public Menu AddToMenu(Menu menu) { try { _menu = menu; var ultimateMenu = menu.AddSubMenu(new Menu("Ultimate", menu.Name + ".ultimate")); if (Required) { var requiredMenu = ultimateMenu.AddSubMenu(new Menu("Required Targets", ultimateMenu.Name + ".required")); var modes = new List <UltimateModeType>(); if (Combo) { modes.Add(UltimateModeType.Combo); } if (Auto) { modes.Add(UltimateModeType.Auto); } if (Assisted) { modes.Add(UltimateModeType.Assisted); } requiredMenu.AddItem( new MenuItem(requiredMenu.Name + ".mode", "Mode").SetValue( new StringList(modes.Select(m => m.ToString()).ToArray()))).ValueChanged += delegate(object sender, OnValueChangeEventArgs eventArgs) { UpdateVisibileTags(requiredMenu, eventArgs.GetNewValue <StringList>().SelectedIndex + 1); }; for (var i = 0; i < modes.Count; i++) { requiredMenu.AddItem( new MenuItem( requiredMenu.Name + "." + GetModeString(modes[i], true) + ".min", "Min. Required") .SetValue(new Slider(1, 1, 5))).SetTag(i + 1); HeroListManager.AddToMenu( requiredMenu, new HeroListManagerArgs("ultimate-required-" + GetModeString(modes[i], true)) { IsWhitelist = true, Allies = false, Enemies = true, DefaultValue = false, DontSave = true, Enabled = true, MenuTag = i + 1, EnabledButton = false }); } UpdateVisibileTags( requiredMenu, _menu.Item(requiredMenu.Name + ".mode").GetValue <StringList>().SelectedIndex + 1); } if (Force) { var uForceMenu = ultimateMenu.AddSubMenu(new Menu("Forced Targets", ultimateMenu.Name + ".force")); if (DamageCalculation != null) { uForceMenu.AddItem( new MenuItem(uForceMenu.Name + ".damage-check", "Damage Check").SetValue(true)); } uForceMenu.AddItem( new MenuItem(uForceMenu.Name + ".additional", "Additional Targets").SetValue( new Slider(0, 0, 4))); HeroListManager.AddToMenu( uForceMenu, new HeroListManagerArgs("ultimate-force") { IsWhitelist = true, Allies = false, Enemies = true, DefaultValue = false, DontSave = true, Enabled = true, EnabledButton = false }); } if (Combo) { var uComboMenu = ultimateMenu.AddSubMenu(new Menu("Combo", ultimateMenu.Name + ".combo")); uComboMenu.AddItem( new MenuItem(uComboMenu.Name + ".min", "Min. Hits").SetValue(new Slider(2, 1, 5))); if (DamageCalculation != null) { uComboMenu.AddItem( new MenuItem(uComboMenu.Name + ".damage-check", "Damage Check").SetValue(false)); } uComboMenu.AddItem(new MenuItem(uComboMenu.Name + ".enabled", "Enabled").SetValue(true)); } if (Auto) { var uAutoMenu = ultimateMenu.AddSubMenu(new Menu("Auto", ultimateMenu.Name + ".auto")); if (Interrupt) { var autoInterruptMenu = uAutoMenu.AddSubMenu(new Menu("Interrupt", uAutoMenu.Name + ".interrupt")); if (InterruptDelay) { DelayManager.AddToMenu( autoInterruptMenu, "ultimate-interrupt-delay", string.Empty, 0, 0, 500); } HeroListManager.AddToMenu( autoInterruptMenu, new HeroListManagerArgs("ultimate-interrupt") { IsWhitelist = false, Allies = false, Enemies = true, DefaultValue = false, DontSave = false, Enabled = true }); } if (Gapcloser) { var autoGapcloserMenu = uAutoMenu.AddSubMenu(new Menu("Gapcloser", uAutoMenu.Name + ".gapcloser")); if (GapcloserDelay) { DelayManager.AddToMenu( autoGapcloserMenu, "ultimate-gapcloser-delay", string.Empty, 0, 0, 500); } HeroListManager.AddToMenu( autoGapcloserMenu, new HeroListManagerArgs("ultimate-gapcloser") { IsWhitelist = false, Allies = false, Enemies = true, DefaultValue = false, DontSave = false, Enabled = false }); BestTargetOnlyManager.AddToMenu(autoGapcloserMenu, "r-gapcloser", true); } uAutoMenu.AddItem(new MenuItem(uAutoMenu.Name + ".min", "Min. Hits").SetValue(new Slider(3, 1, 5))); if (DamageCalculation != null) { uAutoMenu.AddItem(new MenuItem(uAutoMenu.Name + ".damage-check", "Damage Check").SetValue(true)); } uAutoMenu.AddItem(new MenuItem(uAutoMenu.Name + ".enabled", "Enabled").SetValue(true)); } if (Assisted) { var uAssistedMenu = ultimateMenu.AddSubMenu(new Menu("Assisted", ultimateMenu.Name + ".assisted")); if (Flash) { uAssistedMenu.AddItem( new MenuItem(ultimateMenu.Name + ".flash.min", "Flash Min. Hits").SetValue( new Slider(3, 1, 5))); } uAssistedMenu.AddItem( new MenuItem(uAssistedMenu.Name + ".min", "Min. Hits").SetValue(new Slider(1, 1, 5))); if (Flash) { uAssistedMenu.AddItem( new MenuItem(ultimateMenu.Name + ".flash.hotkey", "Flash").SetValue( new KeyBind('Y', KeyBindType.Press))); } uAssistedMenu.AddItem( new MenuItem(uAssistedMenu.Name + ".hotkey", "Hotkey").SetValue( new KeyBind('T', KeyBindType.Press))); uAssistedMenu.AddItem( new MenuItem(uAssistedMenu.Name + ".move-cursor", "Move to Cursor").SetValue(true)); if (DamageCalculation != null) { uAssistedMenu.AddItem( new MenuItem(uAssistedMenu.Name + ".damage-check", "Damage Check").SetValue(false)); } uAssistedMenu.AddItem(new MenuItem(uAssistedMenu.Name + ".enabled", "Enabled").SetValue(true)); } var uSingleMenu = ultimateMenu.AddSubMenu(new Menu("Single Target", ultimateMenu.Name + ".single")); uSingleMenu.AddItem( new MenuItem(uSingleMenu.Name + ".min-health", "Min. Target Health %").SetValue(new Slider(15))); uSingleMenu.AddItem( new MenuItem(uSingleMenu.Name + ".max-add-allies", "Max. Additional Allies").SetValue( new Slider(3, 0, 4))); uSingleMenu.AddItem( new MenuItem(uSingleMenu.Name + ".max-add-enemies", "Max. Additional Enemies").SetValue( new Slider(0, 0, 4))); uSingleMenu.AddItem( new MenuItem(uSingleMenu.Name + ".range-allies", "Allies Range Check").SetValue( new Slider(1750, 500, 3000))); uSingleMenu.AddItem( new MenuItem(uSingleMenu.Name + ".range-enemies", "Enemies Range Check").SetValue( new Slider(1750, 500, 3000))); if (Combo) { uSingleMenu.AddItem(new MenuItem(uSingleMenu.Name + ".combo", "Combo").SetValue(true)); } if (Auto) { uSingleMenu.AddItem(new MenuItem(uSingleMenu.Name + ".auto", "Auto").SetValue(false)); } if (Assisted) { if (Flash) { uSingleMenu.AddItem(new MenuItem(uSingleMenu.Name + ".flash", "Flash").SetValue(false)); } uSingleMenu.AddItem(new MenuItem(uSingleMenu.Name + ".assisted", "Assisted").SetValue(false)); } if (DamageCalculation != null) { ultimateMenu.AddItem( new MenuItem(ultimateMenu.Name + ".damage-percent-single", "Single Damage Check %").SetValue( new Slider(100, 1, 200))); ultimateMenu.AddItem( new MenuItem(ultimateMenu.Name + ".damage-percent", "Damage Check %").SetValue( new Slider(150, 1, 200))); } return(ultimateMenu); } catch (Exception ex) { Global.Logger.AddItem(new LogItem(ex)); } return(null); }
