private bool BulletOutside(EBullet b) { return(false); }
private void RemoveBullet(EBullet b) { _bullets.Remove(b); GameManager.RemoveObject(b); }
private bool BulletOutside(EBullet b) { return(false); }
private void RemoveBullet(EBullet b) { _bullets.Remove(b); GameManager.RemoveObject(b); }