleIsOn(); } else { this.DisableTab(); if (UnityEngine.Object.op_Inequality((UnityEngine.Object) this.QuestTypeTextFrame, (UnityEngine.Object)null)) { this.QuestTypeTextFrame.SetActive(true); } this.RefreshQuestTypeText(type); } this.ResetScroll(); FlowNode_GameObject.ActivateOutputLinks((Component)this, 50); }
private void Start() { this.Param = DataSource.FindDataOfClass <TowerParam>(((Component)this).get_gameObject(), (TowerParam)null); this.mUnlockLevel = (int)this.Param.unlock_level; this.UpdateLockState(); }
private void Refresh() { GameUtility.DestroyGameObjects <ListItemEvents>(this.mItems); if (Object.op_Equality((Object)this.ItemTemplate, (Object)null) || Object.op_Equality((Object)this.ItemContainer, (Object)null)) { return; } GameManager instance = MonoSingleton <GameManager> .Instance; ChapterParam[] chapters = instance.Chapters; List <ChapterParam> chapterParamList = new List <ChapterParam>((IEnumerable <ChapterParam>)chapters); QuestParam[] availableQuests = instance.Player.AvailableQuests; long serverTime = Network.GetServerTime(); ChapterParam chapterParam = (ChapterParam)null; for (int index = chapterParamList.Count - 1; index >= 0; --index) { if ((string)GlobalVars.SelectedSection != chapterParamList[index].section) { chapterParamList.RemoveAt(index); } } if (!string.IsNullOrEmpty((string)GlobalVars.SelectedChapter)) { chapterParam = instance.FindArea((string)GlobalVars.SelectedChapter); for (int index = chapterParamList.Count - 1; index >= 0; --index) { if (chapterParamList[index].parent == null || chapterParamList[index].parent.iname != (string)GlobalVars.SelectedChapter) { chapterParamList.RemoveAt(index); } } } else { for (int index = chapterParamList.Count - 1; index >= 0; --index) { if (chapterParamList[index].parent != null) { chapterParamList.RemoveAt(index); } } } for (int index = chapterParamList.Count - 1; index >= 0; --index) { if (!this.ChapterContainsPlayableQuest(chapterParamList[index], chapters, availableQuests, serverTime)) { chapterParamList.RemoveAt(index); } } List <TowerParam> towerParamList = new List <TowerParam>(); foreach (TowerParam tower in instance.Towers) { bool flag = false; for (int index = 0; index < availableQuests.Length; ++index) { if (availableQuests[index].type == QuestTypes.Tower && availableQuests[index].IsDateUnlock(serverTime)) { flag = true; break; } } if (flag && (string.IsNullOrEmpty((string)GlobalVars.SelectedSection) || "WD_DAILY" == (string)GlobalVars.SelectedSection)) { towerParamList.Add(tower); } } if (this.Descending) { chapterParamList.Reverse(); } for (int index = 0; index < towerParamList.Count; ++index) { TowerParam data = towerParamList[index]; ListItemEvents listItemEvents1 = (ListItemEvents)null; if (!string.IsNullOrEmpty(data.prefabPath)) { StringBuilder stringBuilder = GameUtility.GetStringBuilder(); stringBuilder.Append("QuestChapters/"); stringBuilder.Append(data.prefabPath); listItemEvents1 = AssetManager.Load <ListItemEvents>(stringBuilder.ToString()); } if (Object.op_Equality((Object)listItemEvents1, (Object)null)) { listItemEvents1 = this.ItemTemplate; } QuestParam quest = MonoSingleton <GameManager> .Instance.FindQuest(data.iname); ListItemEvents listItemEvents2 = (ListItemEvents)Object.Instantiate <ListItemEvents>((M0)listItemEvents1); DataSource.Bind <TowerParam>(((Component)listItemEvents2).get_gameObject(), data); DataSource.Bind <QuestParam>(((Component)listItemEvents2).get_gameObject(), quest); ((Component)listItemEvents2).get_transform().SetParent(this.ItemContainer.get_transform(), false); ((Component)listItemEvents2).get_gameObject().SetActive(true); listItemEvents2.OnSelect = new ListItemEvents.ListItemEvent(this.OnTowerSelect); this.mItems.Add(listItemEvents2); } for (int index = 0; index < chapterParamList.Count; ++index) { ChapterParam data = chapterParamList[index]; ListItemEvents listItemEvents1 = (ListItemEvents)null; if (!string.IsNullOrEmpty(data.prefabPath)) { StringBuilder stringBuilder = GameUtility.GetStringBuilder(); stringBuilder.Append("QuestChapters/"); stringBuilder.Append(data.prefabPath); listItemEvents1 = AssetManager.Load <ListItemEvents>(stringBuilder.ToString()); } if (Object.op_Equality((Object)listItemEvents1, (Object)null)) { listItemEvents1 = this.ItemTemplate; } ListItemEvents listItemEvents2 = (ListItemEvents)Object.Instantiate <ListItemEvents>((M0)listItemEvents1); DataSource.Bind <ChapterParam>(((Component)listItemEvents2).get_gameObject(), data); ((Component)listItemEvents2).get_transform().SetParent(this.ItemContainer.get_transform(), false); ((Component)listItemEvents2).get_gameObject().SetActive(true); listItemEvents2.OnSelect = new ListItemEvents.ListItemEvent(this.OnNodeSelect); this.mItems.Add(listItemEvents2); } if (Object.op_Inequality((Object)this.BackButton, (Object)null)) { if (chapterParam != null) { this.BackButton.SetActive(true); } else if (!string.IsNullOrEmpty((string)GlobalVars.SelectedSection)) { this.BackButton.SetActive(!this.IsSectionHidden((string)GlobalVars.SelectedSection)); } } FlowNode_GameObject.ActivateOutputLinks((Component)this, 50); }
private void UpdateOwnValue() { GameManager instance = MonoSingleton <GameManager> .Instance; TowerResuponse towerResuponse = instance.TowerResuponse; TowerParam tower = instance.FindTower(towerResuponse.TowerID); if (towerResuponse != null) { bool flag = towerResuponse.speedRank != 0 && towerResuponse.techRank != 0; if (Object.op_Inequality((Object)this.ClearPage, (Object)null)) { this.ClearPage.get_gameObject().SetActive(flag); } if (Object.op_Inequality((Object)this.NotClearPage, (Object)null)) { this.NotClearPage.get_gameObject().SetActive(!flag); } } int rank = !this.IsSpeed ? towerResuponse.techRank : towerResuponse.speedRank; int sameRank = this.GetSameRank(!this.IsSpeed ? towerResuponse.tec_score : towerResuponse.spd_score, rank); if (Object.op_Inequality((Object)this.OwnIcon, (Object)null)) { if (sameRank <= this.SHOW_VIP_RANK) { this.OwnIcon.set_sprite(this.mSheet.GetSprite((sameRank - 1).ToString())); } else { this.OwnIcon.set_sprite(this.mSheet.GetSprite("normal")); } } if (Object.op_Inequality((Object)this.Ranking, (Object)null)) { ((Component)this.Ranking).get_gameObject().SetActive(sameRank > this.SHOW_VIP_RANK); this.Ranking.set_text(sameRank.ToString() + LocalizedText.Get("sys.TOWER_RANK_LABEL")); } if (Object.op_Inequality((Object)this.OwnObj, (Object)null)) { PlayerData player = instance.Player; long unitUniqueId = player.Partys[6].GetUnitUniqueID(0); DataSource.Bind <UnitData>(this.OwnObj, player.FindUnitDataByUniqueID(unitUniqueId)); } if (Object.op_Inequality((Object)this.OwnSpeedObj, (Object)null)) { this.OwnSpeedObj.get_gameObject().SetActive(this.IsSpeed); } if (Object.op_Inequality((Object)this.OwnTechObj, (Object)null)) { this.OwnTechObj.get_gameObject().SetActive(!this.IsSpeed); } if (this.IsSpeed) { if (Object.op_Inequality((Object)this.OwnSpeedScore, (Object)null)) { this.OwnSpeedScore.set_text(towerResuponse.spd_score.ToString()); } } else if (Object.op_Inequality((Object)this.OwnSpeedScore, (Object)null)) { this.OwnTechScore.set_text(towerResuponse.tec_score.ToString()); } if (!Object.op_Inequality((Object)this.OwnTotalScore, (Object)null)) { return; } string empty = string.Empty; this.OwnTotalScore.set_sprite(this.mSheet.GetSprite(!this.IsSpeed ? instance.ConvertTowerScoreToRank(tower, towerResuponse.tec_score, TOWER_SCORE_TYPE.DIED) : instance.ConvertTowerScoreToRank(tower, towerResuponse.spd_score, TOWER_SCORE_TYPE.TURN))); }
