private void createHeats(int size) { for (int i = 0; i < _heats.Length; i++) { _heats[i] = new Heat(i + 1, size); } }
public bool addHeat(int heatNumber, Heat heat) { if (heatNumber > _heats.Length || heatNumber <= 0) { return(false); } _heats[heatNumber - 1] = heat; return(true); }