// Read Sound Text File // public List <Sound_File> Read_Text_File(string Text_Path) { FileStream File = new FileStream(Text_Path, FileMode.Open); StreamReader Read_File = new StreamReader(File); List <Sound_File> Sounds = new List <Sound_File>(); int Number_Sound_File = int.Parse(Read_File.ReadLine()); while (Read_File.Peek() != -1) { string Line = Read_File.ReadLine(); string[] Split1 = Line.Split('.'); string Sound_Name = Split1[0]; string[] Split2 = Line.Split(' '); string[] Duration = Split2[1].Split(':'); int Sound_Duration = int.Parse(Duration[0]) * 60 * 60 + int.Parse(Duration[1]) * 60 + int.Parse(Duration[2]); Sound_File Sound = new Sound_File(Sound_Name, Sound_Duration); Sounds.Add(Sound); } Read_File.Close(); File.Close(); return(Sounds); }
// Set Folder List Of Sounds // public void Set_Sound(Sound_File Sound) { Sounds.Add(Sound); }