private void UpdateValue(ListItemEvents obj, int num, TowerResuponse.TowerRankParam param, bool isSpeed) { if (Object.op_Equality((Object)this.mSheet, (Object)null)) { return; } GameManager instance = MonoSingleton <GameManager> .Instance; TowerResuponse towerResuponse = MonoSingleton <GameManager> .Instance.TowerResuponse; TowerParam tower = instance.FindTower(towerResuponse.TowerID); DataSource.Bind <TowerResuponse.TowerRankParam>(((Component)obj).get_gameObject(), param); Transform child1 = ((Component)obj).get_transform().FindChild("body"); if (!Object.op_Inequality((Object)child1, (Object)null)) { return; } Transform child2 = ((Component)child1).get_transform().FindChild("ranking"); if (Object.op_Inequality((Object)child2, (Object)null)) { Image component = (Image)((Component)child2).GetComponent <Image>(); if (Object.op_Inequality((Object)component, (Object)null)) { if (num < this.SHOW_VIP_RANK) { component.set_sprite(this.mSheet.GetSprite(num.ToString())); } else { component.set_sprite(this.mSheet.GetSprite("normal")); } } } Transform child3 = ((Component)child1).get_transform().FindChild("rank"); if (Object.op_Inequality((Object)child3, (Object)null)) { Text component = (Text)((Component)child3).GetComponent <Text>(); if (Object.op_Inequality((Object)component, (Object)null)) { if (num < this.SHOW_VIP_RANK) { component.set_text(string.Empty); } else { component.set_text((num + 1).ToString() + LocalizedText.Get("sys.TOWER_RANK_LABEL")); } } } Transform child4 = ((Component)child1).get_transform().FindChild("Text_player"); if (Object.op_Inequality((Object)child4, (Object)null)) { Text component = (Text)((Component)child4).GetComponent <Text>(); if (Object.op_Inequality((Object)component, (Object)null)) { component.set_text(param.name); } } Transform child5 = ((Component)child1).get_transform().FindChild("player_level"); if (Object.op_Inequality((Object)child5, (Object)null)) { Text component = (Text)((Component)child5).GetComponent <Text>(); if (Object.op_Inequality((Object)component, (Object)null)) { component.set_text(LocalizedText.Get("sys.TOWER_RANK_LBL_LV") + param.lv.ToString()); } } if (isSpeed) { Transform child6 = ((Component)child1).get_transform().FindChild("speed"); if (Object.op_Inequality((Object)child6, (Object)null)) { Transform child7 = ((Component)child6).get_transform().FindChild("speed_cnt"); if (Object.op_Inequality((Object)child7, (Object)null)) { Text component = (Text)((Component)child7).GetComponent <Text>(); if (Object.op_Inequality((Object)component, (Object)null)) { component.set_text(param.score.ToString()); } } ((Component)child6).get_gameObject().SetActive(true); } string rank = instance.ConvertTowerScoreToRank(tower, param.score, TOWER_SCORE_TYPE.TURN); Transform child8 = ((Component)child1).get_transform().FindChild("score_img"); if (!Object.op_Inequality((Object)child8, (Object)null)) { return; } Image component1 = (Image)((Component)child8).GetComponent <Image>(); if (!Object.op_Inequality((Object)component1, (Object)null)) { return; } component1.set_sprite(this.mSheet.GetSprite(rank)); } else { Transform child6 = ((Component)child1).get_transform().FindChild("tech"); if (Object.op_Inequality((Object)child6, (Object)null)) { Transform child7 = ((Component)child6).get_transform().FindChild("tech_cnt"); if (Object.op_Inequality((Object)child7, (Object)null)) { Text component = (Text)((Component)child7).GetComponent <Text>(); if (Object.op_Inequality((Object)component, (Object)null)) { component.set_text(param.score.ToString()); } } ((Component)child6).get_gameObject().SetActive(true); } string rank = instance.ConvertTowerScoreToRank(tower, param.score, TOWER_SCORE_TYPE.DIED); Transform child8 = ((Component)child1).get_transform().FindChild("score_img"); if (!Object.op_Inequality((Object)child8, (Object)null)) { return; } Image component1 = (Image)((Component)child8).GetComponent <Image>(); if (!Object.op_Inequality((Object)component1, (Object)null)) { return; } component1.set_sprite(this.mSheet.GetSprite(rank)); } }
