private void SetRewordData(MailData[] mail_datas) { if (mail_datas == null || mail_datas.Length <= 0) { return; } RewardData rewardData1 = new RewardData(); for (int index = 0; index < mail_datas.Length; ++index) { MailData mailData = mail_datas[index]; if (mailData != null) { RewardData rewardData2 = this.GiftDataToRewardData(mailData.gifts); using (Dictionary <string, GiftRecieveItemData> .ValueCollection.Enumerator enumerator = rewardData2.GiftRecieveItemDataDic.Values.GetEnumerator()) { while (enumerator.MoveNext()) { GiftRecieveItemData current = enumerator.Current; rewardData1.AddReward(current); } } rewardData1.Exp += rewardData2.Exp; rewardData1.Stamina += rewardData2.Stamina; rewardData1.Coin += rewardData2.Coin; rewardData1.Gold += rewardData2.Gold; rewardData1.ArenaMedal += rewardData2.ArenaMedal; rewardData1.MultiCoin += rewardData2.MultiCoin; rewardData1.KakeraCoin += rewardData2.KakeraCoin; } } GlobalVars.LastReward.Set(rewardData1); }
private string MakeTomorrowText(GiftRecieveItemData todaysBonusItem, GiftRecieveItemData tomorrowBonusItem) { return(LocalizedText.Get(todaysBonusItem == null || !(todaysBonusItem.iname == tomorrowBonusItem.iname) ? (string.IsNullOrEmpty(this.TommorowTextID1) ? (string.IsNullOrEmpty(this.TableID) ? "sys.LOGBO_TOMMOROW" : "sys.LOGBO_" + this.TableID.ToUpper() + "_TOMMOROW") : this.TommorowTextID1) : (string.IsNullOrEmpty(this.TommorowTextID2) ? (string.IsNullOrEmpty(this.TableID) ? "sys.LOGBO_TOMMOROW2" : "sys.LOGBO_" + this.TableID.ToUpper() + "_TOMMOROW2") : this.TommorowTextID2), new object[1] { (object)tomorrowBonusItem.name })); }
private string GetPopupMessage(GiftRecieveItemData item) { if (item == null) { return((string)null); } return(LocalizedText.Get("sys.LOGBO_POPUP_MESSAGE", (object)item.name, (object)item.num)); }
private void FlipTodaysItem() { if (this.mLoginBonusCount <= 0 || this.mItems.Count < this.mLoginBonusCount) { return; } int index = Math.Max(this.mLoginBonusCount - 1, 0); ListItemEvents mItem = this.mItems[index]; if (UnityEngine.Object.op_Inequality((UnityEngine.Object) this.BonusParticleEffect, (UnityEngine.Object)null)) { UIUtility.SpawnParticle(this.BonusParticleEffect, ((Component)mItem).get_transform() as RectTransform, new Vector2(0.5f, 0.5f)); } GiftRecieveItemData dataOfClass = DataSource.FindDataOfClass <GiftRecieveItemData>(((Component)mItem).get_gameObject(), (GiftRecieveItemData)null); ListItemEvents listItemEvents = (ListItemEvents)UnityEngine.Object.Instantiate <ListItemEvents>((M0)this.Item_Taken); DataSource.Bind <GiftRecieveItemData>(((Component)listItemEvents).get_gameObject(), dataOfClass); ((Component)listItemEvents).get_transform().SetParent(((Component)mItem).get_transform().get_parent(), false); ((Component)listItemEvents).get_transform().SetSiblingIndex(((Component)mItem).get_transform().GetSiblingIndex()); listItemEvents.OnSelect = new ListItemEvents.ListItemEvent(this.OnItemSelect); GiftRecieveItem componentInChildren = (GiftRecieveItem)((Component)listItemEvents).GetComponentInChildren <GiftRecieveItem>(); if (UnityEngine.Object.op_Inequality((UnityEngine.Object)componentInChildren, (UnityEngine.Object)null)) { componentInChildren.UpdateValue(); } if (UnityEngine.Object.op_Inequality((UnityEngine.Object) this.TodayBadge, (UnityEngine.Object)null)) { ((Transform)this.TodayBadge).SetParent(((Component)listItemEvents).get_transform(), false); } UnityEngine.Object.Destroy((UnityEngine.Object)((Component)mItem).get_gameObject()); ((Component)listItemEvents).get_gameObject().SetActive(true); Transform child = ((Component)listItemEvents).get_transform().FindChild(this.CheckName); if (UnityEngine.Object.op_Inequality((UnityEngine.Object)child, (UnityEngine.Object)null)) { Animator component = (Animator)((Component)child).GetComponent <Animator>(); if (UnityEngine.Object.op_Inequality((UnityEngine.Object)component, (UnityEngine.Object)null)) { ((Behaviour)component).set_enabled(true); } } if (index == 0) { this.DisableFirstDayHiddenOject(((Component)listItemEvents).get_gameObject()); } this.mItems[index] = listItemEvents; if (UnityEngine.Object.op_Inequality((UnityEngine.Object) this.Message, (UnityEngine.Object)null)) { this.StartCoroutine(this.DelayPopupMessage()); } else { FlowNode_GameObject.ActivateOutputLinks((Component)this, 13); } }
private string GetGainLastItemMessage(GiftRecieveItemData item) { if (item == null) { return((string)null); } return(LocalizedText.Get("sys.LOGBO_GAIN_LASTITEM", new object[1] { (object)item.name })); }
