public void AddRankUpBtnUpEventListener(UnityAction <GameObject> callback) { if (this.OnRankUpBtnUpEvent == null) { this.OnRankUpBtnUpEvent = new AbilityDeriveList.OnListItemEvent(); } this.OnRankUpBtnUpEvent.RemoveListener(callback); this.OnRankUpBtnUpEvent.AddListener(callback); }
public void AddDetailOpenEventListener(UnityAction <GameObject> callback) { if (this.OnDetailOpen == null) { this.OnDetailOpen = new AbilityDeriveList.OnListItemEvent(); } this.OnDetailOpen.RemoveListener(callback); this.OnDetailOpen.AddListener(callback); }