public PvZChooseButtonAvatar(Game game, float zoomRate, float zoomDur, float moveDur) : base(game) { this.zoomRatio = zoomRate; this.zoomDuration = zoomDur; this.moveDuration = moveDur; this.spritePlayer = SCSServices.Instance.SpritePlayer; }
public PvZGrowList(Game game, float elemWidth, float elemPadding, UIControlManager uiManager, IPvZGameCurrency currSys) : base(game) { this.ElementWidth = elemWidth; this.spritePlayer = ((SCSServices)game.Services.GetService(typeof(SCSServices))).SpritePlayer; this.uiManager = uiManager; this.currencySystem = currSys; }
public PvZChooseList(Game game, float elemWidth, float elemHeight, float elemPadding, UIControlManager uiManager) : base(game) { this.elemWidth = elemWidth; this.elemHeight = elemHeight; this.spritePlayer = SCSServices.Instance.SpritePlayer; this.uiManager = uiManager; }
public PvZChooseList(Game game, float elemWidth, float elemHeight, float elemPadding, UIControlManager uiManager) : base(game) { this.elemWidth = elemWidth; this.elemHeight = elemHeight; this.spritePlayer = SCSServices.Instance.SpritePlayer; this.uiManager = uiManager; this.maxButtons = int.MaxValue; this.nBufferedButton = 0; }
public PvZChooseButtonAvatar(Game game) : base(game) { this.spritePlayer = SCSServices.Instance.SpritePlayer; }
public PvZGrowList(Game game, float elemWidth, float elemPadding) : base(game) { this.ElementWidth = elemWidth; this.spritePlayer = ((SCSServices)game.Services.GetService(typeof(SCSServices))).SpritePlayer; }