/// <summary> /// 创建新的 T_FB_PERSONBUDGETADDDETAIL 对象。 /// </summary> /// <param name="pERSONBUDGETADDDETAILID">PERSONBUDGETADDDETAILID 属性的初始值。</param> /// <param name="cREATEUSERID">CREATEUSERID 属性的初始值。</param> /// <param name="cREATEDATE">CREATEDATE 属性的初始值。</param> /// <param name="uPDATEUSERID">UPDATEUSERID 属性的初始值。</param> /// <param name="uPDATEDATE">UPDATEDATE 属性的初始值。</param> /// <param name="oWNERID">OWNERID 属性的初始值。</param> public static T_FB_PERSONBUDGETADDDETAIL CreateT_FB_PERSONBUDGETADDDETAIL(global::System.String pERSONBUDGETADDDETAILID, global::System.String cREATEUSERID, global::System.DateTime cREATEDATE, global::System.String uPDATEUSERID, global::System.DateTime uPDATEDATE, global::System.String oWNERID) { T_FB_PERSONBUDGETADDDETAIL t_FB_PERSONBUDGETADDDETAIL = new T_FB_PERSONBUDGETADDDETAIL(); t_FB_PERSONBUDGETADDDETAIL.PERSONBUDGETADDDETAILID = pERSONBUDGETADDDETAILID; t_FB_PERSONBUDGETADDDETAIL.CREATEUSERID = cREATEUSERID; t_FB_PERSONBUDGETADDDETAIL.CREATEDATE = cREATEDATE; t_FB_PERSONBUDGETADDDETAIL.UPDATEUSERID = uPDATEUSERID; t_FB_PERSONBUDGETADDDETAIL.UPDATEDATE = uPDATEDATE; t_FB_PERSONBUDGETADDDETAIL.OWNERID = oWNERID; return t_FB_PERSONBUDGETADDDETAIL; }
/// <summary> /// 用于向 T_FB_PERSONBUDGETADDDETAIL EntitySet 添加新对象的方法,已弃用。请考虑改用关联的 ObjectSet<T> 属性的 .Add 方法。 /// </summary> public void AddToT_FB_PERSONBUDGETADDDETAIL(T_FB_PERSONBUDGETADDDETAIL t_FB_PERSONBUDGETADDDETAIL) { base.AddObject("T_FB_PERSONBUDGETADDDETAIL", t_FB_PERSONBUDGETADDDETAIL); }