public static DraggedReferenceItem CreateDraggedReferenceItem(Object reference, PointerEventData draggingPointer, UISkin skin = null) { DraggedReferenceItem referenceItem = Object.Instantiate(Resources.Load <DraggedReferenceItem>("RuntimeInspector/DraggedReferenceItem"), DraggedReferenceItemsCanvas.transform, false); referenceItem.Initialize(DraggedReferenceItemsCanvas, reference, draggingPointer, skin); return(referenceItem); }
public static DraggedReferenceItem CreateDraggedReferenceItem(Object reference, PointerEventData draggingPointer, UISkin skin = null) { DraggedReferenceItem dri = GameObject.Find("BTDebugInspector").GetComponent <BTDebugInspector>().draggedReferenceItemPrefab; DraggedReferenceItem referenceItem = (DraggedReferenceItem)Object.Instantiate(dri, DraggedReferenceItemsCanvas.transform, false); referenceItem.Initialize(DraggedReferenceItemsCanvas, reference, draggingPointer, skin); return(referenceItem); }