public FormDetails() { InitializeComponent(); if (FormDetails.itemManager == null) itemManager = new ItemDataManager(); if (FormDetails.entityDataManager == null) entityDataManager = new EntityDataManager(); if (FormDetails.skillManager == null) skillManager = new SkillDataManager(); this.FormClosing += new FormClosingEventHandler(FormDetails_FormClosing); }
public static void ReadSkillData() { skillManager = new SkillDataManager(); string[] fileNames = Directory.GetFiles(FormMain.SkillPath, "*.xml"); foreach (string s in fileNames) { SkillData chestData = XnaSerializer.Deserialize<SkillData>(s); skillManager.SkillData.Add(chestData.Name, chestData); } }