override public void dispose() { if (m_model != null) { m_model.dispose(); m_model = null; } }
override public void dispose() { if (m_model != null) { m_model.dispose(); m_model = null; } if (m_uiPrefabRes != null) { Ctx.m_instance.m_uiPrefabMgr.unload(m_uiPrefabRes.GetPath(), null); m_uiPrefabRes = null; } if (m_boxModel != null) { Ctx.m_instance.m_modelMgr.unload(m_boxModel.GetPath(), null); m_boxModel = null; } }