예제 #1
0
        private void HandleCharacterSelectionChange()
        {
            EVEData.Character c  = CharacterDropDown.SelectedItem as EVEData.Character;
            EVEData.MapRegion rd = RegionDropDown.SelectedItem as EVEData.MapRegion;

            if (c != null && FollowCharacter)
            {
                EVEData.System s = EVEManager.GetEveSystem(c.Location);
                if (s != null)
                {
                    if (s.Region != rd.Name)
                    {
                        // change region
                        SelectRegion(s.Region);
                    }

                    SelectSystem(c.Location);

                    CharacterDropDown.SelectedItem = c;

                    // force the follow as this will be reset by the region change
                    FollowCharacter = true;
                }
            }
        }
예제 #2
0
        private void SysContexMenuItemSetDestination_Click(object sender, RoutedEventArgs e)
        {
            EVEData.MapSystem eveSys = ((System.Windows.FrameworkElement)((System.Windows.FrameworkElement)sender).Parent).DataContext as EVEData.MapSystem;

            EVEData.Character c = CharacterDropDown.SelectedItem as EVEData.Character;
            if (c != null)
            {
                c.AddDestination(eveSys.ActualSystem.ID, true);
            }
        }
예제 #3
0
        private void ShapeMouseDownHandler(object sender, MouseButtonEventArgs e)
        {
            Shape obj = sender as Shape;

            EVEData.MapRegion currentRegion = RegionDropDown.SelectedItem as EVEData.MapRegion;

            EVEData.MapSystem selectedSys = obj.DataContext as EVEData.MapSystem;

            if (e.ChangedButton == MouseButton.Left)
            {
                if (e.ClickCount == 1)
                {
                    bool redraw = false;
                    if (MapConf.ShowJumpDistance)
                    {
                        redraw = true;
                    }
                    SelectSystem(selectedSys.Name);

                    ReDrawMap(redraw);
                }

                if (e.ClickCount == 2 && selectedSys.Region != currentRegion.Name)
                {
                    foreach (EVEData.MapRegion rd in EVEManager.Regions)
                    {
                        if (rd.Name == selectedSys.Region)
                        {
                            RegionDropDown.SelectedItem = rd;

                            ReDrawMap();
                            SelectSystem(selectedSys.Name);
                            break;
                        }
                    }
                }
            }

            if (e.ChangedButton == MouseButton.Right)
            {
                ContextMenu cm = this.FindResource("SysRightClickContextMenu") as ContextMenu;
                cm.PlacementTarget = obj;
                cm.DataContext     = selectedSys;

                MenuItem setDesto    = cm.Items[2] as MenuItem;
                MenuItem addWaypoint = cm.Items[3] as MenuItem;


                setDesto.IsEnabled    = false;
                addWaypoint.IsEnabled = false;

                EVEData.Character c = CharacterDropDown.SelectedItem as EVEData.Character;
                if (c != null && c.ESILinked)
                {
                    setDesto.IsEnabled    = true;
                    addWaypoint.IsEnabled = true;
                }



                cm.IsOpen = true;
            }
        }