public virtual void Process() { this.IsHandling = false; if (Application.get_platform() == 7 || Application.get_platform() == 2 || (Application.get_platform() == null || Application.get_platform() == 1)) { this.SendUpdateEventToSelectedObject(); } if (!((Behaviour)this).get_enabled()) { return; } if (this.UseFakeInput()) { this.FakeTouches(); } else { this.ProcessTouchEvents(); } if (this.IsHandling || !Input.GetKeyDown((KeyCode)27)) { return; } BackHandler.Invoke(); Input.ResetInputAxes(); }
public virtual void Process() { this.IsHandling = false; if (!((Behaviour) this).get_enabled()) return; if (this.UseFakeInput()) this.FakeTouches(); else this.ProcessTouchEvents(); if (this.IsHandling || !Input.GetKeyDown((KeyCode) 27) || !Object.op_Equality((Object) SGHighlightObject.Instance(), (Object) null)) return; BackHandler.Invoke(); Input.ResetInputAxes(); }
public static void Invoke() { for (int count = BackHandler.mHdls.Count; 0 < count; --count) { BackHandler mHdl = BackHandler.mHdls[count - 1]; if (!Object.op_Equality((Object)null, (Object)mHdl)) { Button component = (Button)((Component)mHdl).get_gameObject().GetComponent <Button>(); if (Object.op_Inequality((Object)null, (Object)component)) { GraphicRaycaster componentInParent = (GraphicRaycaster)((Component)mHdl).get_gameObject().GetComponentInParent <GraphicRaycaster>(); if (!Object.op_Equality((Object)null, (Object)componentInParent) && ((Behaviour)componentInParent).get_enabled()) { CanvasGroup[] componentsInParent = (CanvasGroup[])((Component)mHdl).GetComponentsInParent <CanvasGroup>(); bool flag = false; for (int index = 0; index < componentsInParent.Length; ++index) { if (!componentsInParent[index].get_blocksRaycasts()) { flag = true; break; } if (componentsInParent[index].get_ignoreParentGroups()) { break; } } if (!flag) { PointerEventData pointerEventData = new PointerEventData(EventSystem.get_current()); pointerEventData.set_position(Vector2.op_Implicit(((Component)mHdl).get_gameObject().get_transform().get_position())); pointerEventData.set_clickCount(1); component.OnPointerClick(pointerEventData); break; } } } } } }
public static void Invoke() { SceneBattle instance = SceneBattle.Instance; if (Object.op_Implicit((Object)instance) && !instance.IsControlBattleUI(SceneBattle.eMaskBattleUI.BACK_KEY)) { return; } for (int count = BackHandler.mHdls.Count; 0 < count; --count) { BackHandler mHdl = BackHandler.mHdls[count - 1]; if (!Object.op_Equality((Object)null, (Object)mHdl)) { ButtonEvent component1 = (ButtonEvent)((Component)mHdl).get_gameObject().GetComponent <ButtonEvent>(); if (Object.op_Inequality((Object)component1, (Object)null)) { GraphicRaycaster componentInParent = (GraphicRaycaster)((Component)mHdl).get_gameObject().GetComponentInParent <GraphicRaycaster>(); if (!Object.op_Equality((Object)componentInParent, (Object)null) && ((Behaviour)componentInParent).get_enabled()) { Graphic component2 = (Graphic)((Component)mHdl).get_gameObject().GetComponent <Graphic>(); if (!Object.op_Equality((Object)component2, (Object)null) && ((Behaviour)component2).get_enabled() && component2.get_raycastTarget()) { CanvasGroup[] componentsInParent = (CanvasGroup[])((Component)mHdl).GetComponentsInParent <CanvasGroup>(); bool flag = false; for (int index = 0; index < componentsInParent.Length; ++index) { if (!componentsInParent[index].get_blocksRaycasts()) { flag = true; break; } if (componentsInParent[index].get_ignoreParentGroups()) { break; } } if (!flag) { PointerEventData data = new PointerEventData(EventSystem.get_current()); data.set_position(Vector2.op_Implicit(((Component)mHdl).get_gameObject().get_transform().get_position())); data.set_clickCount(1); component1.OnPointerClick(data); break; } } } } else { Button component2 = (Button)((Component)mHdl).get_gameObject().GetComponent <Button>(); if (Object.op_Inequality((Object)null, (Object)component2)) { GraphicRaycaster componentInParent = (GraphicRaycaster)((Component)mHdl).get_gameObject().GetComponentInParent <GraphicRaycaster>(); if (!Object.op_Equality((Object)null, (Object)componentInParent) && ((Behaviour)componentInParent).get_enabled()) { CanvasGroup[] componentsInParent = (CanvasGroup[])((Component)mHdl).GetComponentsInParent <CanvasGroup>(); bool flag = false; for (int index = 0; index < componentsInParent.Length; ++index) { if (!componentsInParent[index].get_blocksRaycasts()) { flag = true; break; } if (componentsInParent[index].get_ignoreParentGroups()) { break; } } if (!flag) { PointerEventData pointerEventData = new PointerEventData(EventSystem.get_current()); pointerEventData.set_position(Vector2.op_Implicit(((Component)mHdl).get_gameObject().get_transform().get_position())); pointerEventData.set_clickCount(1); component2.OnPointerClick(pointerEventData); break; } } } } } } }