예제 #1
0
        public void AddItem(string name,
                            SqmPosition position,
                            string type,
                            double placement,
                            double completitionRadius,
                            double timeoutMin,
                            double timeoutMid,
                            double timeoutMax,
                            string text,
                            string description,
                            string combatMode,
                            string formation,
                            string speed,
                            string combat,
                            string expCond,
                            string expActiv,
                            string script,
                            string showWP,
                            Effects effects)
        {
            Waypoint_Item item = new Waypoint_Item();

            item.name               = name;
            item.position           = position;
            item.type               = type;
            item.placement          = placement;
            item.completitionRadius = completitionRadius;
            item.timeoutMin         = timeoutMin;
            item.timeoutMid         = timeoutMid;
            item.timeoutMax         = timeoutMax;
            item.text               = text;
            item.description        = description;
            item.combatMode         = combatMode;
            item.formation          = formation;
            item.speed              = speed;
            item.combat             = combat;
            item.expCond            = expCond;
            item.expActiv           = expActiv;
            item.script             = script;
            item.showWP             = showWP;
            item.effects            = effects;

            ItemsList.Add(item);
        }
예제 #2
0
 public void AddItem(Waypoint_Item item)
 {
     ItemsList.Add(item);
 }