/// <summary>
        /// Convert a GVariant handle that points to a list of lists of two strings into
        /// a C# string array.  The original strings in the inner lists are separated by
        /// double semicolons in the output elements of the C# string array.
        /// </summary>
        /// <remarks>
        /// No check is made to verify that the input value actually points to a list of
        /// lists of two strings.
        /// </remarks>
        public static string[] GetStringArrayFromGVariantListArray(IntPtr value)
        {
            if (value == IntPtr.Zero)
            {
                return(new string[0]);
            }
            uint size = Unmanaged.g_variant_n_children(value);

            string[] list = new string[size];
            for (uint i = 0; i < size; ++i)
            {
                IntPtr duple  = Unmanaged.g_variant_get_child_value(value, i);
                var    values = GetStringArrayFromGVariantArray(duple);
                Debug.Assert(values.Length == 2);
                list[i] = String.Format("{0};;{1}", values[0], values[1]);
                Unmanaged.g_variant_unref(duple);
                //Console.WriteLine("DEBUG GetStringArrayFromGVariantListArray(): list[{0}] = \"{1}\"", i, list[i]);
            }
            return(list);
        }
        /// <summary>
        /// Convert a GVariant handle that points to a list of strings to a C# string array.
        /// Without leaking memory in the process!
        /// </summary>
        /// <remarks>
        /// No check is made to verify that the input value actually points to a list of strings.
        /// </remarks>
        public static string[] GetStringArrayFromGVariantArray(IntPtr value)
        {
            if (value == IntPtr.Zero)
            {
                return(new string[0]);
            }
            uint size = Unmanaged.g_variant_n_children(value);

            string[] list = new string[size];
            for (uint i = 0; i < size; ++i)
            {
                IntPtr child = Unmanaged.g_variant_get_child_value(value, i);
                int    length;
                // handle must not be freed -- it points into the actual GVariant memory for child!
                IntPtr handle   = Unmanaged.g_variant_get_string(child, out length);
                var    rawbytes = new byte[length];
                Marshal.Copy(handle, rawbytes, 0, length);
                list[i] = Encoding.UTF8.GetString(rawbytes);
                Unmanaged.g_variant_unref(child);
                //Console.WriteLine("DEBUG GetStringArrayFromGVariant(): list[{0}] = \"{1}\" (length = {2})", i, list[i], length);
            }
            return(list);
        }