private void AddCurrentNum(GiftRecieveItemData data) { if (this.currentNums == null || !this.currentNums.ContainsKey(data.type)) { return; } Dictionary <GiftTypes, int> currentNums; GiftTypes type; (currentNums = this.currentNums)[type = data.type] = currentNums[type] + data.num; }
private RewardData GiftDataToRewardData(GiftData[] giftDatas) { RewardData rewardData = new RewardData(); rewardData.Exp = 0; rewardData.Stamina = 0; rewardData.MultiCoin = 0; rewardData.KakeraCoin = 0; GameManager instance = MonoSingleton <GameManager> .Instance; for (int index = 0; index < giftDatas.Length; ++index) { GiftData giftData = giftDatas[index]; rewardData.Coin += giftData.coin; rewardData.Gold += giftData.gold; rewardData.ArenaMedal += giftData.arenacoin; rewardData.MultiCoin += giftData.multicoin; rewardData.KakeraCoin += giftData.kakeracoin; if (giftData.iname != null) { if (giftData.CheckGiftTypeIncluded(GiftTypes.Artifact)) { ArtifactParam artifactParam = MonoSingleton <GameManager> .Instance.MasterParam.GetArtifactParam(giftData.iname); if (artifactParam != null) { if (rewardData.GiftRecieveItemDataDic.ContainsKey(giftData.iname)) { rewardData.GiftRecieveItemDataDic[giftData.iname].num += giftData.num; } else { GiftRecieveItemData giftRecieveItemData = new GiftRecieveItemData(); giftRecieveItemData.Set(giftData.iname, GiftTypes.Artifact, artifactParam.rareini, giftData.num); rewardData.GiftRecieveItemDataDic.Add(giftData.iname, giftRecieveItemData); } } } else { ItemData itemData = new ItemData(); if (itemData.Setup(0L, giftData.iname, giftData.num)) { rewardData.Items.Add(itemData); ItemData itemDataByItemId = instance.Player.FindItemDataByItemID(itemData.Param.iname); int num = itemDataByItemId == null ? 0 : itemDataByItemId.Num; rewardData.ItemsBeforeAmount.Add(num); } } } } return(rewardData); }
private void AddReward(string iname, GiftTypes giftTipe, int rarity, int num) { if (this.GiftRecieveItemDataDic.ContainsKey(iname)) { this.GiftRecieveItemDataDic[iname].num += num; } else { GiftRecieveItemData giftRecieveItemData = new GiftRecieveItemData(); giftRecieveItemData.Set(iname, giftTipe, rarity, num); this.GiftRecieveItemDataDic.Add(iname, giftRecieveItemData); } }
public void AddReward(GiftRecieveItemData giftRecieveItemData) { if (giftRecieveItemData == null) { return; } if (this.GiftRecieveItemDataDic.ContainsKey(giftRecieveItemData.iname)) { this.GiftRecieveItemDataDic[giftRecieveItemData.iname].num += giftRecieveItemData.num; } else { this.GiftRecieveItemDataDic.Add(giftRecieveItemData.iname, giftRecieveItemData); } }
private bool CheckRecievable(RewardData reward) { int num = 0; using (Dictionary <string, GiftRecieveItemData> .ValueCollection.Enumerator enumerator = reward.GiftRecieveItemDataDic.Values.GetEnumerator()) { while (enumerator.MoveNext()) { GiftRecieveItemData current = enumerator.Current; if (current.type == GiftTypes.Artifact) { num += this.currentNums[GiftTypes.Artifact] + current.num; } } } return(num < (int)MonoSingleton <GameManager> .Instance.MasterParam.FixParam.ArtifactBoxCap); }
private void OnItemSelect(GameObject go) { GiftRecieveItemData dataOfClass = DataSource.FindDataOfClass <GiftRecieveItemData>(go, (GiftRecieveItemData)null); if (dataOfClass == null) { return; } if (dataOfClass.type == GiftTypes.Item) { GlobalVars.SelectedItemID = dataOfClass.iname; FlowNode_GameObject.ActivateOutputLinks((Component)this, 14); } else if (dataOfClass.type == GiftTypes.ConceptCard) { ConceptCardData cardDataForDisplay = ConceptCardData.CreateConceptCardDataForDisplay(dataOfClass.iname); GlobalVars.SelectedConceptCardData.Set(cardDataForDisplay); FlowNode_GameObject.ActivateOutputLinks((Component)this, 15); } else { DebugUtility.LogError(string.Format("不明な種類のログインボーナスが設定されています。{0} => {1}個", (object)dataOfClass.iname, (object)dataOfClass.num)); } }
private void Start() { GameManager instance = MonoSingleton <GameManager> .Instance; Json_LoginBonus[] jsonLoginBonusArray = instance.Player.FindLoginBonuses(this.TableID); this.mLoginBonusCount = instance.Player.LoginCountWithType(this.TableID); GiftRecieveItemData giftRecieveItemData1 = (GiftRecieveItemData)null; GiftRecieveItemData giftRecieveItemData2 = (GiftRecieveItemData)null; List <GiftRecieveItemData> giftRecieveItemDataList = new List <GiftRecieveItemData>(); bool flag1 = false; if (this.DebugItems != null && this.DebugItems.Length > 0) { jsonLoginBonusArray = this.DebugItems; this.mLoginBonusCount = this.DebugBonusCount; } if (jsonLoginBonusArray != null) { for (int index = 0; index < jsonLoginBonusArray.Length; ++index) { GiftRecieveItemData data = new GiftRecieveItemData(); giftRecieveItemDataList.Add(data); string str = jsonLoginBonusArray[index].iname; int num = jsonLoginBonusArray[index].num; if (string.IsNullOrEmpty(str) && jsonLoginBonusArray[index].coin > 0) { str = "$COIN"; num = jsonLoginBonusArray[index].coin; } if (!string.IsNullOrEmpty(str)) { ItemParam itemParam = instance.MasterParam.GetItemParam(str, false); if (itemParam != null) { data.Set(str, GiftTypes.Item, itemParam.rare, num); data.name = itemParam.name; } ConceptCardParam conceptCardParam = instance.MasterParam.GetConceptCardParam(str); if (conceptCardParam != null) { data.Set(str, GiftTypes.ConceptCard, conceptCardParam.rare, num); data.name = conceptCardParam.name; } if (itemParam == null && conceptCardParam == null) { DebugUtility.LogError(string.Format("不明な識別子が報酬として設定されています。