public static Menu AddToMenu(Menu menu, bool auto, bool autoInterrupt, bool interruptDelay, bool autoGapcloser, bool gapcloserDelay, bool flash, bool assisted, bool required, bool force) { try { _auto = auto; _interrupt = autoInterrupt; _gapcloser = autoGapcloser; _flash = flash; _assisted = assisted; _required = required; _force = force; _menu = menu; var ultimateMenu = menu.AddSubMenu(new Menu(Global.Lang.Get("F_Ultimate"), menu.Name + ".ultimate")); var uComboMenu = ultimateMenu.AddSubMenu(new Menu(Global.Lang.Get("G_Combo"), ultimateMenu.Name + ".combo")); uComboMenu.AddItem( new MenuItem(uComboMenu.Name + ".min", "R " + Global.Lang.Get("G_Min")).SetValue( new Slider(2, 1, 5))); uComboMenu.AddItem(new MenuItem(uComboMenu.Name + ".duel", Global.Lang.Get("UM_Duel")).SetValue(true)); uComboMenu.AddItem( new MenuItem(uComboMenu.Name + ".enabled", Global.Lang.Get("G_Enabled")).SetValue(true)); if (auto) { var uAutoMenu = ultimateMenu.AddSubMenu(new Menu(Global.Lang.Get("UM_Auto"), ultimateMenu.Name + ".auto")); if (autoInterrupt) { var autoInterruptMenu = uAutoMenu.AddSubMenu( new Menu(Global.Lang.Get("G_InterruptSpell"), uAutoMenu.Name + ".interrupt")); if (interruptDelay) { DelayManager.AddToMenu( autoInterruptMenu, "ultimate-interrupt-delay", string.Empty, 250, 0, 1000); } HeroListManager.AddToMenu(autoInterruptMenu, "ultimate-interrupt", false, false, true, false); } if (autoGapcloser) { var autoGapcloserMenu = uAutoMenu.AddSubMenu( new Menu(Global.Lang.Get("G_Gapcloser"), uAutoMenu.Name + ".gapcloser")); if (gapcloserDelay) { DelayManager.AddToMenu( autoGapcloserMenu, "ultimate-gapcloser-delay", string.Empty, 250, 0, 1000); } HeroListManager.AddToMenu(autoGapcloserMenu, "ultimate-gapcloser", false, false, true, false); } uAutoMenu.AddItem( new MenuItem(uAutoMenu.Name + ".min", "R " + Global.Lang.Get("G_Min")).SetValue( new Slider(3, 1, 5))); uAutoMenu.AddItem( new MenuItem(uAutoMenu.Name + ".duel", Global.Lang.Get("UM_Duel")).SetValue(false)); uAutoMenu.AddItem( new MenuItem(uAutoMenu.Name + ".enabled", Global.Lang.Get("G_Enabled")).SetValue(true)); } if (flash) { var uFlashMenu = ultimateMenu.AddSubMenu(new Menu(Global.Lang.Get("G_Flash"), ultimateMenu.Name + ".flash")); uFlashMenu.AddItem( new MenuItem(uFlashMenu.Name + ".min", "R " + Global.Lang.Get("G_Min")).SetValue( new Slider(3, 1, 5))); uFlashMenu.AddItem( new MenuItem(uFlashMenu.Name + ".duel", Global.Lang.Get("UM_Duel")).SetValue(true)); uFlashMenu.AddItem( new MenuItem(uFlashMenu.Name + ".hotkey", Global.Lang.Get("G_Hotkey")).SetValue( new KeyBind('U', KeyBindType.Press))); uFlashMenu.AddItem( new MenuItem(uFlashMenu.Name + ".move-cursor", Global.Lang.Get("UM_MoveCursor")).SetValue(true)); uFlashMenu.AddItem( new MenuItem(uFlashMenu.Name + ".enabled", Global.Lang.Get("G_Enabled")).SetValue(true)); } if (assisted) { var uAssistedMenu = ultimateMenu.AddSubMenu( new Menu(Global.Lang.Get("UM_Assisted"), ultimateMenu.Name + ".assisted")); uAssistedMenu.AddItem( new MenuItem(uAssistedMenu.Name + ".min", "R " + Global.Lang.Get("G_Min")).SetValue( new Slider(3, 1, 5))); uAssistedMenu.AddItem( new MenuItem(uAssistedMenu.Name + ".duel", Global.Lang.Get("UM_Duel")).SetValue(true)); uAssistedMenu.AddItem( new MenuItem(uAssistedMenu.Name + ".hotkey", Global.Lang.Get("G_Hotkey")).SetValue( new KeyBind('R', KeyBindType.Press))); uAssistedMenu.AddItem( new MenuItem(uAssistedMenu.Name + ".move-cursor", Global.Lang.Get("UM_MoveCursor")).SetValue( true)); uAssistedMenu.AddItem( new MenuItem(uAssistedMenu.Name + ".enabled", Global.Lang.Get("G_Enabled")).SetValue(true)); } var uDuelMenu = ultimateMenu.AddSubMenu( new Menu( Global.Lang.Get("UM_Duel") + " " + Global.Lang.Get("G_Settings"), ultimateMenu.Name + ".duel")); var