public static void Ship(int ShipID) { ThePlayer Me = new ThePlayer(); Me.Fleets .SingleOrDefault(x => x.Location == Location.Base) .Ships .SingleOrDefault(x=>x.EntityID==ShipID) .Quantity++; }
public static void Ship(int ShipID) { ThePlayer Me = new ThePlayer(); Me.Fleets .SingleOrDefault(x => x.Location == Location.Base) .Ships .SingleOrDefault(x => x.EntityID == ShipID) .Quantity++; }