itemID => {0}", (object)str)); } if (index == this.mLoginBonusCount - 1) { giftRecieveItemData1 = data; if (jsonLoginBonusArray[index].vip != null && jsonLoginBonusArray[index].vip.lv > 0) { flag1 = true; } } else if (index == this.mLoginBonusCount) { giftRecieveItemData2 = data; } ListItemEvents listItemEvents1 = index >= this.mLoginBonusCount - 1 ? this.Item_Normal : this.Item_Taken; if (!Object.op_Equality((Object)listItemEvents1, (Object)null) && !Object.op_Equality((Object)this.ItemList, (Object)null)) { ListItemEvents listItemEvents2 = (ListItemEvents)Object.Instantiate <ListItemEvents>((M0)listItemEvents1); DataSource.Bind <GiftRecieveItemData>(((Component)listItemEvents2).get_gameObject(), data); if (Object.op_Equality((Object)listItemEvents1, (Object)this.Item_Normal) && Object.op_Inequality((Object)this.VIPBadge, (Object)null) && (jsonLoginBonusArray[index].vip != null && jsonLoginBonusArray[index].vip.lv > 0)) { LoginBonusVIPBadge loginBonusVipBadge = (LoginBonusVIPBadge)Object.Instantiate <LoginBonusVIPBadge>((M0)this.VIPBadge); if (Object.op_Inequality((Object)loginBonusVipBadge.VIPRank, (Object)null)) { loginBonusVipBadge.VIPRank.set_text(jsonLoginBonusArray[index].vip.lv.ToString()); } ((Component)loginBonusVipBadge).get_transform().SetParent(((Component)listItemEvents2).get_transform(), false); ((RectTransform)((Component)loginBonusVipBadge).get_transform()).set_anchoredPosition(Vector2.get_zero()); ((Component)loginBonusVipBadge).get_gameObject().SetActive(true); } if (Object.op_Inequality((Object)this.TodayBadge, (Object)null) && index == this.mLoginBonusCount - 1) { ((Transform)this.TodayBadge).SetParent(((Component)listItemEvents2).get_transform(), false); this.TodayBadge.set_anchoredPosition(Vector2.get_zero()); ((Component)this.TodayBadge).get_gameObject().SetActive(true); } else if (Object.op_Inequality((Object)this.TommorowBadge, (Object)null) && index == this.mLoginBonusCount) { ((Transform)this.TommorowBadge).SetParent(((Component)listItemEvents2).get_transform(), false); this.TommorowBadge.set_anchoredPosition(Vector2.get_zero()); ((Component)this.TommorowBadge).get_gameObject().SetActive(true); } if (index < this.mLoginBonusCount - 1) { Transform child = ((Component)listItemEvents2).get_transform().FindChild(this.CheckName); if (Object.op_Inequality((Object)child, (Object)null)) { Animator component = (Animator)((Component)child).GetComponent <Animator>(); if (Object.op_Inequality((Object)component, (Object)null)) { ((Behaviour)component).set_enabled(false); } } } Transform transform = this.ItemList.get_transform(); if (this.PositionList != null && this.PositionList.Length > index && Object.op_Inequality((Object)this.PositionList[index], (Object)null)) { transform = this.PositionList[index].get_transform(); } if (index == 0) { this.DisableFirstDayHiddenOject(((Component)listItemEvents2).get_gameObject()); } ((Component)listItemEvents2).get_transform().SetParent(transform, false); ((Component)listItemEvents2).get_gameObject().SetActive(true); ((GiftRecieveItem)((Component)listItemEvents2).GetComponentInChildren <GiftRecieveItem>()).UpdateValue(); this.mItems.Add(listItemEvents2); } } } } bool flag2 = instance.Player.IsLastLoginBonus(this.TableID); if (jsonLoginBonusArray != null && this.mLoginBonusCount == jsonLoginBonusArray.Length) { flag2 = true; } if (Object.op_Inequality((Object)this.Today, (Object)null) && giftRecieveItemData1 != null) { this.Today.set_text(this.MakeTodayText(giftRecieveItemData1)); } if (Object.op_Inequality((Object)this.TodayItem, (Object)null)) { DataSource.Bind <GiftRecieveItemData>(this.TodayItem.get_gameObject(), giftRecieveItemData1); ((GiftRecieveItem)this.TodayItem.get_gameObject().GetComponentInChildren <GiftRecieveItem>()).UpdateValue(); } if (Object.op_Inequality((Object)this.TommorowItem, (Object)null)) { DataSource.Bind <GiftRecieveItemData>(this.TommorowItem.get_gameObject(), giftRecieveItemData2); ((GiftRecieveItem)this.TommorowItem.get_gameObject().GetComponentInChildren <GiftRecieveItem>()).UpdateValue(); } if (Object.op_Inequality((Object)this.Tommorow, (Object)null) && !flag2 && giftRecieveItemData2 != null) { this.Tommorow.set_text(this.MakeTomorrowText(giftRecieveItemData1, giftRecieveItemData2)); } else if (Object.op_Inequality((Object)this.TommorowRow, (Object)null)) { this.Tommorow.set_text(this.MakeLastText()); } if (Object.op_Inequality((Object)this.VIPBonusRow, (Object)null)) { this.VIPBonusRow.SetActive(flag1); } if (flag2) { FlowNode_GameObject.ActivateOutputLinks((Component)this, 12); } this.StartCoroutine(this.WaitLoadAsync()); }
