/// <summary> /// 创建新的 T_FB_SUBJECTTYPE 对象。 /// </summary> /// <param name="sUBJECTTYPEID">SUBJECTTYPEID 属性的初始值。</param> /// <param name="cREATEUSERID">CREATEUSERID 属性的初始值。</param> /// <param name="cREATEDATE">CREATEDATE 属性的初始值。</param> /// <param name="uPDATEUSERID">UPDATEUSERID 属性的初始值。</param> /// <param name="uPDATEDATE">UPDATEDATE 属性的初始值。</param> /// <param name="eDITSTATES">EDITSTATES 属性的初始值。</param> public static T_FB_SUBJECTTYPE CreateT_FB_SUBJECTTYPE(global::System.String sUBJECTTYPEID, global::System.String cREATEUSERID, global::System.DateTime cREATEDATE, global::System.String uPDATEUSERID, global::System.DateTime uPDATEDATE, global::System.Decimal eDITSTATES) { T_FB_SUBJECTTYPE t_FB_SUBJECTTYPE = new T_FB_SUBJECTTYPE(); t_FB_SUBJECTTYPE.SUBJECTTYPEID = sUBJECTTYPEID; t_FB_SUBJECTTYPE.CREATEUSERID = cREATEUSERID; t_FB_SUBJECTTYPE.CREATEDATE = cREATEDATE; t_FB_SUBJECTTYPE.UPDATEUSERID = uPDATEUSERID; t_FB_SUBJECTTYPE.UPDATEDATE = uPDATEDATE; t_FB_SUBJECTTYPE.EDITSTATES = eDITSTATES; return t_FB_SUBJECTTYPE; }
/// <summary> /// 用于向 T_FB_SUBJECTTYPE EntitySet 添加新对象的方法,已弃用。请考虑改用关联的 ObjectSet<T> 属性的 .Add 方法。 /// </summary> public void AddToT_FB_SUBJECTTYPE(T_FB_SUBJECTTYPE t_FB_SUBJECTTYPE) { base.AddObject("T_FB_SUBJECTTYPE", t_FB_SUBJECTTYPE); }