public static void load() { if (!File.Exists(misc.getServerPath() + @"\data\npcs.xml")) { misc.WriteError(@"Missing data\npcs.xml"); return; } try { //Deserialize text file to a new object. StreamReader objStreamReader = new StreamReader(misc.getServerPath() + @"\data\npcs.xml"); XmlSerializer serializer = new XmlSerializer(typeof(List<NpcSpawn>)); List<NpcSpawn> spawns = (List<NpcSpawn>)serializer.Deserialize(objStreamReader); foreach (NpcSpawn ns in spawns) { Npc n = new Npc(ns.id, ns.location); n.setMinimumCoords(ns.minimumCoords); n.setMaximumCoords(ns.maximumCoords); n.setWalkType(ns.walkType); n.setFaceDirection(ns.faceDirection); Server.getNpcList().Add(n); } } catch (Exception e) { misc.WriteError((e.InnerException == null ? e.ToString() : e.InnerException.ToString())); } Console.WriteLine("Spawned " + Server.getNpcList().Count + " npcs."); }
protected static void createdAnimatedArmour(Player p, int index) { if (p.getTemporaryAttribute("warriorGuildAnimator") == null) { return; } p.setLastAnimation(new Animation(827)); p.setTemporaryAttribute("unmovable", true); for (int i = 0; i < ARMOUR_SETS[index].Length; i++) { p.getInventory().deleteItem(ARMOUR_SETS[index][i]); } p.getPackets().sendChatboxInterface(211); p.getPackets().modifyText("You place the armour onto the platform where it", 211, 1); p.getPackets().modifyText("dissapears...", 211, 2); int animatorIndex = (int) p.getTemporaryAttribute("warriorGuildAnimator"); Event createAnimatedArmourEvent = new Event(1500); int createAnimatedArmourCounter = 0; Npc npc = null; createAnimatedArmourEvent.setAction(() => { if (createAnimatedArmourCounter == 0) { p.getPackets().sendChatboxInterface(211); p.getPackets().modifyText("The animator hums, something appears to be working.", 211, 1); p.getPackets().modifyText("You stand back.", 211, 2); createAnimatedArmourEvent.setTick(500); } else if (createAnimatedArmourCounter == 1) { p.getWalkingQueue().forceWalk(0, + 3); createAnimatedArmourEvent.setTick(2000); } else if (createAnimatedArmourCounter == 2) { createAnimatedArmourEvent.setTick(500); Location minCoords = new Location(2849, 3534, 0); Location maxCoords = new Location(2861, 3545, 0); npc = new Npc(ANIMATED_ARMOUR[index]); npc.setMinimumCoords(minCoords); npc.setMaximumCoords(maxCoords); npc.setLocation(new Location(ANIMATOR_LOCATIONS[animatorIndex][0], ANIMATOR_LOCATIONS[animatorIndex][1], 0)); npc.setWalkType(WalkType.STATIC); npc.setForceText("I'm ALIVE!"); npc.setLastAnimation(new Animation(4166)); npc.setEntityFocus(p.getClientIndex()); npc.setOwner(p); npc.setTarget(p); p.getPackets().setArrowOnEntity(1, npc.getClientIndex()); Server.getNpcList().Add(npc); } else { p.setEntityFocus(npc.getClientIndex()); p.getPackets().softCloseInterfaces(); createAnimatedArmourEvent.stop(); p.removeTemporaryAttribute("unmovable"); npc.getFollow().setFollowing(p); } createAnimatedArmourCounter++; }); Server.registerEvent(createAnimatedArmourEvent); }