uDuelAlliesMenu = uDuelMenu.AddSubMenu(new Menu(Global.Lang.Get("G_Allies"), uDuelMenu.Name + ".allies")); uDuelAlliesMenu.AddItem( new MenuItem(uDuelAlliesMenu.Name + ".range", Global.Lang.Get("UM_MaxAlliesRange")).SetValue( new Slider(1500, 500, 3000))); uDuelAlliesMenu.AddItem( new MenuItem(uDuelAlliesMenu.Name + ".min", Global.Lang.Get("UM_MinAllies")).SetValue( new Slider(0, 0, 4))); uDuelAlliesMenu.AddItem( new MenuItem(uDuelAlliesMenu.Name + ".max", Global.Lang.Get("UM_MaxAllies")).SetValue( new Slider(3, 0, 4))); var uDuelEnemiesMenu = uDuelMenu.AddSubMenu(new Menu(Global.Lang.Get("G_Enemies"), uDuelMenu.Name + ".enemies")); uDuelEnemiesMenu.AddItem( new MenuItem(uDuelEnemiesMenu.Name + ".range", Global.Lang.Get("UM_MaxEnemiesRange")).SetValue( new Slider(2500, 500, 3000))); uDuelEnemiesMenu.AddItem( new MenuItem(uDuelEnemiesMenu.Name + ".min", Global.Lang.Get("UM_MinEnemies")).SetValue( new Slider(1, 1, 5))); uDuelEnemiesMenu.AddItem( new MenuItem(uDuelEnemiesMenu.Name + ".max", Global.Lang.Get("UM_MaxEnemies")).SetValue( new Slider(1, 1, 5))); var uDuelTargetMenu = uDuelMenu.AddSubMenu(new Menu(Global.Lang.Get("G_Target"), uDuelMenu.Name + ".target")); uDuelTargetMenu.AddItem( new MenuItem(uDuelTargetMenu.Name + ".min-health", Global.Lang.Get("UM_MinTargetHealth")).SetValue( new Slider(15, 10))); uDuelTargetMenu.AddItem( new MenuItem(uDuelTargetMenu.Name + ".max-health", Global.Lang.Get("UM_MaxTargetHealth")).SetValue( new Slider(100, 10))); var uDuelDamageMenu = uDuelMenu.AddSubMenu(new Menu(Global.Lang.Get("G_Damage"), uDuelMenu.Name + ".damage")); uDuelDamageMenu.AddItem( new MenuItem(uDuelDamageMenu.Name + ".percent", Global.Lang.Get("UM_DamagePercent")).SetValue( new Slider(100, 1, 200))); if (required) { var uRequiredMenu = ultimateMenu.AddSubMenu( new Menu(Global.Lang.Get("UM_RequiredTarget"), ultimateMenu.Name + ".required")); var requiredComboMenu = uRequiredMenu.AddSubMenu(new Menu(Global.Lang.Get("G_Combo"), uRequiredMenu.Name + ".combo")); requiredComboMenu.AddItem( new MenuItem(requiredComboMenu.Name + ".min", Global.Lang.Get("G_Min")).SetValue( new Slider(0, 0, 5)).DontSave()); HeroListManager.AddToMenu( requiredComboMenu, "ultimate-required-combo", true, false, true, false, true); var requiredAutoMenu = uRequiredMenu.AddSubMenu(new Menu(Global.Lang.Get("UM_Auto"), uRequiredMenu.Name + ".auto")); requiredAutoMenu.AddItem( new MenuItem(requiredAutoMenu.Name + ".min", Global.Lang.Get("G_Min")).SetValue( new Slider(0, 0, 5)).DontSave()); HeroListManager.AddToMenu( requiredAutoMenu, "ultimate-required-auto", true, false, true, false, true); uRequiredMenu.AddItem( new MenuItem(uRequiredMenu.Name + ".range-check", Global.Lang.Get("UM_RangeCheck")).SetValue( new Slider(2000, 1000, 3000))); } if (force) { var uForceMenu = ultimateMenu.AddSubMenu( new Menu(Global.Lang.Get("UM_ForceTarget"), ultimateMenu.Name + ".force")); uForceMenu.AddItem( new MenuItem(uForceMenu.Name + ".additional", Global.Lang.Get("UM_AdditionalTargets")).SetValue( new Slider(0, 0, 4)).DontSave()); uForceMenu.AddItem( new MenuItem(uForceMenu.Name + ".combo-killable", Global.Lang.Get("UM_ComboKillable")).SetValue( false).DontSave()); HeroListManager.AddToMenu(uForceMenu, "ultimate-force", true, false, true, false, true); } return(ultimateMenu); } catch (Exception ex) { Global.Logger.AddItem(new LogItem(ex)); } return(null); }