// this will analyze and compare the given data/path to the based path. public double analyzeData(int gestureNumber,Data nDataL, Data nDataR) { //this will determine if the gesture is the same (parallel) to the defined gesture double nearness = 0; // if (graph.Visible) // graph.Close(); switch (gestureNumber) { case 1: if(!nDataL.Exception()) curve = new ParallelCurve(leftButton.getCoords(), nDataL.getCoords(), leftButton.bEquation, leftButton.eqList, nDataL.getCoords2()); if ((nearness = curve.getNearness()) < 0.15) { InputSimulator.SimulateKeyPress(VirtualKeyCode.RIGHT); graph.setDataPoint(leftButton.getCoords(),curve.getExpectedValues(),nDataL.getCoords()); graph.Location = new System.Drawing.Point(0, graph.Height); graph.Show(); } break; case 2: if (!nDataR.Exception()) curve = new ParallelCurve(rightButton.getCoords(), nDataR.getCoords(), rightButton.bEquation, rightButton.eqList, nDataR.getCoords2()); if ((nearness = curve.getNearness()) < 0.15) { InputSimulator.SimulateKeyPress(VirtualKeyCode.LEFT); graph.setDataPoint(rightButton.getCoords(), curve.getExpectedValues(), nDataR.getCoords()); graph.Location = new System.Drawing.Point(0, graph.Height); graph.Show(); } break; case 3: if (!nDataL.Exception()) curve = new ParallelCurve(open.getCoords(),nDataL.getCoords(),open.bEquation,open.eqList,nDataL.getCoords2()); if ((nearness = curve.getNearness()) < 0.15) { InputSimulator.SimulateKeyPress(VirtualKeyCode.RETURN); graph.setDataPoint(open.getCoords(), curve.getExpectedValues(), nDataL.getCoords()); graph.Location = new System.Drawing.Point(0, graph.Height); graph.Show(); } break; case 4: if (!nDataR.Exception()) curve = new ParallelCurve(close.getCoords(),nDataR.getCoords(),close.bEquation,close.eqList,nDataR.getCoords2()); if ((nearness = curve.getNearness()) < 0.15) { InputSimulator.SimulateModifiedKeyStroke(VirtualKeyCode.MENU, VirtualKeyCode.F4); graph.setDataPoint(close.getCoords(), curve.getExpectedValues(), nDataR.getCoords()); graph.Location = new System.Drawing.Point(0, graph.Height); graph.Show(); } break; case 7: InputSimulator.SimulateKeyPress(VirtualKeyCode.TAB); break; case 8: InputSimulator.SimulateModifiedKeyStroke(VirtualKeyCode.SHIFT, VirtualKeyCode.TAB); break; } return nearness; }
int hoverFile(Skeleton skelly, double diff,int totalFile) { double diff1 = 0; int row = 0, column = 0,coords = 0; diff1 = skelly.Joints[JointType.HandLeft].Position.Y - skelly.Joints[JointType.HipCenter].Position.Y; if (diff > -0.3 && diff <= -0.2)//1st column { column = 0; } else if (diff > -0.2 && diff <= -0.1)//2nd column { column = 1; } else if (diff > -0.1 && diff <= 0)//3rd column { column = 2; } else if (diff > 0 && diff <= 0.1)//4th column { column = 3; } else if (diff > 0.1 && diff <= 0.2)//5th column { column = 4; } else if (diff > 0.2 && diff <= 0.3)//6th column { column = 5; } else { column = -1; } //row if (diff1 > 0 && diff1 <= 0.1)//1st row { row = 6; } else if (diff1 > 0.1 && diff1 <= 0.2)//2nd row { row = 5; } else if (diff1 > 0.2 && diff1 <= 0.3)//3rd row { row = 4; } else if (diff1 > 0.3 && diff1 <= 0.4)//4th row { row = 3; } else if (diff1 > 0.4 && diff1 <= 0.5)//5th row { row = 2; } else if (diff1 > 0.5 && diff1 <= 0.6)//6th row { row = 1; } else if (diff1 > 0.6 && diff1 <= 0.7)//7th row { row = 0; } else { row = -1; } coords = (row * 6) + column; return coords; }