/// <summary> /// Deprecated Method for adding a new object to the QRTZ_SCHEDULER_STATE EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToQRTZ_SCHEDULER_STATE(QRTZ_SCHEDULER_STATE qRTZ_SCHEDULER_STATE) { base.AddObject("QRTZ_SCHEDULER_STATE", qRTZ_SCHEDULER_STATE); }
/// <summary> /// Create a new QRTZ_SCHEDULER_STATE object. /// </summary> /// <param name="iNSTANCE_NAME">Initial value of the INSTANCE_NAME property.</param> /// <param name="lAST_CHECKIN_TIME">Initial value of the LAST_CHECKIN_TIME property.</param> /// <param name="cHECKIN_INTERVAL">Initial value of the CHECKIN_INTERVAL property.</param> public static QRTZ_SCHEDULER_STATE CreateQRTZ_SCHEDULER_STATE(global::System.String iNSTANCE_NAME, global::System.Int64 lAST_CHECKIN_TIME, global::System.Int64 cHECKIN_INTERVAL) { QRTZ_SCHEDULER_STATE qRTZ_SCHEDULER_STATE = new QRTZ_SCHEDULER_STATE(); qRTZ_SCHEDULER_STATE.INSTANCE_NAME = iNSTANCE_NAME; qRTZ_SCHEDULER_STATE.LAST_CHECKIN_TIME = lAST_CHECKIN_TIME; qRTZ_SCHEDULER_STATE.CHECKIN_INTERVAL = cHECKIN_INTERVAL; return qRTZ_SCHEDULER_STATE; }