상속: SIL.FieldWorks.Common.RootSites.FwBaseVc
예제 #1
0
        internal void SetEntry(int hvoEntry)
        {
            CheckDisposed();
            var entry = m_cache.ServiceLocator.GetInstance <ILexEntryRepository>().GetObject(hvoEntry);

            m_headword = entry.HeadWord;
            m_hvoRoot  = hvoEntry;
            m_vc       = new RelatedWordsVc(m_wsUser, m_headword);
            m_rootb.SetRootObject(m_hvoRoot, m_vc, RelatedWordsVc.kfragRoot, m_styleSheet);
        }
예제 #2
0
        /// <summary>
        /// Make the root box and initialize it.
        /// </summary>
        public override void MakeRoot()
        {
            CheckDisposed();

            base.MakeRoot();

            m_vc = new RelatedWordsVc(m_wsUser, m_headword);

            m_rootb.DataAccess = m_sda;

            m_rootb.SetRootObject(m_hvoRoot, m_vc, RelatedWordsVc.kfragRoot, m_styleSheet);
            m_fRootboxMade = true;
        }
예제 #3
0
        /// <summary>
        /// Executes in two distinct scenarios.
        ///
        /// 1. If disposing is true, the method has been called directly
        /// or indirectly by a user's code via the Dispose method.
        /// Both managed and unmanaged resources can be disposed.
        ///
        /// 2. If disposing is false, the method has been called by the
        /// runtime from inside the finalizer and you should not reference (access)
        /// other managed objects, as they already have been garbage collected.
        /// Only unmanaged resources can be disposed.
        /// </summary>
        /// <param name="disposing"></param>
        /// <remarks>
        /// If any exceptions are thrown, that is fine.
        /// If the method is being done in a finalizer, it will be ignored.
        /// If it is thrown by client code calling Dispose,
        /// it needs to be handled by fixing the bug.
        ///
        /// If subclasses override this method, they should call the base implementation.
        /// </remarks>
        protected override void Dispose(bool disposing)
        {
            // Must not be run more than once.
            if (IsDisposed)
            {
                return;
            }

            base.Dispose(disposing);

            if (disposing)
            {
                // Dispose managed resources here.
            }

            // Dispose unmanaged resources here, whether disposing is true or false.
            m_vc  = null;
            m_sda = null;
        }
예제 #4
0
		internal void SetEntry(int hvoEntry)
		{
			CheckDisposed();
			var entry = m_cache.ServiceLocator.GetInstance<ILexEntryRepository>().GetObject(hvoEntry);
			m_headword = entry.HeadWord;
			m_hvoRoot = hvoEntry;
			m_vc = new RelatedWordsVc(m_wsUser, m_headword);
			m_rootb.SetRootObject(m_hvoRoot, m_vc, RelatedWordsVc.kfragRoot, m_styleSheet);
		}
예제 #5
0
		/// <summary>
		/// Make the root box and initialize it.
		/// </summary>
		public override void MakeRoot()
		{
			CheckDisposed();

			base.MakeRoot();

			IVwRootBox rootb = VwRootBoxClass.Create();
			rootb.SetSite(this);

			m_vc = new RelatedWordsVc(m_wsUser, m_headword);

			rootb.DataAccess = m_sda;

			m_rootb = rootb;
			m_rootb.SetRootObject(m_hvoRoot, m_vc, RelatedWordsVc.kfragRoot, m_styleSheet);
			m_fRootboxMade = true;
		}
예제 #6
0
		/// <summary>
		/// Executes in two distinct scenarios.
		///
		/// 1. If disposing is true, the method has been called directly
		/// or indirectly by a user's code via the Dispose method.
		/// Both managed and unmanaged resources can be disposed.
		///
		/// 2. If disposing is false, the method has been called by the
		/// runtime from inside the finalizer and you should not reference (access)
		/// other managed objects, as they already have been garbage collected.
		/// Only unmanaged resources can be disposed.
		/// </summary>
		/// <param name="disposing"></param>
		/// <remarks>
		/// If any exceptions are thrown, that is fine.
		/// If the method is being done in a finalizer, it will be ignored.
		/// If it is thrown by client code calling Dispose,
		/// it needs to be handled by fixing the bug.
		///
		/// If subclasses override this method, they should call the base implementation.
		/// </remarks>
		protected override void Dispose(bool disposing)
		{
			// Must not be run more than once.
			if (IsDisposed)
				return;

			base.Dispose(disposing);

			if (disposing)
			{
				// Dispose managed resources here.
			}

			// Dispose unmanaged resources here, whether disposing is true or false.
			m_vc = null;
			m_sda = null;
		}