예제 #1
0
 public SrdXrPosef(SrdXrQuaternionf in_orientation, SrdXrVector3f in_position)
 {
     orientation = in_orientation;
     position    = in_position;
 }
예제 #2
0
 private static Quaternion ToUnityQuaternion(SrdXrQuaternionf q)
 {
     return(new Quaternion(q.x, q.y, q.z, q.w));
 }