private void Refresh() { TowerParam tower = MonoSingleton <GameManager> .Instance.FindTower(GlobalVars.SelectedTowerID); if (tower == null) { return; } TowerFloorParam towerFloor = MonoSingleton <GameManager> .Instance.FindTowerFloor(GlobalVars.SelectedQuestID); if (towerFloor == null) { return; } QuestParam questParam = towerFloor.GetQuestParam(); if (questParam == null || questParam.bonusObjective == null) { return; } int clearMissionNum = questParam.GetClearMissionNum(); int length = questParam.bonusObjective.Length; if (questParam.IsMissionCompleteALL()) { this.ClearConditionText01.set_text(string.Format(LocalizedText.Get("sys.TOWER_CLEAR_CINDITION_01_CLEAR"), (object)clearMissionNum, (object)length)); this.ClearConditionImage01.ImageIndex = 0; } else { this.ClearConditionText01.set_text(string.Format(LocalizedText.Get("sys.TOWER_CLEAR_CINDITION_01"), (object)clearMissionNum, (object)length)); this.ClearConditionImage01.ImageIndex = 1; } if (questParam.state == QuestStates.Cleared) { this.ClearConditionText02.set_text(LocalizedText.Get("sys.TOWER_CLEAR_CINDITION_02_CLEAR")); this.ClearConditionImage02.ImageIndex = 0; } else { this.ClearConditionText02.set_text(LocalizedText.Get("sys.TOWER_CLEAR_CINDITION_02")); this.ClearConditionImage02.ImageIndex = 1; } if (Object.op_Inequality((Object)this.TowerName, (Object)null)) { this.TowerName.set_text(tower.name); } if (Object.op_Inequality((Object)this.TowerFloorNum, (Object)null)) { this.TowerFloorNum.set_text(towerFloor.name); } this.CreateResetMissionItems(questParam); if (this.m_MissionListItems != null && this.m_MissionListItems.Count > 0) { GameUtility.SetGameObjectActive((Component)this.m_MissionListTitle, true); } else { GameUtility.SetGameObjectActive((Component)this.m_MissionListTitleNoItem, true); GameUtility.SetGameObjectActive((Component)this.m_MissionListParent, false); } }
private void Refresh() { GameUtility.DestroyGameObjects <ListItemEvents>(this.mItems); if (Object.op_Equality((Object)this.ItemTemplate, (Object)null) || Object.op_Equality((Object)this.ItemContainer, (Object)null)) { return; } GameManager instance = MonoSingleton <GameManager> .Instance; ChapterParam[] chapters = instance.Chapters; List <ChapterParam> chapterParamList = new List <ChapterParam>((IEnumerable <ChapterParam>)chapters); QuestParam[] availableQuests = instance.Player.AvailableQuests; long serverTime = Network.GetServerTime(); ChapterParam chapterParam = (ChapterParam)null; for (int index = chapterParamList.Count - 1; index >= 0; --index) { if ((string)GlobalVars.SelectedSection != chapterParamList[index].section) { chapterParamList.RemoveAt(index); } } if (!string.IsNullOrEmpty((string)GlobalVars.SelectedChapter)) { chapterParam = instance.FindArea((string)GlobalVars.SelectedChapter); for (int index = chapterParamList.Count - 1; index >= 0; --index) { if (chapterParamList[index].parent == null || chapterParamList[index].parent.iname != (string)GlobalVars.SelectedChapter) { chapterParamList.RemoveAt(index); } } } else { for (int index = chapterParamList.Count - 1; index >= 0; --index) { if (chapterParamList[index].parent != null) { chapterParamList.RemoveAt(index); } } } for (int index = chapterParamList.Count - 1; index >= 0; --index) { if (!this.ChapterContainsPlayableQuest(chapterParamList[index], chapters, availableQuests, serverTime)) { chapterParamList.RemoveAt(index); } } List <TowerParam> towerParamList = new List <TowerParam>(); foreach (TowerParam tower in instance.Towers) { bool flag = false; for (int index = 0; index < availableQuests.Length; ++index) { if (availableQuests[index].type == QuestTypes.Tower && availableQuests[index].IsDateUnlock(serverTime)) { flag = true; break; } } if (flag && (string.IsNullOrEmpty((string)GlobalVars.SelectedSection) || "WD_DAILY" == (string)GlobalVars.SelectedSection)) { towerParamList.Add(tower); } } if (this.Descending) { chapterParamList.Reverse(); } for (int index = 