public static unsafe bool AddMappingFromFile(string file) { return(ErrorIfNegative(SDL_GameControllerAddMappingsFromRW(RWOps.FromFile(file, "rb"), 1)) != 0); }
public static MixerChunk Load(string file) { return(Mix_LoadWAV_RW(RWOps.FromFile(file, "rb"), 1)); }