Handles a TreeCombo control (Widgets assembly) for use in selecting inflection features.
상속: PopupTreeManager
예제 #1
0
		public InflectionFeatureEditor()
		{
			m_InflectionFeatureTreeManager = null;
			m_tree = new TreeCombo();
			m_tree.TreeLoad += new EventHandler(m_tree_TreeLoad);
			//	Handle AfterSelect event in m_tree_TreeLoad() through m_pOSPopupTreeManager
		}
예제 #2
0
		private void m_tree_TreeLoad(object sender, EventArgs e)
		{
			if (m_InflectionFeatureTreeManager == null)
			{
				m_InflectionFeatureTreeManager = new InflectionFeaturePopupTreeManager(m_tree,
																					   m_cache, false, m_mediator,
																					   (Form)m_mediator.PropertyTable.GetValue("window"),
																					   m_displayWs);
				m_InflectionFeatureTreeManager.AfterSelect += new TreeViewEventHandler(m_pOSPopupTreeManager_AfterSelect);
			}
			m_InflectionFeatureTreeManager.LoadPopupTree(0);
		}
예제 #3
0
		/// <summary>
		/// Executes in two distinct scenarios.
		///
		/// 1. If disposing is true, the method has been called directly
		/// or indirectly by a user's code via the Dispose method.
		/// Both managed and unmanaged resources can be disposed.
		///
		/// 2. If disposing is false, the method has been called by the
		/// runtime from inside the finalizer and you should not reference (access)
		/// other managed objects, as they already have been garbage collected.
		/// Only unmanaged resources can be disposed.
		/// </summary>
		/// <param name="disposing"></param>
		/// <remarks>
		/// If any exceptions are thrown, that is fine.
		/// If the method is being done in a finalizer, it will be ignored.
		/// If it is thrown by client code calling Dispose,
		/// it needs to be handled by fixing the bug.
		///
		/// If subclasses override this method, they should call the base implementation.
		/// </remarks>
		protected virtual void Dispose(bool disposing)
		{
			Debug.WriteLineIf(!disposing, "****************** " + GetType().Name + " 'disposing' is false. ******************");
			// Must not be run more than once.
			if (m_isDisposed)
				return;

			if (disposing)
			{
				// Dispose managed resources here.
				if (m_tree != null)
				{
					m_tree.Load -= new EventHandler(m_tree_TreeLoad);
					m_tree.Dispose();
				}
				if (m_InflectionFeatureTreeManager != null)
				{
					m_InflectionFeatureTreeManager.AfterSelect -= new TreeViewEventHandler(m_pOSPopupTreeManager_AfterSelect);
					m_InflectionFeatureTreeManager.Dispose();
				}
			}

			// Dispose unmanaged resources here, whether disposing is true or false.
			m_selectedLabel = null;
			m_tree = null;
			m_InflectionFeatureTreeManager = null;
			m_mediator = null;
			m_cache = null;

			m_isDisposed = true;
		}