protected override void SetupSpells() { Q = new Spell(SpellSlot.Q, 1200f); Q.SetSkillshot(0.25f, 40f, 1650f, true, SkillshotType.SkillshotLine); W = new Spell(SpellSlot.W, 5000f); E = new Spell(SpellSlot.E, 1000f); R = new Spell(SpellSlot.R, 1200f); }