예제 #1
0
 private static Skill Wave2Init()
 {
     Skill objSkill = new Skill();
     objSkill.Damage = 5;
     objSkill.Player = Properties.Resources.Wave2Right;
     objSkill.Monster = Properties.Resources.Wave2Left;
     return objSkill;
 }
예제 #2
0
 private static Skill Stab1Init()
 {
     Skill objSkill = new Skill();
     objSkill.Damage = 5;
     objSkill.Player = Properties.Resources.Stab1Right;
     objSkill.Monster = Properties.Resources.Stab1Left;
     return objSkill;
 }
예제 #3
0
 private static Skill TornadoInit()
 {
     Skill objSkill = new Skill();
     objSkill.Damage = 5;
     objSkill.Player = Properties.Resources.TornadoRight;
     objSkill.Monster = Properties.Resources.TornadoLeft;
     return objSkill;
 }
예제 #4
0
 private static Skill PunchInit()
 {
     Skill objSkill = new Skill();
     objSkill.Damage = 50;
     objSkill.Player = Properties.Resources.PunchRight;
     objSkill.Monster = Properties.Resources.PunchLeft;
     return objSkill;
 }
예제 #5
0
 private static Skill PoisonInit()
 {
     Skill objSkill = new Skill();
     objSkill.Damage = 5;
     objSkill.Player = Properties.Resources.PoisonRight;
     objSkill.Monster = Properties.Resources.PoisonLeft;
     return objSkill;
 }
예제 #6
0
 private static Skill MagicInit()
 {
     Skill objSkill = new Skill();
     objSkill.Damage = 5;
     objSkill.Player = Properties.Resources.MagicRight;
     objSkill.Monster = Properties.Resources.MagicLeft;
     return objSkill;
 }
예제 #7
0
 private static Skill LightningInit()
 {
     Skill objSkill = new Skill();
     objSkill.Damage = 5;
     objSkill.Player = Properties.Resources.LightningRight;
     objSkill.Monster = Properties.Resources.LightningLeft;
     return objSkill;
 }
예제 #8
0
 private static Skill ArrowInit()
 {
     Skill objSkill = new Skill();
     objSkill.Damage = 5;
     objSkill.Player = Properties.Resources.ArrowRight;
     objSkill.Monster = Properties.Resources.ArrowLeft;
     return objSkill;
 }