public MainForm1() { InitializeComponent(); mEditorName = GodzUtil.GetHashCode("Editor"); //We want for the form to display before attempting to connect to SQL. This way if we hit a timeout //or something, at least the user has the form to stare at connectToDB(); Editor.initEditor(); // Grab all the Hash strings and push them into the HStringTable. This way streaming files will work properly. // Without this step, loading in package depends will fail... Editor.ExportStrings(false, false); //make full screen Rectangle box = Screen.PrimaryScreen.Bounds; //hack so we can see status bar at bottom of the form. Cant set TopMost to true really since that //bugs out the form (make debug hard + dialogs not have focus) box.Height -= 50; SetBounds(0, 0, box.Width, box.Height); CenterToScreen(); //directx-godzengine needs a dummy HWND..... GodzUtil.AddViewport(dummyPictureForDirectX.Handle); // Make single thread calls to renderer. As of visual studio 2012, running the renderer // asynchronously can lead to massive stalls in the Editor. So we have to perform // all of our draws in single threaded mode. GodzUtil.StartRenderThread(true, false); PackageFuture future = GodzUtil.StreamPackage("Editor"); mFutures.Add(future); myTimer = new Timer(); myTimer.Tick += new EventHandler(MainForm1_Timer); //Set to real low for per frame ticks. Run at 60 fps = 0.016 myTimer.Interval = 1; myTimer.Start(); //Now download all the Class Descriptions, etc GodzClassDescriptionRegistry.init(); this.Focus(); this.KeyPreview = true; }
private void classPickComboBox_SelectedIndexChanged(object sender, EventArgs e) { //user selected a class... uint classhash = GodzUtil.GetHashCode((string)classPickComboBox.SelectedItem); activeClass = null; foreach (ClassBase tempClass in classes) { if (tempClass.getObjectName() == classhash) { activeClass = tempClass; break; } } //grab all the properties.... props.Clear(); activeClass.getPropertiesNonRecurse(props); propertyListBox1.Items.Clear(); foreach (ClassPropertyInfo cp in props) { propertyListBox1.Items.Add(cp.mName); } //grab the documentation for this class from the database... classInfo = (GodzClassInfo)GodzClassDescriptionRegistry.get(activeClass.getObjectName()); if (classInfo == null) { classInfo = new GodzClassInfo(); GodzClassDescriptionRegistry.put(activeClass.getObjectName(), classInfo); } dbProperties = classInfo.cpList; }