0; index < towerParamList.Count; ++index) { TowerParam data = towerParamList[index]; ListItemEvents listItemEvents1 = (ListItemEvents)null; if (!string.IsNullOrEmpty(data.prefabPath)) { StringBuilder stringBuilder = GameUtility.GetStringBuilder(); stringBuilder.Append("QuestChapters/"); stringBuilder.Append(data.prefabPath); listItemEvents1 = AssetManager.Load <ListItemEvents>(stringBuilder.ToString()); } if (Object.op_Equality((Object)listItemEvents1, (Object)null)) { listItemEvents1 = this.ItemTemplate; } QuestParam quest = MonoSingleton <GameManager> .Instance.FindQuest(data.iname); ListItemEvents listItemEvents2 = (ListItemEvents)Object.Instantiate <ListItemEvents>((M0)listItemEvents1); DataSource.Bind <TowerParam>(((Component)listItemEvents2).get_gameObject(), data); DataSource.Bind <QuestParam>(((Component)listItemEvents2).get_gameObject(), quest); ((Component)listItemEvents2).get_transform().SetParent(this.ItemContainer.get_transform(), false); ((Component)listItemEvents2).get_gameObject().SetActive(true); listItemEvents2.OnSelect = new ListItemEvents.ListItemEvent(this.OnTowerSelect); this.mItems.Add(listItemEvents2); } int num = 0; for (int index1 = 0; index1 < chapterParamList.Count; ++index1) { ChapterParam data = chapterParamList[index1]; ListItemEvents listItemEvents1 = (ListItemEvents)null; if (!string.IsNullOrEmpty(data.prefabPath)) { StringBuilder stringBuilder = GameUtility.GetStringBuilder(); stringBuilder.Append("QuestChapters/"); stringBuilder.Append(data.prefabPath); listItemEvents1 = AssetManager.Load <ListItemEvents>(stringBuilder.ToString()); } if (Object.op_Equality((Object)listItemEvents1, (Object)null)) { listItemEvents1 = this.ItemTemplate; } ListItemEvents listItemEvents2 = (ListItemEvents)Object.Instantiate <ListItemEvents>((M0)listItemEvents1); DataSource.Bind <ChapterParam>(((Component)listItemEvents2).get_gameObject(), data); int total = 0; int completed = 0; foreach (QuestParam availableQuest in MonoSingleton <GameManager> .Instance.Player.AvailableQuests) { if (!(availableQuest.ChapterID != data.iname) && availableQuest.bonusObjective != null) { if (availableQuest.difficulty == QuestDifficulties.Elite) { ++num; } if (availableQuest.difficulty == GlobalVars.QuestDifficulty) { total += availableQuest.bonusObjective.Length; for (int index2 = 0; index2 < availableQuest.bonusObjective.Length; ++index2) { if (((int)availableQuest.clear_missions & 1 << index2) != 0) { ++completed; } } } } } SGChapterItem component = (SGChapterItem)((Component)listItemEvents2).GetComponent <SGChapterItem>(); if (Object.op_Inequality((Object)component, (Object)null)) { component.SetProgress(total, completed); } ((Component)listItemEvents2).get_transform().SetParent(this.ItemContainer.get_transform(), false); ((Component)listItemEvents2).get_gameObject().SetActive(true); listItemEvents2.OnSelect = new ListItemEvents.ListItemEvent(this.OnNodeSelect); this.mItems.Add(listItemEvents2); } this.RefreshButtons(GlobalVars.QuestDifficulty); if (num == 0) { ((Selectable)this.BtnNormal.GetComponentInChildren <Button>()).set_interactable(false); ((Behaviour)this.BtnNormal.GetComponentInChildren <Button>()).set_enabled(false); M0 componentInChildren = this.BtnNormal.GetComponentInChildren <Image>(); ColorBlock colors = ((Selectable)this.BtnNormal.GetComponentInChildren <Button>()).get_colors(); // ISSUE: explicit reference operation Color normalColor = ((ColorBlock)@colors).get_normalColor(); ((Graphic)componentInChildren).set_color(normalColor); } if (Object.op_Inequality((Object)this.BackButton, (Object)null)) { if (chapterParam != null) { this.BackButton.SetActive(true); } else if (!string.IsNullOrEmpty((string)GlobalVars.SelectedSection)) { this.BackButton.SetActive(!this.IsSectionHidden((string)GlobalVars.SelectedSection)); } } FlowNode_GameObject.ActivateOutputLinks((Component)this, 50); }