public override void Complete(WWWResult www) { if (Network.IsError) { this.m_Node.OnFailed(); } else { DebugMenu.Log("API", this.url + ":" + www.text); WebAPI.JSON_BodyResponse <FlowNode_ReqPresentList.Api_PresentListExec.Json> jsonObject = JSONParser.parseJSONObject <WebAPI.JSON_BodyResponse <FlowNode_ReqPresentList.Api_PresentListExec.Json> >(www.text); DebugUtility.Assert(jsonObject != null, "res == null"); bool flag = false; if (jsonObject.body != null) { if (jsonObject.body.player != null) { MonoSingleton <GameManager> .Instance.Deserialize(jsonObject.body.player); } if (jsonObject.body.items != null) { MonoSingleton <GameManager> .Instance.Deserialize(jsonObject.body.items); } if (jsonObject.body.presents != null) { RewardData rewardData = new RewardData(); for (int index = 0; index < jsonObject.body.presents.Length; ++index) { FlowNode_ReqPresentList.Api_PresentListExec.JsonItem present = jsonObject.body.presents[index]; if (present != null) { RewardData dataToRewardData = this.ReceiveDataToRewardData(present); if (dataToRewardData != null) { rewardData.Exp += dataToRewardData.Exp; rewardData.Stamina += dataToRewardData.Stamina; rewardData.Coin += dataToRewardData.Coin; rewardData.Gold += dataToRewardData.Gold; rewardData.ArenaMedal += dataToRewardData.ArenaMedal; rewardData.MultiCoin += dataToRewardData.MultiCoin; rewardData.KakeraCoin += dataToRewardData.KakeraCoin; using (Dictionary <string, GiftRecieveItemData> .ValueCollection.Enumerator enumerator = dataToRewardData.GiftRecieveItemDataDic.Values.GetEnumerator()) { while (enumerator.MoveNext()) { GiftRecieveItemData current = enumerator.Current; rewardData.AddReward(current); } } flag = true; } } } GlobalVars.LastReward.Set(rewardData); if (rewardData != null) { MonoSingleton <GameManager> .Instance.Player.OnGoldChange(rewardData.Gold); } MonoSingleton <GameManager> .Instance.Player.ValidFriendPresent = false; } } Network.RemoveAPI(); if (flag) { this.Success(); } else { this.Failed(); } } }
public virtual void Refresh() { if (this.UseGlobalVar) { DataSource.Bind <RewardData>(((Component)this).get_gameObject(), (RewardData)GlobalVars.LastReward); } RewardData dataOfClass = DataSource.FindDataOfClass <RewardData>(((Component)this).get_gameObject(), (RewardData)null); GameUtility.DestroyGameObjects(this.mItems); this.mItems.Clear(); if (dataOfClass == null) { return; } if (Object.op_Inequality((Object)this.ArenaMedalRow, (Object)null)) { this.ArenaMedalRow.SetActive(dataOfClass.ArenaMedal > 0); } if (Object.op_Inequality((Object)this.MultiCoinRow, (Object)null)) { this.MultiCoinRow.SetActive(dataOfClass.MultiCoin > 0); } if (Object.op_Inequality((Object)this.KakeraCoinRow, (Object)null)) { this.KakeraCoinRow.SetActive(dataOfClass.KakeraCoin > 0); } if (Object.op_Inequality((Object)this.ExpRow, (Object)null)) { this.ExpRow.SetActive(dataOfClass.Exp > 0); } if (Object.op_Inequality((Object)this.GoldRow, (Object)null)) { this.GoldRow.SetActive(dataOfClass.Gold > 0); } if (Object.op_Inequality((Object)this.CoinRow, (Object)null)) { this.CoinRow.SetActive(dataOfClass.Coin > 0); } if (Object.op_Inequality((Object)this.StaminaRow, (Object)null)) { this.StaminaRow.SetActive(dataOfClass.Stamina > 0); } GameParameter.UpdateAll(((Component)this).get_gameObject()); if (Object.op_Inequality((Object)this.ItemSeparator, (Object)null)) { this.ItemSeparator.SetActive(dataOfClass.Items.Count > 0); } if (Object.op_Inequality((Object)this.ArtifactTemplate, (Object)null)) { Transform transform = !Object.op_Inequality((Object)this.ItemList, (Object)null) ? this.ArtifactTemplate.get_transform().get_parent() : this.ItemList.get_transform(); using (Dictionary <string, GiftRecieveItemData> .ValueCollection.Enumerator enumerator = dataOfClass.GiftRecieveItemDataDic.Values.GetEnumerator()) { while (enumerator.MoveNext()) { GiftRecieveItemData current = enumerator.Current; GameObject gameObject = (GameObject)Object.Instantiate <GameObject>((M0)this.ArtifactTemplate); this.mItems.Add(gameObject); DataSource.Bind <GiftRecieveItemData>(gameObject, current); gameObject.get_transform().SetParent(transform, false); gameObject.SetActive(true); } } } if (Object.op_Inequality((Object)this.ItemTemplate, (Object)null)) { Transform itemParent = !Object.op_Inequality((Object)this.ItemList, (Object)null) ? this.ItemTemplate.get_transform().get_parent() : this.ItemList.get_transform(); this.RefreshItems(dataOfClass, itemParent, this.ItemTemplate); } if (!Object.op_Inequality((Object)this.ArtifactTemplate2, (Object)null)) { return; } Transform parent = this.ArtifactTemplate2.get_transform().get_parent(); this.RefreshArtifacts(dataOfClass, parent, this.ArtifactTemplate2); }
