/// <summary> /// Create a new QRTZ_TRIGGERS object. /// </summary> /// <param name="tRIGGER_NAME">Initial value of the TRIGGER_NAME property.</param> /// <param name="tRIGGER_GROUP">Initial value of the TRIGGER_GROUP property.</param> /// <param name="jOB_NAME">Initial value of the JOB_NAME property.</param> /// <param name="jOB_GROUP">Initial value of the JOB_GROUP property.</param> /// <param name="iS_VOLATILE">Initial value of the IS_VOLATILE property.</param> /// <param name="tRIGGER_STATE">Initial value of the TRIGGER_STATE property.</param> /// <param name="tRIGGER_TYPE">Initial value of the TRIGGER_TYPE property.</param> /// <param name="sTART_TIME">Initial value of the START_TIME property.</param> public static QRTZ_TRIGGERS CreateQRTZ_TRIGGERS(global::System.String tRIGGER_NAME, global::System.String tRIGGER_GROUP, global::System.String jOB_NAME, global::System.String jOB_GROUP, global::System.String iS_VOLATILE, global::System.String tRIGGER_STATE, global::System.String tRIGGER_TYPE, global::System.Int64 sTART_TIME) { QRTZ_TRIGGERS qRTZ_TRIGGERS = new QRTZ_TRIGGERS(); qRTZ_TRIGGERS.TRIGGER_NAME = tRIGGER_NAME; qRTZ_TRIGGERS.TRIGGER_GROUP = tRIGGER_GROUP; qRTZ_TRIGGERS.JOB_NAME = jOB_NAME; qRTZ_TRIGGERS.JOB_GROUP = jOB_GROUP; qRTZ_TRIGGERS.IS_VOLATILE = iS_VOLATILE; qRTZ_TRIGGERS.TRIGGER_STATE = tRIGGER_STATE; qRTZ_TRIGGERS.TRIGGER_TYPE = tRIGGER_TYPE; qRTZ_TRIGGERS.START_TIME = sTART_TIME; return qRTZ_TRIGGERS; }
/// <summary> /// Deprecated Method for adding a new object to the QRTZ_TRIGGERS EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToQRTZ_TRIGGERS(QRTZ_TRIGGERS qRTZ_TRIGGERS) { base.AddObject("QRTZ_TRIGGERS", qRTZ_TRIGGERS); }