public BeltSettings copy() { BeltSettings b = new BeltSettings(); b.MinBeltHeight = MinBeltHeight; b.MaxBeltHeight = MaxBeltHeight; b.BeltProbability = BeltProbability; b.ShowBeltGPS = ShowBeltGPS; b.BeltNameFormat = BeltNameFormat; return(b); }
public GeneratorSettings() { MinObjectsInSystem = 5; MaxObjectsInSystem = 25; MinOrbitDistance = 4000000; MaxOrbitDistance = 10000000; AsteroidGenerator = AsteroidGenerator.PLUGIN; AsteroidDensity = 0.6f; PlanetSettings = new PlanetSettings(); BeltSettings = new BeltSettings(); SemiRandomizedGeneration = false; WorldSize = -1; FirstPlanetCenter = false; }