public virtual void Refresh() { if (this.UseGlobalVar) { DataSource.Bind <RewardData>(((Component)this).get_gameObject(), (RewardData)GlobalVars.LastReward); } RewardData dataOfClass = DataSource.FindDataOfClass <RewardData>(((Component)this).get_gameObject(), (RewardData)null); GameUtility.DestroyGameObjects(this.mItems); this.mItems.Clear(); if (dataOfClass == null) { return; } if (Object.op_Inequality((Object)this.ArenaMedalRow, (Object)null)) { this.ArenaMedalRow.SetActive(dataOfClass.ArenaMedal > 0); } if (Object.op_Inequality((Object)this.MultiCoinRow, (Object)null)) { this.MultiCoinRow.SetActive(dataOfClass.MultiCoin > 0); } if (Object.op_Inequality((Object)this.KakeraCoinRow, (Object)null)) { this.KakeraCoinRow.SetActive(dataOfClass.KakeraCoin > 0); } if (Object.op_Inequality((Object)this.ExpRow, (Object)null)) { this.ExpRow.SetActive(dataOfClass.Exp > 0); } if (Object.op_Inequality((Object)this.GoldRow, (Object)null)) { this.GoldRow.SetActive(dataOfClass.Gold > 0); } if (Object.op_Inequality((Object)this.CoinRow, (Object)null)) { this.CoinRow.SetActive(dataOfClass.Coin > 0); } if (Object.op_Inequality((Object)this.StaminaRow, (Object)null)) { this.StaminaRow.SetActive(dataOfClass.Stamina > 0); } GameParameter.UpdateAll(((Component)this).get_gameObject()); if (Object.op_Inequality((Object)this.ItemSeparator, (Object)null)) { this.ItemSeparator.SetActive(dataOfClass.Items.Count > 0); } if (Object.op_Inequality((Object)this.ArtifactTemplate, (Object)null)) { Transform transform = !Object.op_Inequality((Object)this.ItemList, (Object)null) ? this.ArtifactTemplate.get_transform().get_parent() : this.ItemList.get_transform(); using (Dictionary <string, GiftRecieveItemData> .ValueCollection.Enumerator enumerator = dataOfClass.GiftRecieveItemDataDic.Values.GetEnumerator()) { while (enumerator.MoveNext()) { GiftRecieveItemData current = enumerator.Current; GameObject gameObject = (GameObject)Object.Instantiate <GameObject>((M0)this.ArtifactTemplate); this.mItems.Add(gameObject); DataSource.Bind <GiftRecieveItemData>(gameObject, current); gameObject.get_transform().SetParent(transform, false); gameObject.SetActive(true); } } } if (!Object.op_Inequality((Object)this.ItemTemplate, (Object)null)) { return; } Transform transform1 = !Object.op_Inequality((Object)this.ItemList, (Object)null) ? this.ItemTemplate.get_transform().get_parent() : this.ItemList.get_transform(); Transform transform2 = (Transform)null; if (Object.op_Inequality((Object)this.EventCoinTemplate, (Object)null)) { transform2 = !Object.op_Inequality((Object)this.ItemList, (Object)null) ? this.EventCoinTemplate.get_transform().get_parent() : this.ItemList.get_transform(); } List <ItemParam> itemParamList = (List <ItemParam>)null; for (int index = 0; index < dataOfClass.Items.Count; ++index) { ItemData data = dataOfClass.Items[index]; GameObject gameObject; if (data.ItemType != EItemType.EventCoin || Object.op_Equality((Object)transform2, (Object)null)) { gameObject = (GameObject)Object.Instantiate <GameObject>((M0)this.ItemTemplate); gameObject.get_transform().SetParent(transform1, false); } else { gameObject = (GameObject)Object.Instantiate <GameObject>((M0)this.EventCoinTemplate); gameObject.get_transform().SetParent(transform2, false); } this.mItems.Add(gameObject); DataSource.Bind <ItemData>(gameObject, data); gameObject.SetActive(true); if (!this.UseBindDataOnly) { if (itemParamList == null) { itemParamList = new List <ItemParam>(); } itemParamList.Add(data.Param); } } }
