private ABCFile.Instance readInstance() { var r = new ABCFile.Instance(); r.name = readU30(); r.superName = readU30(); r.flags = (InstanceFlags)readU8(); if ((r.flags & InstanceFlags.ProtectedNs) != 0) { r.protectedNs = readU30(); } r.interfaces = new uint[readU30()]; for (int i = 0; i < r.interfaces.Length; i++) { r.interfaces[i] = readU30(); } r.iinit = readU30(); r.traits = new ABCFile.TraitsInfo[readU30()]; for (int i = 0; i < r.traits.Length; i++) { r.traits[i] = readTrait(); } return(r); }
private void writeInstance(ABCFile.Instance v) { writeU30(v.name); writeU30(v.superName); writeU8((byte)v.flags); if ((v.flags & InstanceFlags.ProtectedNs) != 0) { writeU30(v.protectedNs); } writeU30((uint)v.interfaces.Length); foreach (var value in v.interfaces) { writeU30(value); } writeU30(v.iinit); writeU30((uint)v.traits.Length); foreach (var value in v.traits) { writeTrait(value); } }