예제 #1
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 public void AddSense(LSense sense)
 {
     m_alSenses.Add(sense);
 }
예제 #2
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		/// <summary>
		/// Constructor.
		/// </summary>
		/// <param name="entry">Entry that ultimately owns the given sense.</param>
		/// <param name="sense">Sense which owns the actual gloss.</param>
		public EntryAsGloss(LEntry entry, LSense sense) : base(entry, sense.Gloss)
		{
			m_sense = sense;
		}
예제 #3
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		public void AddSense(LSense sense)
		{
			m_alSenses.Add(sense);
		}
예제 #4
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 /// <summary>
 /// Constructor.
 /// </summary>
 /// <param name="entry">Entry that ultimately owns the given sense.</param>
 /// <param name="sense">Sense which owns the actual gloss.</param>
 public EntryAsGloss(LEntry entry, LSense sense) : base(entry, sense.Gloss)
 {
     m_sense = sense;
 }