private void OnAllReadAccept() { if (this.mUnreadMails.Count < 1) { return; } this.RefreshCurrentNums(); RewardData rewardData1 = new RewardData(); List <MailList.ItemListEntity> itemListEntityList = new List <MailList.ItemListEntity>(); int num1 = 0; for (int index1 = 0; index1 < this.mUnreadMails.Count && num1 < this.MaxReadCount; ++index1) { MailData dataOfClass = DataSource.FindDataOfClass <MailData>(this.mUnreadMails[index1], (MailData)null); if (dataOfClass != null) { RewardData rewardData2 = this.GiftDataToRewardData(dataOfClass.gifts); if (this.CheckRecievable(rewardData2)) { ++num1; using (Dictionary <string, GiftRecieveItemData> .ValueCollection.Enumerator enumerator = rewardData2.GiftRecieveItemDataDic.Values.GetEnumerator()) { while (enumerator.MoveNext()) { GiftRecieveItemData current = enumerator.Current; if (rewardData1.GiftRecieveItemDataDic.ContainsKey(current.iname)) { rewardData1.GiftRecieveItemDataDic[current.iname].num += current.num; } else { rewardData1.GiftRecieveItemDataDic.Add(current.iname, current); } this.AddCurrentNum(current); } } rewardData1.Exp += rewardData2.Exp; rewardData1.Stamina += rewardData2.Stamina; rewardData1.Coin += rewardData2.Coin; rewardData1.Gold += rewardData2.Gold; rewardData1.ArenaMedal += rewardData2.ArenaMedal; rewardData1.MultiCoin += rewardData2.MultiCoin; rewardData1.KakeraCoin += rewardData2.KakeraCoin; for (int index2 = 0; index2 < rewardData2.Items.Count; ++index2) { ItemData itemData = rewardData2.Items[index2]; if (itemListEntityList.Count > 0) { bool flag = false; for (int index3 = 0; index3 < itemListEntityList.Count; ++index3) { if (itemListEntityList[index3].Item.ItemID == itemData.ItemID) { itemListEntityList[index3].Num += itemData.Num; flag = true; break; } } if (!flag) { itemListEntityList.Add(new MailList.ItemListEntity(itemData.Num, itemData)); } } else { itemListEntityList.Add(new MailList.ItemListEntity(itemData.Num, itemData)); } } } } } GameManager instance = MonoSingleton <GameManager> .Instance; for (int index = 0; index < itemListEntityList.Count; ++index) { MailList.ItemListEntity itemListEntity = itemListEntityList[index]; ItemData itemDataByItemId = instance.Player.FindItemDataByItemID(itemListEntity.Item.Param.iname); int num2 = itemDataByItemId == null ? 0 : itemDataByItemId.Num; rewardData1.ItemsBeforeAmount.Add(num2); if (itemListEntity.Item.HaveCap < itemListEntity.Num) { itemListEntity.Item.Gain(itemListEntity.Item.HaveCap); rewardData1.Items.Add(itemListEntity.Item); int num3 = itemListEntity.Num - itemListEntity.Item.HaveCap; ItemData itemData = new ItemData(); if (itemData.Setup(itemListEntity.Item.UniqueID, itemListEntity.Item.Param, num3)) { rewardData1.Items.Add(itemData); rewardData1.ItemsBeforeAmount.Add(itemData.HaveCap); } } else { itemListEntity.Item.Gain(itemListEntity.Num - itemListEntity.Item.Num); rewardData1.Items.Add(itemListEntity.Item); } } GlobalVars.LastReward.Set(rewardData1); this.UpdateItems(); }
private void Start() { GameManager instance = MonoSingleton <GameManager> .Instance; Json_LoginBonus[] jsonLoginBonusArray; if (this.IsConfigWindow) { jsonLoginBonusArray = instance.Player.LoginBonus28days.bonuses; this.mLoginBonusCount = instance.Player.LoginBonus28days.count; this.mNotifyUnits = instance.Player.LoginBonus28days.bonus_units; } else { jsonLoginBonusArray = instance.Player.FindLoginBonuses(this.TableID); this.mLoginBonusCount = instance.Player.LoginCountWithType(this.TableID); this.mNotifyUnits = instance.Player.GetLoginBonuseUnitIDs(this.TableID); } GiftRecieveItemData data1 = (GiftRecieveItemData)null; GiftRecieveItemData data2 = (GiftRecieveItemData)null; GiftRecieveItemData data3 = (GiftRecieveItemData)null; List <GiftRecieveItemData> giftRecieveItemDataList = new List <GiftRecieveItemData>(); if (this.DebugItems != null && this.DebugItems.Length > 0) { jsonLoginBonusArray = this.DebugItems; this.mLoginBonusCount = this.DebugBonusCount; } if (UnityEngine.Object.op_Inequality((UnityEngine.Object) this.RemainingCount, (UnityEngine.Object)null)) { this.RemainingCount.set_text(Math.Max(28 - this.mLoginBonusCount, 0).ToString()); } this.mCurrentWeak = Math.Max(this.mLoginBonusCount - 1, 0) / 7; if (jsonLoginBonusArray != null && UnityEngine.Object.op_Inequality((UnityEngine.Object) this.Item_Normal, (UnityEngine.Object)null) && UnityEngine.Object.op_Inequality((UnityEngine.Object) this.ItemList, (UnityEngine.Object)null)) { for (int index1 = 0; index1 < jsonLoginBonusArray.Length; ++index1) { GiftRecieveItemData data4 = new GiftRecieveItemData(); giftRecieveItemDataList.Add(data4); string str = jsonLoginBonusArray[index1].iname; int num1 = jsonLoginBonusArray[index1].num; if (string.IsNullOrEmpty(str) && jsonLoginBonusArray[index1].coin > 0) { str = "$COIN"; num1 = jsonLoginBonusArray[index1].coin; } if (!string.IsNullOrEmpty(str)) { ItemParam itemParam = instance.MasterParam.GetItemParam(str, false); if (itemParam != null) { data4.Set(str, GiftTypes.Item, itemParam.rare, num1); data4.name = itemParam.name; } ConceptCardParam conceptCardParam = instance.MasterParam.GetConceptCardParam(str); if (conceptCardParam != null) { data4.Set(str, GiftTypes.ConceptCard, conceptCardParam.rare, num1); data4.name = conceptCardParam.name; } if (itemParam == null && conceptCardParam == null) { DebugUtility.LogError(string.Format("不明な識別子が報酬として設定されています。