public PanelNoticeStatus(PanelNoticeStatus panelNoticeStatus) { this.Message = panelNoticeStatus.Message; this.FontSize = panelNoticeStatus.FontSize; this.Color = panelNoticeStatus.Color; this.Duration = panelNoticeStatus.Duration; }
public override bool ReadEvents(string[] headerArray, string dataStr) { // Notice of a Panel if (headerArray[1] == TrialPlaybackCommon.DataType1PanelNotice) { PlaybackPanelNoticeEvent panelNotice = new PlaybackPanelNoticeEvent(); string[] dataArray = dataStr.Split('\t'); string message = Regex.Unescape(dataArray[0]); int fontSize = int.Parse(dataArray[1]); Color color = new Color(float.Parse(dataArray[2]), float.Parse(dataArray[3]), float.Parse(dataArray[4]), float.Parse(dataArray[5])); float duration = float.Parse(dataArray[6]); PanelNoticeStatus panelNoticeStatus = new PanelNoticeStatus(message, fontSize, color, duration); panelNotice.PanelNoticeStatus = panelNoticeStatus; panelNotice.Destination = this.destination; PlaybackPanelNoticeEventList panelNoticeEventList = new PlaybackPanelNoticeEventList(); panelNoticeEventList.ElapsedTime = float.Parse(headerArray[0]); panelNoticeEventList.EventList.Add(panelNotice); this.eventLists.Add(panelNoticeEventList); return(true); } return(false); }
private void ShowNotice(PanelNoticeStatus panelNoticeStatus) { this.noticePanel.SetActive(true); noticeText.text = panelNoticeStatus.Message; noticeText.fontSize = panelNoticeStatus.FontSize; noticeText.color = panelNoticeStatus.Color; this.hideTime = UnityEngine.Time.time + panelNoticeStatus.Duration; StartCoroutine(this.HideNotice()); // Hide }
public static string GetDataLine(string elapsedTime, PanelNoticeStatus panelNoticeStatus) { string dataLine = elapsedTime + "," + TrialPlaybackCommon.DataType1PanelNotice; dataLine += "\t" + Regex.Escape(panelNoticeStatus.Message) + "\t" + panelNoticeStatus.FontSize + "\t" + panelNoticeStatus.Color.r + "\t" + panelNoticeStatus.Color.g + "\t" + panelNoticeStatus.Color.b + "\t" + panelNoticeStatus.Color.a + "\t" + panelNoticeStatus.Duration; return(dataLine); }
private string CreatePanelNoticeDataLine(PanelNoticeStatus panelNoticeStatus) { // Notice of a Panel string dataLine = this.GetHeaderElapsedTime() + "," + TrialPlaybackCommon.DataType1PanelNotice; dataLine += "\t" + Regex.Escape(panelNoticeStatus.Message) + "\t" + panelNoticeStatus.FontSize + "\t" + panelNoticeStatus.Color.r + "\t" + panelNoticeStatus.Color.g + "\t" + panelNoticeStatus.Color.b + "\t" + panelNoticeStatus.Color.a + "\t" + panelNoticeStatus.Duration; return(dataLine); }
public PlaybackPanelNoticeEventList(PlaybackPanelNoticeEventList panelNoticeEventList) { this.ElapsedTime = panelNoticeEventList.ElapsedTime; this.EventList = new List <PlaybackPanelNoticeEvent>(); foreach (PlaybackPanelNoticeEvent panelNoticeEventOrg in panelNoticeEventList.EventList) { PanelNoticeStatus panelNoticeStatus = new PanelNoticeStatus(panelNoticeEventOrg.PanelNoticeStatus); GameObject destination = panelNoticeEventOrg.Destination; PlaybackPanelNoticeEvent panelNoticeEvent = new PlaybackPanelNoticeEvent(); panelNoticeEvent.PanelNoticeStatus = panelNoticeStatus; panelNoticeEvent.Destination = destination; this.EventList.Add(panelNoticeEvent); } }
public void OnPanelNoticeChange(PanelNoticeStatus panelNoticeStatus) { base.AddDataLine(PlaybackPanelNoticeEventController.GetDataLine(this.GetHeaderElapsedTime(), panelNoticeStatus)); }
public void OnPanelNoticeChange(PanelNoticeStatus panelNoticeStatus) { this.ShowNotice(panelNoticeStatus); }
public void OnPanelNoticeChange(PanelNoticeStatus panelNoticeStatus) { this.dataLines.Add(this.CreatePanelNoticeDataLine(panelNoticeStatus)); }