// Token: 0x06000CBF RID: 3263 RVA: 0x0005DF10 File Offset: 0x0005C310 public static void drawTiles(Vector3 position, int drawDistance, Camera camera, Plane[] frustumPlanes) { int num = drawDistance * drawDistance; FoliageCoord foliageCoord = new FoliageCoord(position); for (int i = -drawDistance; i <= drawDistance; i++) { for (int j = -drawDistance; j <= drawDistance; j++) { FoliageCoord foliageCoord2 = new FoliageCoord(foliageCoord.x + i, foliageCoord.y + j); if (!FoliageSystem.activeTiles.ContainsKey(foliageCoord2)) { FoliageTile tile = FoliageSystem.getTile(foliageCoord2); if (tile != null) { int num2 = i * i + j * j; if (num2 <= num) { float density = 1f; float num3 = Mathf.Sqrt((float)num2); if (num3 > 2f && drawDistance > 3) { density = 1f - (num3 - 2f) / (float)(drawDistance - 1); } FoliageSystem.drawTileCullingChecks(tile, num2, density, camera, frustumPlanes); FoliageSystem.activeTiles.Add(foliageCoord2, tile); } } } } } }