itemID => {0}", (object)str)); } int num2 = this.mLoginBonusCount - (!this.IsConfigWindow ? 1 : 0); ListItemEvents listItemEvents = (ListItemEvents)UnityEngine.Object.Instantiate <ListItemEvents>(index1 >= num2 ? (M0)this.Item_Normal : (M0)this.Item_Taken); listItemEvents.OnSelect = new ListItemEvents.ListItemEvent(this.OnItemSelect); DataSource.Bind <GiftRecieveItemData>(((Component)listItemEvents).get_gameObject(), data4); if (UnityEngine.Object.op_Inequality((UnityEngine.Object) this.TodayBadge, (UnityEngine.Object)null) && index1 == this.mLoginBonusCount - 1) { ((Transform)this.TodayBadge).SetParent(((Component)listItemEvents).get_transform(), false); this.TodayBadge.set_anchoredPosition(Vector2.get_zero()); ((Component)this.TodayBadge).get_gameObject().SetActive(true); } else if (UnityEngine.Object.op_Inequality((UnityEngine.Object) this.TommorowBadge, (UnityEngine.Object)null) && index1 == this.mLoginBonusCount) { ((Transform)this.TommorowBadge).SetParent(((Component)listItemEvents).get_transform(), false); this.TommorowBadge.set_anchoredPosition(Vector2.get_zero()); ((Component)this.TommorowBadge).get_gameObject().SetActive(true); } if (index1 < this.mLoginBonusCount - 1) { Transform child = ((Component)listItemEvents).get_transform().FindChild(this.CheckName); if (UnityEngine.Object.op_Inequality((UnityEngine.Object)child, (UnityEngine.Object)null)) { Animator component = (Animator)((Component)child).GetComponent <Animator>(); if (UnityEngine.Object.op_Inequality((UnityEngine.Object)component, (UnityEngine.Object)null)) { ((Behaviour)component).set_enabled(false); } } } Transform transform = this.ItemList.get_transform(); int index2 = index1 % 7; if (this.PositionList != null && this.PositionList.Length > index2 && UnityEngine.Object.op_Inequality((UnityEngine.Object) this.PositionList[index2], (UnityEngine.Object)null)) { transform = this.PositionList[index2].get_transform(); } if (index1 == 0) { this.DisableFirstDayHiddenOject(((Component)listItemEvents).get_gameObject()); } int num3 = index1 / 7; ((Component)listItemEvents).get_transform().SetParent(transform, false); ((Component)listItemEvents).get_gameObject().SetActive(num3 == this.mCurrentWeak); if (num3 == this.mCurrentWeak) { ((GiftRecieveItem)((Component)listItemEvents).GetComponentInChildren <GiftRecieveItem>()).UpdateValue(); } this.mItems.Add(listItemEvents); } } int index = this.mLoginBonusCount - 1; int mLoginBonusCount = this.mLoginBonusCount; if (index >= 0 && index < jsonLoginBonusArray.Length) { data2 = giftRecieveItemDataList[index]; } if (mLoginBonusCount >= 0 && mLoginBonusCount < jsonLoginBonusArray.Length) { data3 = giftRecieveItemDataList[mLoginBonusCount]; } data1 = DataSource.FindDataOfClass <GiftRecieveItemData>(((Component)this.mItems[this.mItems.Count - 1]).get_gameObject(), (GiftRecieveItemData)null); } if (UnityEngine.Object.op_Inequality((UnityEngine.Object) this.PopupMessage, (UnityEngine.Object)null)) { this.PopupMessage.set_text(this.GetPopupMessage(data2)); } bool flag = instance.Player.IsLastLoginBonus(this.TableID); if (jsonLoginBonusArray != null && this.mLoginBonusCount == jsonLoginBonusArray.Length) { flag = true; } if (UnityEngine.Object.op_Inequality((UnityEngine.Object) this.RemainingCounter, (UnityEngine.Object)null)) { this.RemainingCounter.SetActive(!flag); } if (UnityEngine.Object.op_Inequality((UnityEngine.Object) this.TodayItem, (UnityEngine.Object)null)) { DataSource.Bind <GiftRecieveItemData>(this.TodayItem.get_gameObject(), data2); ((GiftRecieveItem)this.TodayItem.get_gameObject().GetComponentInChildren <GiftRecieveItem>()).UpdateValue(); } if (UnityEngine.Object.op_Inequality((UnityEngine.Object) this.TommorowItem, (UnityEngine.Object)null)) { DataSource.Bind <GiftRecieveItemData>(this.TommorowItem.get_gameObject(), data3); ((GiftRecieveItem)this.TommorowItem.get_gameObject().GetComponentInChildren <GiftRecieveItem>()).UpdateValue(); } if (UnityEngine.Object.op_Inequality((UnityEngine.Object) this.LastItem, (UnityEngine.Object)null)) { DataSource.Bind <GiftRecieveItemData>(this.LastItem.get_gameObject(), data1); ((GiftRecieveItem)this.LastItem.get_gameObject().GetComponentInChildren <GiftRecieveItem>()).UpdateValue(); } if (UnityEngine.Object.op_Inequality((UnityEngine.Object) this.GainLastItemMessage, (UnityEngine.Object)null)) { this.GainLastItemMessage.set_text(this.GetGainLastItemMessage(data1)); } if (flag) { FlowNode_GameObject.ActivateOutputLinks((Component)this, 12); } if (this.WeakToggle != null) { for (int index1 = 0; index1 < this.WeakToggle.Count; ++index1) { // ISSUE: object of a compiler-generated type is created // ISSUE: variable of a compiler-generated type LoginBonusWindow28days.