private void UpdateItemContentsBetweenIndices(int topIndex, int bottomIndex) { for (int i = topIndex; i <= bottomIndex; i++) { RecycledListItem item = items[i]; item.Position = i; adapter.SetItemContent(item); } }
private void DestroyItemsBetweenIndices(int topIndex, int bottomIndex) { for (int i = topIndex; i <= bottomIndex; i++) { RecycledListItem item = items[i]; item.gameObject.SetActive(false); pooledItems.Push(item); } }
public void OnItemClicked(RecycledListItem item) { if (currentlySelectedItem != null) { currentlySelectedItem.IsSelected = false; } currentlySelectedItem = (ObjectReferencePickerItem)item; currentlySelectedObject = currentlySelectedItem.Reference; currentlySelectedItem.IsSelected = true; if (onReferenceChanged != null) { onReferenceChanged(currentlySelectedItem.Reference); } }
public void SetItemContent(RecycledListItem item) { ObjectReferencePickerItem it = (ObjectReferencePickerItem)item; it.SetContent(filteredReferences[it.Position]); if (it.Reference == currentlySelectedObject) { it.IsSelected = true; currentlySelectedItem = it; } else { it.IsSelected = false; } it.Skin = Skin; }