\u003CStart\u003Ec__AnonStorey35A startCAnonStorey35A = new LoginBonusWindow28days.\u003CStart\u003Ec__AnonStorey35A(); // ISSUE: reference to a compiler-generated field startCAnonStorey35A.\u003C\u003Ef__this = this; int index2 = index1 * 7 + 6; if (index2 < this.mItems.Count) { ItemData dataOfClass = DataSource.FindDataOfClass <ItemData>(((Component)this.mItems[index2]).get_gameObject(), (ItemData)null); DataSource.Bind <ItemData>(((Component)this.WeakToggle[index1]).get_gameObject(), dataOfClass); } // ISSUE: reference to a compiler-generated field startCAnonStorey35A.index = index1; this.WeakToggle[index1].set_isOn(index1 == this.mCurrentWeak); // ISSUE: method pointer ((UnityEvent <bool>) this.WeakToggle[index1].onValueChanged).AddListener(new UnityAction <bool>((object)startCAnonStorey35A, __methodptr(\u003C\u003Em__35B))); } } string unit_iname = (string)null; if (this.mNotifyUnits != null && this.mNotifyUnits.Length > 0) { unit_iname = this.mNotifyUnits[new Random().Next() % this.mNotifyUnits.Length]; } if (!string.IsNullOrEmpty(this.DebugNotifyUnitID)) { unit_iname = this.DebugNotifyUnitID; } if (!string.IsNullOrEmpty(unit_iname)) { this.mCurrentUnit = new UnitData(); this.mCurrentUnit.Setup(unit_iname, 0, 0, 0, (string)null, 1, EElement.None, 0); GameObject gameObject = new GameObject("Preview", new System.Type[1] { typeof(UnitPreview) }); this.mCurrentPreview = (UnitPreview)gameObject.GetComponent <UnitPreview>(); this.mCurrentPreview.DefaultLayer = GameUtility.LayerHidden; this.mCurrentPreview.SetupUnit(this.mCurrentUnit, -1); gameObject.get_transform().SetParent(this.PreviewParent, false); if (UnityEngine.Object.op_Inequality((UnityEngine.Object) this.PreviewCamera, (UnityEngine.Object)null) && UnityEngine.Object.op_Inequality((UnityEngine.Object) this.PreviewImage, (UnityEngine.Object)null)) { int num = Mathf.FloorToInt((float)Screen.get_height() * 0.8f); this.mPreviewUnitRT = RenderTexture.GetTemporary(num, num, 16, (RenderTextureFormat)7); this.PreviewCamera.set_targetTexture(this.mPreviewUnitRT); this.PreviewImage.set_texture((Texture)this.mPreviewUnitRT); } GameUtility.SetLayer((Component)this.mCurrentPreview, GameUtility.LayerCH, true); } this.StartCoroutine(this.WaitLoadAsync()); }
public void UpdateValue() { GiftRecieveItemData dataOfClass = DataSource.FindDataOfClass <GiftRecieveItemData>(((Component)this).get_gameObject(), (GiftRecieveItemData)null); if (dataOfClass == null) { return; } string path = (string)null; Sprite sprite = (Sprite)null; string str1 = (string)null; string str2 = (string)null; switch (dataOfClass.type) { case GiftTypes.Item: case GiftTypes.Unit: ItemParam itemParam1 = MonoSingleton <GameManager> .Instance.GetItemParam(dataOfClass.iname); path = this.GetIconPath(itemParam1); sprite = this.GetFrameSprite(itemParam1, dataOfClass.rarity); str1 = this.GetName(itemParam1); str2 = dataOfClass.num.ToString(); break; case GiftTypes.Artifact: ArtifactParam artifactParam = MonoSingleton <GameManager> .Instance.MasterParam.GetArtifactParam(dataOfClass.iname); path = this.GetIconPath(artifactParam); sprite = this.GetFrameSprite(artifactParam, dataOfClass.rarity); str1 = this.GetName(artifactParam); str2 = dataOfClass.num.ToString(); break; case GiftTypes.Award: ItemParam itemParam2 = MonoSingleton <GameManager> .Instance.GetAwardParam(dataOfClass.iname).ToItemParam(); path = this.GetIconPath(itemParam2); sprite = this.GetFrameSprite(itemParam2, dataOfClass.rarity); str1 = LocalizedText.Get("sys.MAILBOX_ITEM_AWARD_RECEIVE") + this.GetName(itemParam2); this.HideNumText = false; break; } if (Object.op_Inequality((Object)this.Icon, (Object)null)) { MonoSingleton <GameManager> .Instance.ApplyTextureAsync(this.Icon, path); } if (Object.op_Inequality((Object)this.Frame, (Object)null)) { this.Frame.set_sprite(sprite); } if (Object.op_Inequality((Object)this.NameText, (Object)null)) { this.NameText.set_text(str1); } if (!Object.op_Inequality((Object)this.NumText, (Object)null)) { return; } this.NumText.set_text(str2); }
private string MakeTodayText(GiftRecieveItemData todaysBonusItem) { return(LocalizedText.Get(string.IsNullOrEmpty(this.TodayTextID) ? (string.IsNullOrEmpty(this.TableID) ? "sys.LOGBO_TODAY" : "sys.LOGBO_" + this.TableID.ToUpper() + "_TODAY") : this.TodayTextID, (object)todaysBonusItem.name, (object)todaysBonusItem.num, (object)this.mLoginBonusCount)); }